DirectX 12 has, unsurprisingly, kicked up a bit of a hornet’s nest over the past few weeks. More precisely, the DirectX 12 test of Ashes of the Singularity showed a significant performance gap between the current market leaders, Nvidia, and Mantle pioneers AMD – swinging the way of the team in red. Worse still, it seems that most Nvidia cards (or any cards in general) aren’t implementing DirectX 12 fully, which could see more partnerships with AMD very soon.
So says AMD’s Head of Global Technical Marketing at AMD, Robert Hallock. According to him, AMD’s experience with Mantle and the AMD chips inside both current-gen consoles have lead to a significant trust between them and developers, leading to some strong partnerships for the dawn of DirectX 12 next year.
“You will find that the vast majority of DX12 titles in 2015/2016 are partnering with AMD. Mantle taught the development world how to work with a low-level API, the consoles use AMD and low-level APIs, and now those seeds are bearing fruit.”
Of course DirectX 12 games are few and far between right now. In fact, only two titles we know about are making use of the API, both of which have partnered with AMD in the past. Ashes of the Singularity and Deus Ex: Mankind Divided are definitely some of the games Hallock is referring too, but it’s unclear which other as of yet unannounced projects will reveal some AMD branding too.
So should that mean you should be cursing your brand new GTX 980Ti purchase just yet? Probably not. Nvidia holds a staggering 82% market share, making it an astronomical leap of logic to assume that developers won’t work closely with them to ensure good DirectX 12 (or by comparison, comparable DirectX 11 performance) for their games on green cards. When four out of every five PCs you’re shipping to require it, you’ll be impressed at how quickly problems like these will be resolved.
But while that makes for a solution in the short-term, it’s really up to Nvidia to prove that their next wave of cards make as big a DirectX 12 impact as AMD have. It seems this new API might finally bring back a bit more market balance to make it a little more competitive – which only benefits us all in the end.
Last Updated: September 7, 2015
PoisonedBelial
September 7, 2015 at 15:07
TEAM RED!!
Galbedir
September 7, 2015 at 15:11
Team Red for LIFE!
Admiral Chief Returns
September 7, 2015 at 15:26
^This!
Hammersteyn
September 7, 2015 at 16:18
As red as satans balls!
Pariah
September 7, 2015 at 15:12
Was going to say “inb4 ‘Team Red'” but of course, the fanboiz are always ready to jump on the parade.
SargonTheBatpandaOfAkkad
September 7, 2015 at 16:38
Team Red? Did I miss something?
Deceased
September 8, 2015 at 10:49
“…ready…” really?
I expected more @ToshZA:disqus 😐
A better phrasing about us would be “reddy”
Ottokie "Yahtzee"
September 7, 2015 at 15:26
Windows 10 only supports DX12 = Meh
Team Red = Meh
Final result = Meh
Kromas untamed
September 7, 2015 at 15:38
“Windows 10 only supports DX12 = Meh”
Running DX9 games as well as all my DX11 games just perfectly.
Ottokie "Yahtzee"
September 7, 2015 at 15:58
Not really what I meant so I edited the post. I should have just said “Windows Freeware sucks” XD
Kromas untamed
September 8, 2015 at 05:12
Ah much better. 🙂
RinceThis
September 7, 2015 at 15:27
Can’t you just turn it on and play? 😛
Ottokie "Yahtzee"
September 7, 2015 at 15:27
Only with a few liters of Liquid Nitrogen to keep the GPU cool…
RinceThis
September 7, 2015 at 15:31
So it can run Crysis? *knowing nod
VampyreSquirrel
September 7, 2015 at 15:41
You own a console that has an AMD graphics card in it 😛
Admiral Chief Returns
September 7, 2015 at 15:43
😛
Kromas untamed
September 7, 2015 at 15:37
You forgot about Ark. DX12 implementation hopefully this week still. And word down the grapevine is frostbite wants to go dx12 baseline. Also Star Wars Battlefront might get DX12 as well. Not to mention the fact that UE is already DX12 compliant. That means any unreal game coming out using the latest engine can have dx12 support up and running (Ark is a prime example).
RustedFaith
September 7, 2015 at 17:29
Satellite Rain already runs in DX12 and is the first fully released game that support DX12.
Georg Dirr
September 7, 2015 at 22:24
It’s optimisation is rough as guts.
Ghost In The Rift
September 7, 2015 at 15:54
Okey seriously now, should i wait until next year for a new vga card or should i just get 1 of the new R9 3xx or GTX960?!?!
Viking Of Science
September 7, 2015 at 16:08
Get which suits your budget, If it’s the AMD, good…. I personally wouldn’t buy a new card with anything less than 4GB of VRAM these days
Alien Emperor Trevor
September 7, 2015 at 16:09
Then he shouldn’t get a 970 either. huehuehue
Viking Of Science
September 7, 2015 at 16:13
You Shut
your whore mouth, the 970 is great card and is comparable to any
“true” 4GB card. 😛
Alien Emperor Trevor
September 7, 2015 at 16:15
😀
Hammersteyn
September 7, 2015 at 16:18
looooool
Raptor Rants
September 7, 2015 at 16:16
Well it depends. If you want to ensure proper DX12 support and want to buy now you better get AMD. Their current cards are the only ones that support the tech to fully implement DX12. If you are willing to wait however, then wait for nVidia to release their next range of cards that allow parallel computing to see which does a a better job
Hammersteyn
September 7, 2015 at 16:17
Buy console 😛
rp1367
September 9, 2015 at 11:34
Whats wrong with console?
Hammersteyn
September 10, 2015 at 11:35
Nothing, just teasing the master race
Raptor Rants
September 7, 2015 at 16:14
This is really good. I’m an nVidia fan, but AMD absolutely has to become more competitive. This could be what they need to bring them back from the edge and that will be great for graphics card prices. Exciting times 🙂
RustedFaith
September 7, 2015 at 17:30
FYI:
Satellite Rain already runs in DX12 and is the first fully released game that support DX12.
Brian
September 8, 2015 at 21:20
A very misleading conclusion — implying that 82% of PC’s are running Nvidia graphics….. When it’s not even close. Nvidia has 82% of the dedicated graphics card market only — but there are a ton of laptops / desktops powered by APU’s and Intel graphics. Out of the total PC market: 67% run Intel Graphics, AMD is about 17% and Nvidia has about 15%. The majority of PC gamers are likely running integrated graphics — dedicated cards have become a fairly small niche.
rp1367
September 9, 2015 at 11:25
70% of market GPU’s hold by Intel. The rest is shared by AMD and Nvidia and others. It is only Nvidia marketing strategy to hook the fish in their mouth. There are various GPU’s, discrete and embedded (APU’s)
rp1367
September 9, 2015 at 11:23
AMD GCN cards was designed ahead of its time. HD 7000 series (2012 release date) is a GCN which contains ACE’s. Imagine the planning it took them 3.5 years to prove to industry that their card architecture is stronger than the competitor if proper OS via DX12 is provided. I will bet my money to AMD.
hvd hvd
November 29, 2015 at 01:15
thats because they are years ahead with working on dx12.mantle was close to dx12.by the time nvidia get moving on dx12 another year will go buhy.amd will have at least 3 years in to dx12 ahead of nvidia.thats why im team red..lol.team green can have fun with their locked drivers..lol