DOOM is coming back baby, and its bringing some rather charming and retro ideas with it. Ideas such as completely unrealistic blood levels in demons, quick-ass movement and infinite pockets. Ideas that I’ve kinda missed. DOOM also has one other nod to the past hidden up its sleeve.
And that’s this game doesn’t feature any of that regenerative health nonsense that has become a standard in the first-person shooter industry today. DOOM is very much a game that blends the old and the new.
While it has throwbacks to the past, it’ll also include multiplayer load-outs, environmental mantling and what looks like drop-dead gorgeous visuals. And that’s how DOOM defines itself. Because it all comes down to the feels, as executive producer Marty Stratton explained to IGN.
“Ultimately, I don’t think it’s about old and new,” Stratton said.
It’s about what’s fun and what’s Doom. We started early on with trying to figure out the game’s identity. Not what is ‘old Doom,’ but what is Doom? How does it make us feel? What do we want from a Doom experience? When we boil it down, are the things we’re doing feeding into that?
And that feeling extends down to the idea of regenerative health. Because DOOM wants to keep the action flowing, instead of having players hunker down every minute to regain some of that precious life-force. “It’s based on movement, which is one of the most important elements of our game,” Stratton said.
We want to drive players into combat, dodging projectiles, being faster than the enemy. We want them to move all the time, so how does health fit into that? Does regenerative health fit into movement?
Not really, because then you’re taking cover, which can be fun from a tactical perspective, but it makes you not want to go into combat.
It’s all those individual decisions feeding into a whole that makes this Doom the most fun or effective version of itself, not have those decisions dictated by or beholden to any one specific mentality.
This isn’t the first game that features a retro property that is spanning the divide of old and new school gaming. After all, last year saw the release of Wolfenstein: The New Order, And that game was a perfect blend of ideas. If DOOM can rework some of that magic, then I’m sold.
Now bring me my chainsaw. I want to see if the human body really does have several hundred litres of crimson coursing through it when I give Matty a haircut.
Last Updated: July 30, 2015
Sean Carbutt
July 30, 2015 at 11:37
Cant wait for this one. That Killer tomato looking thingy reminds me of my ex girlfriend on the warpath
Viking Of Science
July 30, 2015 at 11:52
You mean the Cacodemon….
Dutch Matrix
July 30, 2015 at 11:52
AKA Anita Sarkeesian…
Viking Of Science
July 30, 2015 at 11:52
Ha. Burn
Cyberats
August 2, 2015 at 21:36
Killary Chilton ?
You needed a BFG-9000 for that one if I remember right.
Captain JJ Fantasticus
July 30, 2015 at 11:43
I must agree on this. Regen health works for exploration-type games, not an FPS
Pariah
July 30, 2015 at 13:07
Fuck HP regen.
SethStrider
July 30, 2015 at 11:43
form what movie is the header image
Hammersteyn
July 30, 2015 at 11:51
The Last Dragon – 1985
SethStrider
July 30, 2015 at 11:58
thank my broth and was speaking about this movie but could not remember the name.
Dutch Matrix
July 30, 2015 at 11:59
You speak to your broth???? GUYS! BACK AWAY SLOWLY… 😉
Hammersteyn
July 30, 2015 at 12:00
No worries 😀
Aaron Lucas
July 30, 2015 at 14:14
Sho’ Nuff!
AbyssWalkerX8
July 30, 2015 at 11:54
Darude — Sandstorm
Hammersteyn
July 30, 2015 at 11:55
XD
Dutch Matrix
July 30, 2015 at 11:48
DOOM!!! DOOOOOOOOOOOOM!!!!
Hammersteyn
July 30, 2015 at 11:50
http://media.giphy.com/media/QDK1pCI43lGhO/giphy.gif
Splooshypooh
July 30, 2015 at 16:29
Where do you get all these GIF’s?
Hammersteyn
July 30, 2015 at 16:49
giphy.com XD
Dutch Matrix
July 30, 2015 at 11:49
I hope they retain the nameless Marine character too. Not being called Sir Shamus Ruffington The Third helps so much with immersion!
Of course I would die if they called him Dutch…
Hammersteyn
July 30, 2015 at 11:52
Good, the recent chest high cover shooting regenerating health shit makes games to easy.
Dutch Matrix
July 30, 2015 at 11:53
“Over the centuries, mankind has tried many ways of combating the forces of evil… prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon…” Terry Pratchett
Pieter Kruger
July 30, 2015 at 11:53
No regenerative health, just an amazing number of health packs and medical stations dotted around…..
Hammersteyn
July 30, 2015 at 11:57
Yeah, on the “I’m too young to die” difficulty. Rest of us will start at “Hurt me Plenty” and move up from there.
Brady miaau
July 30, 2015 at 11:57
that was all I could manage back in the day
Dutch Matrix
July 30, 2015 at 11:57
But will the Hurt me Plenty even be available on the Xbone?
Hammersteyn
July 30, 2015 at 12:01
No you need to stream it to PC.
HvR
July 30, 2015 at 15:35
Only unlocked once the Kinetic sees you applying vaseline to your backside.
Ir0nseraph
July 30, 2015 at 12:27
O I am going to die plenty in doom, good times await.
Captain JJ Fantasticus
July 30, 2015 at 12:05
Exactly.
As it should be.
Aaron Lucas
July 30, 2015 at 14:14
Who’s the Master?!
hairyknees
July 30, 2015 at 22:57
YOU SHALL NOT TOUCH MY HAIR! XD
Cyberats
August 2, 2015 at 21:37
If it bleeds, we can kill it !
Matt M
January 24, 2016 at 06:15
Imagine you are at 10% health you see a health pack or a medical station ahead in the distance but between you and there you are constantly ambushed and assailed from incoming creatures of hell. i think the if there was regen it would be ruined but main health source would be to kill enemys (you recover only a small amount) but also have health stations or med kits dotted around for a more substantial health boost as a better alternative that way you can impliment better and a wider veriety of tactics than just run and gun some sneaky stuff would be good just hope theres some sort of a story to go with this doom but all and all it has to be scary i remember seeing people playing the game being to scared to move around the wall because of the moans,groans and roars of the enemy being near by. But cant wait for it to be released!
The game creators should have a suggestion box so they can comunicate with the potential customers for there game 😀