We’ve actually already reviewed Diablo 3 way back in early 2012 before our nice new site redesign and before Garth abandoned us for print *spit* media. As such I’m not going to review the entire game again as the story and basic game is exactly the same; but things have changed in this console release.
I’ve been trying it out on the Xbox 360 and when I originally received the game I honestly was a little disappointed about it as I couldn’t see any reason to play the same game on a console when it was obviously designed for the PC… how wrong I was.
The first thing you notice when you jump into the game is how intuitive the controls feel; the face buttons are your standard attack options (that you need to unlock), the right trigger is your special attack and the left stick moves your character around.
Obviously without the accuracy of a mouse the game does help you out with the targeting a bit and while this may annoy the purist Diablo fans it really made the experience a ton more fun for myself. It feels a bit like a twin-stick shooter, using one stick, but at no stage do you feel like the game is playing for you.
But what about that other stick I hear you say? Well instead of changing the basic gameplay and allowing you to run and shoot they’ve decided to assign the right stick to a new evade movement. So when you are getting completely overloaded or you are about to be hit by a ranged shot you can simply flick the right stick to evade and then counter.
Another obvious question is how does it look and I can answer that easily, it looks fantastic. The colours are crisp and clear, the characters are well detailed and there is no frame rate drop that I ever noticed.
So right now you have the nicest control scheme bundled with a great look and experience. But what does it add to the game?
Well nothing, but it does enhance the multiplayer experience. Utilising the Xbox Live (or PSN) service the matchmaking, friends lists and ability to jump in and out of people’s games is very easy indeed.
I bashed through a few levels last night with the above-named traitor and it works really really well. You can either head off on your own in their game or team up to take on boss fights. The number of enemies is increased and if we hadn’t accidently been on easy level I could imagine those hordes of various enemies would have been a serious mission to take on.
There have been certain things removed from the game such as the real world auction house which in some ways cheapens the game but it also ensures you can now play offline, something which was a huge complaint in the PC version.
And really that’s about it, the original game was given a 9.5 and on one hand I’m tempted to score it higher as it is so much easier to jump into without losing the depth of Diablo but at the same time some small portions have been removed while keeping the entire story and game in tact.
In the end if they’d added in a few new challenge dungeons it could have touched that magical 10 mark but they didn’t.
This is the best Diablo 3 experience, not enough to make the average Diablo fan go out and buy the console version but if you haven’t picked up Diablo 3 yet and you are wondering if it’s worth it then let me allay those fears. It’s fantastic
Diablo 3: Console was reviewed by Gavin Mannion on a Xbox 360