This is why GTA V isn’t on PC yet

This is how I picture accountants at these eventsLast night the bean counters at Take Two Interactive released their financials for the last year and there were some surprising announcements in between all the tedious non-GAAP and loan note talking.

First up let’s take a look at the juicy sales numbers. 

Borderlands 2 has now become 2K’s biggest selling title with the latest retail push helping the title sail past the 8.5 million mark. 2K, owned by Take Two, also pulled in some great sales of their signature NBA 2K series with the latest version, NBA2K14, selling over 5 million units which has pushed the franchise over the 35 million mark to date.

But the real money spinner was obviously Grand Theft Auto V which has now officially sold over 32 million copies already and is still widely expected to earn a lot more money with upcoming DLC, Xbox One and PS4 versions as well as the much-anticipated PC version.

The rest of the income earned is spread across XCOM, Bioshock, WWE, Civ 5 and GTA: San Andreas to name a few.

However those aren’t the most surprising numbers from the announcement. If you scroll all the way down Take Two have also given the breakdown of sales according to mobile, console or PC and the results are mind-blowing.

Consoles vs The Master Race

In the 2012 financial year the breakdown was as follows

  • Console – 80%
  • PC – 18%
  • Mobile – 2%

A clear lead for the console market which is a bit of a shock since Max Payne 3 was released during that time on all platforms.

But fast forward to today and the breakdown for 2013 sales is vastly different

  • Console – 97%
  • PC – 3%
  • Mobile – 0%

Who's the master race now?

To put it bluntly Take Two is now simply a console house with that 3% barely even worth the effort of porting games over. Games like NBA2K, Borderlands 2 and XCOM: Enemy Within are debatably better on the console and with consoles having total domination inside the company you can understand why top titles like Red Dead Redemption and Grand Theft Auto V simply aren’t on the immediate horizon for PC gamers.

Do we have to mention the obvious factor of piracy being a major issue on the PC and that is possibly why Take-2 are investing more into consoles than the platform of the master race?

Sales tactics and Digital vs Retail

Take Two’s new sales plan also includes bundles with their next two bundles being Borderlands 2 & Dishonoured hitting retailers on the 11th of February along with a second, decidedly odd bundle of Skyrim & Bioshock Infinite which would make a perfect Valentine’s present for that special person in your life.

And for all of those, like me, who was worried that digital sales would ruin the typical retail experience it is nice to see that Take Two’s digital sales only accounted for 3% of all their sales. Again with GTA V skewing that results quite badly. Last year digital accounted for 22% of sales as a comparison.

The last bit of interesting info is that North America counts for 45% of all Take Two sales with the rest of the world combined making up the other 55% with no region being big enough to get a special mention.

Tags: , , , ,

Author:Gavin Mannion

I'm cranky, arrogant and ever so amazingly annoying but when you get to know me you will also realise I'm honest and incredibly good at describing myself... now pass me that beer

  • BeaveVillage

    Take Two wouldn’t even exist if it weren’t for PC’s or PC gaming. Announce and release GTA V on the PC for crying out loud, take my money.

  • Ken

    So, basically, gamers these days are morons and would rather spend 2-3 times as much for a game on a console as they would for the same game on PC?
    Ever since Steam started with regular sales, special offers, preorder discounts and package deals, I’ve never bought any console games.

    • Dakan45

      well said.

    • Hammersteyn

      Well GTAV is worth the wait at least. Some people just buy things when they come out immediately. Sure it’s more expensive than PC. But when you preorder you save already at BT Games. Plus they always have a stocked second hand bin which I buy from and trade those games back and in the end I saved hundreds when I picked up my copy.

  • Guest

    possibly the worse analysis yet. 32 million to 0 copies sold 32 million max payne shipped 4 million across all platforms roughly gta shipped so much mroe and to just 2 consoles so ofcourse the PC pie has depreciated as it isn’t being supported. The truth is whilst it is a console exclusive which it will have been for at least 6 months if not longer take 2 need to do nothing. They know the PC will sell they are maximising their profit as it is.

  • twstyyyyy

    yawn

  • simonwhiteuk

    Take Two’s tactic is quite simple. Get people to buy GTA V on console, because that’s the only version announced, then release it on PC, and get a few million people to buy the game all over again, AKA twice!

  • Landon Donavan

    this is such a stupid article, GTA has sold 32 million on console so of course their figures are going to be massively swayed towards console, 3% is still about a million sales which is pretty good considering nothing was released on PC, if GTA was released on PC at the same time as on last gen console, im sure the figures would be maybe about 30% PC, i think a lot of people would get on PC for the superior visuals, so you are taking maybe upto 10 million sales for PC.

    They are simply trying to maximise their sales by only releasing on last gen just before the new consoles came out, then they will release on PC then next gen console sometime after.

    • Dakan45

      RDR+ GTA V+La noire= consoles sales, pretty simple.

  • Maximilian

    They made almost all of their money last year from console exclusive games (GTA V ring a bell?)

  • Tman

    Do we have to mention the obvious factor of piracy being a major issue on the PC and that is possibly why Take-2 are investing more into consoles than the platform of the master race?
    Guess you did not research before you typed?
    GTA 5 was pirated and released for the consoles before the actual release date. And also the HUGE hack for GTA Online from those with modded consoles running around giving out tons of money and then ruining it for those that actually made their money and had it taken away. Because the master console fanbois know how to ruin a game just as easy.

    • Hammersteyn

      Actually it’s about 10 times as easy on the PC. With all the constant firmware updates you would have to search hard to find a pirated version of GTAV running on a PS3

  • John Krisfalusci

    So are they trying to say that it won’t be released for PC? =(

  • kaotik

    Haha I pirated both borderlands 2 and GTA V on xbox360 and enjoyed free online gaming… Pretending piracy doesn’t exist on console is just stupid and its much more rewarding when you do pirate on console…

    I own borderlands 2 on steam and I would buy GTA V if it came to PC as they are much better games with mods and run better on hardware that is not nearly 10 years old…

  • RunnerUP

    Wow, whomever wrote this, doesn’t have a clue. PC sales are dropping because of these companies own idiotic policies.. PC games get released 6 to 12 moths after the console releases, with heavy online DRM and they are usually terrible ports.. Why pay same amount or more for PC games while being treated like a thief (DRM), or rather treated badly in general… Most PC gamers also have consoles,

    The fact is, it is easier to pirate console games, they only hack the console itself and all games will work for it without any sort of crack. In fact console versions of games get pirated/downloaded 63% more than PC versions. (there is a whole research about it, look it up) PC gamers always get blamed because while it is easy to push DRM for PC, it is impossible for consoles. (Up until now anyway, whole research was about PS3 and Xbox 360, perhaps they changed it in next gen)

    If this was true and PC versions barely sold at all, GOG (Good Old Games, who only sells PC games WITHOUT DRM), Kickstarter (Mostly PC games) and other independent developers that only develop PC games WOULDN’T EXIST AT ALL… Where the PC gamers money go? Independent developers.. Why isn’t GTA V on PC, because they are short sighted idiots…

    Thats your answer right there…

  • Vaida Kuodyt?

    Small sales on PC, you say? Oh, what could be the reason behind it? Could it be that THEY DON’T RELEASE GAMES ON PC ANYMORE??!!! Or release them half a year later! Bloody ignorant idiots.

  • Ringo

    Look…I don’t give a damn about all this PC vs consoles crap. I don’t have the funds to shell out hundreds of dollars for a new console that will just be obsolete in five minutes anyway, and I just want to play GTA V. That’s all. Just get it done!

  • Derp

    “To put it bluntly Take Two is now simply a console house with that 3% barely even worth the effort of porting games over.”

    No GTAV on PC means abysmal PC sales means no GTAV on PC. Yay circular logic!

    18% isn’t bad considering some big titles weren’t released on PC at all, others were delayed (thus partially cannibalized by console sales) & that “consoles” doesn’t just mean “360 & PS3″.

    But lets put all that aside, along with how huge GTA modding is & how GTA Online would kill piracy, and you still have 18% of the fastest selling game of all time just waiting to be bought. That kind of money isn’t to be scoffed at.

    • Derp

      To put it into perspective, a PC port of GTAV would sell more than Max Payne 3 did on every platform combined.

      • SUGI PULA

        Right on target.

  • Scott Rougeau

    Can we get a description of how many casual sports games were in those console sales?

  • Dex

    These statistics can’t be true, can they? I mean… consoles are for kids, right? Where do all these kids get so much money to make up 97% of the gamer consumer market? I call bullshit…

    • SUGI PULA

      Of course it’s BS…the writer is obviously shilling for $ony and / or Micro$oft.

  • Wyll Gonron

    you tell a-lot and tell nothing

  • w13

    R* released no major games [like GTA V] on PC in 2013 so it’s not really suprising that the PC share is low when you don’t release anything for it.

    I also can’t believe that the writer has used this BS excuse again “Do we have to mention the obvious factor of piracy being a major issue on the PC” as if console games are not pirated at all, well they are a simple online search could tell you that, so the PC piracy excuse is complete BS.

  • Pennybags

    “To put it bluntly Take Two is now simply a console house with that 3%
    barely even worth the effort of porting games over. Games like NBA2K,
    Borderlands 2 and XCOM: Enemy Within are debatably better on the console
    and with consoles having total domination inside the company you can
    understand why top titles like Red Dead Redemption and Grand Theft Auto V
    simply aren’t on the immediate horizon for PC gamers.”

    Or, worded differently:

    “Sales are much higher for consoles in 2013 because the title generating almost all the revenue hasn’t been released for PC, so it doesn’t make sense to release for PC, because sales are much higher for consoles in 2013 because the title generating almost all the revenue hasn’t been released for PC, so it doesn’t make sense to release for PC, because sales are much
    higher for consoles in 2013 because the title generating almost all the
    revenue hasn’t been released for PC, so it doesn’t make sense to release for PC, because sales are much
    higher for consoles in 2013 because the title generating almost all the
    revenue hasn’t been released for PC..”

    Come on, dude.

  • 123

    this is bullshit, 2014 statistics : piracy on xbox 360 : 60% / piracy on pc : 0% (gta v)

  • A Person

    It’s amazing how little this actually matters; they just need to learn which games are good for PC gamers ‘before’ porting them. That and this retarded example that will no doubt be used when it comes out: The PC version of GTA V will sell less. Why? Because it came out almost a fucking year later (or more at this rate).

    Fact of the matter is.. If you release something later one on platform it ‘will’ do worse. Period. Don’t get me wrong, I fully expect PC sales to be below console sales right now. Now let’s try it this way: PC sales vs ‘Individual’ console sales. It’s amazing how much things change when you aren’t comparing 3+ systems against 1 in sales. PC would still be lower right now, but regardless.. That number ‘is’ growing, despite what those numbers might say. It’s all about what’s released when.

    • FuzzyKittyBark

      wii, wii u, xbox 360, xbox one, ps3, ps4, split evenly is like 13ish% i think.
      obviously it’s not even but it would put pc somewhere around the rest of them

  • Daven Shane

    PC means Pirate Computer obviously! Thanks Take Two for reminding me I’m just a piece of shit and not a loyal customer.

    • Banger Nick

      You say that Pirating will be a problem for R*? They just made 2 billion dollars from GTA 5 alone, that’s more than enough for their company to survive 8-15 years or maybe even longer if they don’t spend it on hookers and drugs. BAM You just learned something and since GTA 5 has such a GOOD player base on their multiplayer, What’s the point in pirating a game with no multiplayer access? BORING.

  • Noah Bangs

    Boy does everybody hate PC’s. Little do they know that PC’s are the only platforms with game mods. Mods truly make the best experience.

    3%? More like infinite% in my opinion.

  • Yeah You Heard Right !

    Where Exactly did you get Those Statics ?

  • Yeah You Heard Right !

    Where Exactly did you get Those Statics ?

    • Vicar In Ubuntu

      Probably NPD, which you know doesn’t count digital sales. But that’s ok because dammit we need them clickbaits!

  • GjallarhornWillSound

    It’s gotten to the point where I really don’t care anymore. They can go ahead and release it for PC, but I won’t be buying it. Why? Because of their attitude toward their customers about it, being ‘meh’ and giving vague answers to inquiries and acting like they don’t care either way if they put it out for PC (if it’s some kind of marketing strategy, it’s a pretty shitty one). I’d much rather give my money to game studios that actually care about their customers and love giving updates to what they’re working on even if it’s just little teases here and there, not this “There’s nothing for us to say” bullshit.. And the whole piracy argument is retarded, seeing as it’s just as easy to pirate console games as it is PC games, GTA 5 was being torrented either right before, or very shortly after it’s release…

  • Learn it Now

    A lot of people say, “OH NO NOT FOR PC, THEY’RE JUST GONNA PIRATE IT!! FUCK YOU PC USERS” My thought is.. Think about this.. GTA V made almost 2 billion dollars for Rock Star, and Rock star has about 10 Studios? Since R* Made 2 billion dollars, that’s more than enough for their company to for on for another 8-15 years. So why the fuck would PIRATING a GAME like GTA V make them lose money? AND the fact that they had a STEADY and GOOD multiplay why the fuck would anyone wanna pirate it? To be honest, WHEN GTA V released i was hyped about it for a PC release but after about what? 2-3 months? I don’t really care anymore, I’m just waiting for Watch Dogs and other games like Division to come out. R* probably lost a good amount of PC players, I can say if GTA 5 comes out for PC in the oncoming months, i won’t be much interested due to the fact that the hype of the game has been over for half a year already. It’s more of waiting for other games that actually care about their customers and supporters like Star Citizen. GOOD LUCK HAVE FUN

  • FreezeGame

    GTA who? Rockstar Games is a piece of shit, backstabbing company. There isn’t anything they can do to regain my support. Washed my hands for good last year.

  • flagstaff

    “But fast forward to today and the breakdown for 2013 sales is vastly different”

    Could it just be that there are relatively few PC sales for 2013 because the major games have not been released yet on PC?

  • Vini

    Ok, 80% coming from BOTH console platforms. Ps3 and Xbox 360.
    You’re forgeting that PC is just one platform, and are comparing the data with two, but ok.
    Let’s do the math: 18% of 32 million Copies. That is 5,76 milion copies. Don’t you think it would pretty much pays itself to PORT a game like GTA V? Repeating: We’re talking about A GAME THAT IS READY SINCE LAST YEAR. I understand the strategy of releasing it later. But is taking too long, that’s stupidly unecessary. I’m goin to go for piratebay for this game FOR SURE, conscience clean.

  • Vini

    Ok, 80% coming from BOTH console platforms. Ps3 and Xbox 360.
    You’re forgeting that PC is just one platform, and are comparing the data with two, but ok.
    Let’s do the math: 18% of 32 million Copies. That is 5,76 milion copies. Don’t you think it would pretty much pays itself to PORT a game like GTA V? Repeating: We’re talking about A GAME THAT IS READY SINCE LAST YEAR. I understand the strategy of releasing it later. But is taking too long, that’s stupidly unecessary. I’m goin to go for piratebay for this game FOR SURE, conscience clean.

    • Chris_Benoits_Ghost

      you’re an idiot.

      • Alien Emperor Trevor

        You tell him buddy! Boom headshot… oh shit, sorry :(

  • Vini

    Of course today PC margin is just 3%. GTA V, THE SALES WORLD RECORD is not on pc yet.
    You see, this is what companies do: “Not releasing on pc because of piracy”.
    Then more than a year later, they release it, full of bugs (GTA IV).
    Don’t they think of how much this pisses the PC market? Don’t they think that they’re asking for piracy? That they’re actually stimulating it?

  • Dave4321

    They also want people to buy the game twice. Some people will buy it for consoles because they want to play it right away and then play it again on PC for the incredible graphics and mods.

  • lex347b

    Does the 2013 report show sales figures for gta5 (consoles) and a game that didn’t come out for pc, if so that will make a big difference in the %age.

  • Vanilla_Ice

    The reason it isn’t out on PC is because it is so easy to crack and install these games nowadays. It is a lot harder to mod your XBOX or PS4, so what they do is release it to console first most people will be forced to buy it instead of torrenting it. Being able to plug an XBOX controller into your PC and then running your PC to your TV is the main reason they don’t release games on PC till later.

  • Xbob42

    My favorite part of this article is how it explains exactly what happened and yet the author and/or 2K presumably completely miss the point. “GTA V was by far our biggest selling game, selling 800 bajillion copies! It made most of our profit” “But for some reason, our relative profits on PC were down, where GTA V was not released! I wonder if these two things are related…”

  • William Fenton

    I’m calling bullshit on this. There’s just no way it’s 97% consoles. I bet you it isn’t taking Steam sales into account.

  • ThatOne

    This article is 97% BS.

    If wee look at Diablo III (initially a PC exclusive game) it sold 3.5 million copies in the first 24h and over 12 millions copies were sold in 2012. Take-Two/Rockstar know very well the PC community is still strong. I think the reason they are trying to drive the PC community away is because making quality PC games is much harder than developing console games where all the specs are clear cut and stable (or at least barely changes).

    It’s funny when Take-Two/Rockstar say they are going where the people are and at the same time they are driving the PC community away. When GTA IV was released for PC they were “slightly” disappointed by the number of PC copies sold. Are you kidding me?!? They wait 6+ months
    after the console release and Rockstar know a great deal of PC gamers also have consoles. They expect every PC/console gamers to buy their titles twice?… and 6+ months after? And then you have idiots blaming low PC titles sales on piracy.

Must Read

Don Bradman Cricket 14 Review

Looking for a digital cricket experience? Don Bradman Cricket could be the ...

Review: FTL: Advanced Edition

It's more FTL! That means more good!

Diablo 3: Reaper of Souls Review – Don’t fear the reaper

Reaper of Souls takes what you hated about Diablo III, fixes them, ...

Goat Simulator Review

Is Goat Simulator a must-buy? Or a simple joke gone too far?

Towerfall: Ascension review – Archery Rivals

Towerfall: Ascension is some of the bst multiplayer fun to be had ...

Luftrausers Review – Luftwaffles

Take to the skies and shoot anything that moves in the deceptively ...