The Hitman Absolution Guide – Part One 
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Darryn Bonthuys
November 27, 2012 at 3:30 pm

If there’s one great thing about Hitman Absolution, it’s that levels are designed to be replayed and explored. It’s a sandbox of strangulation and “accidental” deaths, but not all of them are obvious. Today, we’re taking a look at five such levels, and how you can get the most out of them.

A personal contract

Alright, let’s start with the prologue then! I’m going to skip ahead here past the tutorial, until we’re in the actual house were Diana Burnwood is hiding. When you’re in the mansion, your primary objective is to get your gloved hands on the keycard so that you can access a room in the second floor where Burnwood is. There are two ways to do this:

Method 1

At the top of the stairs, a guard stands watch over the balcony.

mns1

Sneak into the bathroom, and wait for him to enter.

Subdue/Kill him silently, and dump his body into a laundry hamper, and you can then head back to the balcony.

mns2

When you’re at the balcony, hit the switch which will open the blinds in the main entertainment area. A guard will be sent up to investigate what’s going on.

mns3

Eliminate him, and you’ll get the keycard to go into the next room.

mns4

Method 2

In the upstairs bathroom, you’ll find some sleeping pills.

Go back downstairs, and into the kitchen.

A guard is talking to the chef, wait for him to finish getting chastised by the master cook.

mns6

On the counter, is a cup of coffee. Dope that beverage with the pills.

mns7

At this point, the head guard will appear, drink some coffee, and pass out.

mns8

You can grab his keycard, and go upstairs to complete the mission.

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Because he's the writer that Lazygamer deserves, but not the one it actually needs right now. So we'll hunt him. Because he can't take it. Because he's not a hero. He's a loud-mouthed journalist, a watchful procrastinator. A dork knight.