Much to my own surprise, I loved the hell out of Dying Light when I got a chance to play an alpha version of the zombie survival game. Made by the same folks who brought you Dead Island, I was expecting it to be much of the same. It’s not though. It’s a tense, terrifying experience, with a crazy day/night cycle that ramps up the immediacy of it all.
A new video from Techland shows that cycle in action. This is actually the very mission I played – and as you’ll see, you’ll be avoiding the hordes of zombies rather than just killing them And that’s in the day. Once night falls, it gets even worse and the undead become increasingly formidable – and you’ll have to use your wits to survive. By the time I reached that final checkpoint, I was genuinely shaking. If the whole game’s that good, we’re going to be in for one heck of a thrill ride.
Here’s what Techland says of its zombies.
"Slow, apathetic, and easily visible, the infected are not much of a threat in daylight. But this relatively safe state of affairs is turned upside down as the sun sets. At night, it is you who is at a disadvantage. Without daylight, the senses of the infected become more acute while their thirst for human flesh skyrockets. They run, jump, and climb, so there is really no place where you are safe anymore."
The game is coming in what I’d imagine to be early 2015 (even though release dates are still officially 2014), and will hit old and new gen consoles, as well as PC. Maybe by then people will be over being over zombies.