For a while now, we’ve been rumours that Microsoft might decouple, or sell off its Xbox business. Many of Microsoft’s Investors, who’re losing money from Microsoft’s Entertainment and Devices division, suggest binning the division. According to Microsoft’s new CEO, Satya Nadella, that’s not happening.
You know how I told you that Microsoft was canning a bunch of people? Well, when the numbers came out, they were staggering; 18 000 people have lost their jobs. Most come from Nokia thanks to the merger, but it seems the Xbox team is also suffering.
One of Microsoft’s big pushes with the Xbox One was that it was to feature original TV programming – much in the same way that digital streaming services Netflix and Hulu do. It would have had shows that catered specifically to the Xbox demographic. In fact one game, Quantum Break, even relied on it – using a live action series interweaved with gameplay as its hook. That whole division is being closed.
Ever since Microsoft debuted the Kinect a couple if years ago, it’s been a hard sell for the company. The pinnacle of wiggle tech, the response to the device by gamers hasn’t exactly been overwhelming. And it received a less than enthusiastic welcome when the Xbox One initially bundled the hardware with the console. Times changed, and Microsoft eventually dropped the Kinect as a mandatory Xbox One organ. And that’s had a positive effect on sales.
Early Access programs have generally been exclusive to the Pc platform, but earlier this week, Geoff reported how Sony have been contemplating adding Early Access to the PS4. Apparently, ID@Xbox developers have been requesting the same, meaning Xbox could be implementing the program at some point too.
We knew Microsoft would be cutting jobs again soon - it was part of the "money saving" expected after the merger with Nokia was completed. However, there are some unexpected cuts coming into play, and things don't sound too great for employees of the company.
I wouldn’t blame you for thinking that Destiny is a PlayStation exclusive. Sony has been pushing the game so hard in comparison to Microsoft that it’s an easy mistake to make. Not only that, but the PlayStation version of the game seem to be getting a fair share of exclusive content, and that’s upsetting quite a few people.
E3 was long and tiring. It was a fantastic experience, and I feel like I've completed a gaming pilgrimage of sorts. At the end of the last day, I finally consumed some alcohol and it might have gone to my head. It was recorded for posterity.
For those who don't know, Graeme Boyd (aka Acey Bongos) is the Social Marketing Manager for Xbox in Europe, the Middle East and Africa (EMEA). He is one of the presenters at the Xbox press conference for E3, and often teams up with Major Nelson to release important news. I got to speak with him at E3, and he also happens to be a really awesome guy.
I am very lucky this year, getting to cover E3 from the glory that is LA. It's hot, it's exhausting, and it hasn't really even begun. Microsoft kicked things off with their press briefing - here's how it all went down.
Its finally here, e3 is off with a bang! Last year Microsoft decided to kick off with Metal Gear Solid. This year though? Looks like we are getting some Call of Duty Advanced Warfighter to kick things off.
Man, that Phil Spencer seems like such a nice guy. I have a lot of new-found respect for the Xbox brand since he's been in charge - they seem to be on message and doing things right. In the lead up to E3, he is also showing some good sportsmanship that makes me happy.
We joke a lot about PC master race compared to console peasants. Exclusives make the PC gamers jealous, just like the low prices on Steam make console gamers cry. Microsoft is reiterating their commitment to the Windows crowd, again.
When it comes to E3, you wonderful readers have to hear tales from us about the event being a technicolour maze of new games, technology and indie devs devouring anyone who strays from the herd. This year will be a tad different however, because you the general public will have the chance to at least watch more than just a press conference.
If there’s one thing that the previous generation of gaming was known for, it was milking the hell out of the games that came before it, stretching some classic gems into a 16:9 aspect ration and repackaging them as collections. This generation is no different, with a definitive edition of Tomb Raider ramping up the visuals. And the entire Halo collection might get the same treatment soon.