Xbox 360 Tag

Posted by Alessandro Barbosa - 01 Sep 2014

Saints Row is known for being insanely outrageous. You only have to look at how different Saints Row IV is from the series' gangster roots. It's been for the better, but that doesn't mean it can't get crazier.

Posted by Zoe Hawkins - 19 Aug 2014

Telkom's DGL already has some awesome sponsors. The Dota league winners are getting some awesome goodies, as are players across a variety of games. Now Xbox South Africa is jumping into the Call of Duty sponsorship, and it might just make you kick yourself for not getting involved sooner.

Posted by Darryn Bonthuys - 07 Aug 2014

Right now, somebody at Blizzard is being measured to see if they weigh the same as a duck, because the idea of keeping your Diablo 3 save game and choosing your console platform sounds like witchcraft to me. We already know that save-game porting will be one of the new features present for Diablo 3: Ultimate Evil Edition. So how in the nine hells do you do it exactly?

Posted by Alessandro Barbosa - 06 Aug 2014

There’s going to be two very different Assassin’s Creed titles this year. We’ve seen Unity in all of its next-generation French glory, but what about a game for those who have yet to make the leap? Rogue is the answer to that question, and it has more of my attention than Unity does currently. That probably has something to do with a certain Templar Darth Vader though.

Posted by Gavin Mannion - 05 Aug 2014

Have you played BattleBlock theatre? You really should, it’s all kinds of platforming fun! It also has some awesome multiplayer, perfect for trolling and ruining friendships teaching people how to work together. We teamed up with a certain cuddly Wookiee to bring you some gameplay footage.

Posted by Zoe Hawkins - 25 Jul 2014

With the amount of hype around this Beta, I can't even imagine how excited people will be when Destiny finally launches. It's a seriously fun game, and we gave away a bunch of codes so people could play. But now, you can get in on the action even without a code. Of course, there are still some "standard requirements".