There’s a ton of great games available for the now positively ancient Wii that you, hardcore gamer that you are, might not have played; things like The Metroid Prime Trilogy, the excellent Super Mario Galaxy series, Xenoblade Chronicles and The Legend of Zelda: Skyward Sword – to name but a handful. Opportunity’s knocking twice – because the smaller, cheaper Wii Mini is headed to local stores.
Even though nearly no one here in South Africa has actual love for Nintendo and other journalists might skip this article because “it aint good enough, it won’t get hits, bla blaaa” I am doing it! Wii Fit finally has a purpose other than getting overweight and lazy kids off their butts, I for one say onward Wii Fit!
We’ve had Xbox, Playstation 3 and mobile devices all receive a chance to stand tall in the spotlight, and today we’re wrapping up those awards with good ol’ Nintendo. The venerable brand may not always be the most exciting developer when it comes to new games, but it’s got a solid record for bringing out solid titles based on their existing franchises. And that winner for 2012 is…
For the past few years now, platform owners and software developers have been trying to get a slice of the casual gaming market. Nintendo certainly captured that market with their DS and Wii, and Facebook has been inundated with addictive, spammy junk from the likes of Zynga and similar companies. Has that cash-filled bubble burst?
Gaming isn't cheap. You've got so many things to factor in these days. The console itself, online passes, a stable net connection, controllers, headsets, games and of course, a microwave. Wait what?
Love it or hate it, there’s no denying that the Wii console put Nintendo back on the map, and was responsible for an onslaught of new wiggling-based gaming devices this generation. The technology behind, simple in idea and execution, opened up a whole new market for Nintendo, and earning them massive bags of cash that had a dollar sign emblazoned on the front. And that technology, almost belonged to Sony and Microsoft, before Nintendo carpe diemed it for themselves.
In my humble opinion Kevin Butler is a large reason for the PS3’s resurgence in 2009/2010 as their previous marketing campaigns were abysmal, atrocious, disgusting, useless… I didn’t like them.
Franchises come and go, but the successful ones hang around for many a year, releasing new titles on an annual basis. Or every six months. Or every week, because that’s what it feels like some days whenever another Super Mario game pops up. The Italian plumber has been a staple of Nintendo for quite a few years now, carrying the heavy burden of mascot for an entire generation of gamers, with new games popping up constantly. And according to Nintendo, they aren’t worried about over-saturating the market with Mario at all.
We’ve been teased for months now as to when exactly the Wii U will be arriving. Will it be in time for Christmas, so that Mariah Carey and Justin Bieber can once again assault our ear-drums with a horrid jingle for consumerism? Will it be next year when we’re flat broke? Who knows? Except we do know, as Nintendo has just unveiled the pricing and release date for their next-gen console.
Anonymous sources have revealed that the Wii U’s release might be pushed to December due to some manufacturing trouble.
The delay is said to be due to the complexity of the GamePad controller and at this point still a rumour. Sources at CVG have indicated that Nintendo had planned on releasing the device as early as November intending it to benefit from Thanksgiving sales in the US.
If you’ve not played Fatal Frame II - largely considered to be one of the scariest games ever made - you now have the opportunity, but only on Nintendo systems, as the company has brokered a deal to take control of the entire Fatal Frame franchise. The game pretty much made me wet myself nearly ten years ago on the PS2, and has now been re-released as Project Zero 2 for the Wii - including some new content. Does the survival horror still have what it takes to send shivers down your spine?
I’ve had enough of the HD remakes this generation. For some reason - probably because it’s a relatively cheap way to make a bunch of money from slightly nostalgic gamers, or maybe because real new ideas are bound to indies and new AAA IP’s are too much of a risk - we’ve been inundated with HD remakes of games that aren’t really all that old. It’s infuriating. and then Capcom goes and announces an HD port of Okami…and I can’t hate that.
Microsoft’s very happy to let the world know, via its official blog, that its generated over $56 Billion in retail revenue this generation from the sale of the Xbox 360 and its maddeningly successful motion-sensing peripheral, Kinect.
How many console sales does it take to make that sort of money?