It wasn’t the best year for fighting games to be honest. 2015 thankfully should be different and a lot more jam packed. Mortal Kombat, Tekken, and yes, Street Fighter V (oh calm down already Geoff!), will crowd the genre once more. That doesn’t mean there weren't standout titles this year though. Who er... punched better than the other?
Lights! Camera! ACTION! Gaming can be cerebral, engaging or even tender depending on the experience that you’re looking for. But sometimes, you want a game that will rip your shirt off and make you grow hairy explosions on your chest. Action games were back with a vengeance this year, but there could be only one…winner.
2014 has been all about the Xbox One and the PlayStation 4. But really, Nintendo may have just had the very best year when it came down to it. With a solid line-up, Nintendo was knocking sixes all year long across a wide variety of genres and franchises. But if you’re looking for that one game that will define the Wii U, then the choice was obvious.
Tengami is an adventure game created by former Rare staff members that just oozes beauty and a strange sense of tranquillity. I’m not saying this because this game was made by people that worked at Rare or that its soundtrack is composed by David Wise, but the best way I can describe this game is that it’s like the song Stickerbrush Symphony, but only in video game form; peaceful with a hint of fantastical.
Beyond positive stories like the latest Pokémon selling like proverbial hotcakes, and Smash Bros being a critical and commercial darling, there’s not much in the way of good news for Nintendo right now. The Wii U still isn’t selling nearly as well as anyone would like, and if reports are to be believed, Black Friday hasn’t changed that much. Still, some are bullish about Nintendo’s future, and one of them is rather surprising: Michal Pachter.
I love RPGs, not only because some of the best stories are found in this genre, but the gameplay can at times become really intricate and complex and forces you to think of your actions before execution instead of relying on reflexes. It’s some of the most fun I have, but lately I’ve been overworked and just the sight of another character stat or magic spell explanation is enough to give me a headache. Sometimes I just want to come home and play something simple, yet enjoyable, and Paper Monsters Recut is just that game.
Splatoon might be a reason many people pick up the Wii U next year. It's innovative and fresh, and still distinctly Nintendo. There is no way to play it without a gleeful smile on your face, and truly that's the most important thing. We all want to know more about the game, and we can thanks to some generous developers.
Amiibo is essentially Nintendo’s answer to the likes of Skylanders and Disney Infinity, allowing fans to not only purchase awesome collectibles, but also make use of them across various titles (to a certain extent). Arguably the best use of Amiibo is in Super Smash Bros, where the figurine imparts a digital avatar to the game to brawl, all with it’s own unique stats and such. How good could that AI be though? Pretty damn good apparently, because somebody entered an Amiibo figurine into a tournament, and it placed third.
Say what you want about Nintendo, but their first-party titles are freaking amazing. No that’s not the fanboy inside me speaking… maybe. I loved Super Smash Bros on the 3DS, and I can’t wait to see how it plays on the Wii U. Oh wait, others have already! It’s apparently very, very awesome. Anyways, if you’re a fan and patiently waiting for the game, I apologise in advance for this video.
I’ve got a soft spot for Japanese-developed games, despite the fact that many of them refuse to keep up with the times. It’s the sheer lunacy of those games that I find attractive,a descent into digital madness that has me convinced that my box of Tic Tacs may have instead been some crazy pills that I just swallowed. Cult favourite developer Tomonobu Itagaki has a new game on the way which ties into opening line, by the name of Devil’s Third. And it still sounds like a 2015 madcap ride.
If any console has had a truly blockbuster year, it has to be the Wii U. You look at the games released this year on that device, and Nintendo was batting for a six all the way, klapping hit after hit out of the park. Super Smash Bros brings the Nintendo 2014 release schedule to a close essentially. And that game is ending the year with a bang.
Nintendo’s Wii U has been out for about a year longer than its current competitors, the Xbox One and PlayStation 4. While those platforms are the home of big-budget 3rd party titles and action blockbusters, the one thing they don't have is great exclusives. The Wii U does, says Nintendo of America’s Reggie Man-meat Fils-Aime.
It’s been a tough time for Nintendo. It’s Wii U hasn’t done quite as well as anybody would have hoped, and some of its properties haven’t been selling as well as they should either. The company’s suffered regular annual losses of late, with investors calling for Iwata’s head. Wise people, though, would say you should never count Nintendo out. And they’re right; Nintendo’s on the road to profitability again.
I absolutely love Super Smash Bros. for the 3DS. I still pick up the game whenever I can for a quick brawl or two. If the handheld edition is that good, I can only imagine how much better the Wii U version will be. Here are 52 reasons to be excited for the upcoming game.
We’re entering that time of year where all the biggest and blockbusteriest games are on their way. While money doesn’t always guarantee success, it certainly does help and you’ll most likely be hard-pressed to find a game that actually gets downright slammed by all the critics. That doesn’t mean that 2014 hasn’t had some bad games so far. Hell, it’s had some of the very worst games ever released actually. Here’s a look at the games that smelt like Batman Forever.