Violence Tag

Posted by Zoe Hawkins - 30 Jan 2015

Hatred is a game that has garnered a ridiculous amount of controversy. There was the uproar when it was originally announced. Followed by a return of the hate when it was rated A for Adult Only, a rare rating for any game. Now it's available for pre-order, and the new trailer is showing off gameplay and plenty of rage.

Posted by Zoe Hawkins - 05 Jan 2015

Oh look, yet another study that says the same thing that we all knew. Violent games (and other media such as movies) are not linked to violence in the real world. In fact, the researcher had some rather scathing remarks that I can only hope will get through to policy makers.

Posted by Matthew Figueira - 12 Sep 2014

I’ve never played Payday 2, but its premise has always interested me. The game is all about pulling off the perfect heists, all while wearing the strangest looking masks. Why have I not played it yet? It sounds awesome! Its mask-wearing tomfoolery is a theme shared by another game, Hotline Miami – one of the best indie games I’ve ever played. Looks like somebody has seen the commonality. Payday 2 will be getting some Hotline Miami DLC.

Posted by Gavin Mannion - 08 Sep 2014

Ryse was a launch title for the Xbox One when it was released in certain territories last year; there was a lot of expectation placed on Ryse’s shoulders and in the end the critics were pretty harsh on the Roman warrior title from Crytek.

Posted by Gavin Mannion - 15 Apr 2014

The latest ESRB rating for Watchdogs has been released and if you are into sex, nudity, drugs, violence and alcohol then you are welcome to pop around this weekend or else you will need to hold out a little longer to get your kicks from Watchdogs which will release soon.

Posted by Darryn Bonthuys - 23 Jan 2014

We’re pretty lax here in South Africa when it comes to video games. Sure, they’ve got content that the FPB is all too happy to slap a big age rating sticker on when it arrives, but at least our government trusts enough to allow us the option to have that content. And it looks like Thief is going to be a pretty mature game when it launches.

Posted by Geoffrey Tim - 28 Mar 2013

If you haven’t played Yager’s Spec Ops: The Line, you really should. Though it has some grinding, mundane shooting mechanics (by design, I’m convinced), it tells an incredible story – and forces you to think about the very real horrors of war, and its intrinsic violence. It’s writer, Walt Williams told an audience at GDC that violent games are “creatively too easy” and that the industry needs to start thinking of better, more diverse ways of telling stories through videogames.

Posted by Geoffrey Tim - 31 Jan 2013

In the wake of all the recent US shootings, some are happy to chant the ridiculous mantra of “Guns don’t kill people, Games do!” EA head John Riccitiello, however, affirms that there’s no causal link between violence in games, and violence perpetuated in the real world – but does concede that there’s a very real perception that the link exists – and it’s up to industry to address that.

Posted by Darryn Bonthuys - 28 Jan 2013

The blame thrower has been on full auto in the past couple of weeks, when it comes to the topic of how violence and guns are portrayed in the media. On one hand, you have lobbyists campaigning to remove the sale of high powered assault rifles and automatic guns from store shelves, while on hand two, you have pro-gun lobbyists arguing that the gun is good, the gun is good! Still, both sides have something to say, and someone to blame at the end of the day. And with video games once again in those cross-hairs, the industry itself is also taking a look at how it represents itself. A move that has the house of mouse wanting to clean up its own image.

Posted by Darryn Bonthuys - 15 Jan 2013

There’s been a lot of talk recently about the possible link between video games and violence, thanks mostly due to the tragic events that occurred recently in the US. Whether you’re a believer or a defender though, there’s no doubt that gaming has become a tad super-violent, and the reactions towards such content has been apathetic at times. And that’s a reaction that one ex-Dishonored developer believes needs to change.

Posted by Darryn Bonthuys - 05 Nov 2012

Remember Me was a game that really stood out for me at GamesCom this year. The concept of altering memories and using them as actual weapons is intriguing, and it certainly helps when the combat looks polished and fluid. In a way, it’s a game that stands out from formats of interactivity, for something new and different. And according to the developers behind Remember Me, that’s because they don’t want this game to pander to those overused stereotypes.