It’s been a traumatic period for developers Crytek, specifically those in the UK and USA. Crytek USA was primarily made up of developers from Vigil Games, who were well known for their work on the Darksiders franchise before the THQ ship hit an iceberg. They’ve now left Crytek, which means another Darksiders could be on its way.
One of the saddest things to come out of THQ’s recent dissolution and auction is that nobody picked up Vigil Game, the developers of Darksiders. As a result, that studio now no longer exists – but thanks to Crytek, its memory might yet live on.
Darksiders, from THQ and Vigil, focuses on the Apocalypse and the Four horsemen who usher it in. Imagine playing it as four player, co-operative game . That’s actually what was originally planned.
THQ and Vigil’s sequel to the successful Darksiders is coming next month. It offer you a beautiful visual style - great combat and deep customisation options within an open world. Best of all, you get to play as the skull-faced Death. The first game drew more than its share of comparisons to Nintendo’s Legend of Zelda games - something the developers aren’t exactly thrilled about - bust mostly because the word “derivative” is generally bandied about.
THQ’s Darksiders II will be getting a bunch of DLC. It’ll also be getting a Season Pass - so you’ll be able to get all of the extra content at a discount if you pay for it all beforehand. But here’s where it starts getting confusing. The season pass options change depending on whether you’ve pre-ordered the game and whether you’ve nabbed the collector's, limited edition, or vanilla version of the game.
I rather enjoyed Darksiders. It had its problems, and was accused of being derivative, but I loved playing a more grown-up Zelda-styled game. Naturally, I’ve been looking forward to to its sequel featuring Death (that’s with a capital “D”) instead of War - and was more than a little bummed when THQ announced that it would be delayed.
Originally scheduled to release next month, THQ later said the game would be out on August 21 this year. Soon afterwards, they retracted that , saying it’ll be out when it’s done. With THQ’s financial woes they need a hit - and Darksiders II could be it.
So when it’s coming?
It looks like THQ’s financial woes continue unabated, despite the fact that the publisher and developer recently axed 240 jobs as a cost-cutting measure.
The firm’s just announced that it’ll be creating a longer line at the unemployment office, to the tune of 118 people from THQ studios Relic Entertainment and Vigil Games.
In life, there are only two certainties, Death and Taxes. And while I’m hoping that we’ll see a Darksiders 3 that includes the Horseman of Tax, complete with an auditing death-grip and Income tax sword, we’ll just have to settle for Death himself when Darksiders 2 rolls around.
It’s another trailer showing the grim horseman in all his historic glory, detailing his influence on the world around him.
Darksiders 2 is shaping up to be an exciting sequel so far, with new elements being added in that will fully flesh out the experience. Weâ€™ve already heard that weâ€™ll be playing as a different Horseman this time, Death, while weâ€™re also going to be treated to some dungeon crawling features such as loot and more upgradeable items. The one thing that Vigil Games is not doing however, is including a multiplayer option.
Vigil Games has announced that we will finally be getting a Darksiders demo on both next gen platforms on the 25th of February.
I donâ€™t personally like the idea of a demo only being released after the game has hit the shelves but I guess that itâ€™s better than no demo at all.