Tag Archives: Vigil Games

Darksiders’ Four Horsemen could ride again

It’s been a traumatic period for developers Crytek, specifically those in the UK and USA. Crytek USA was primarily made up of developers from Vigil Games, who were well known for their work on the Darksiders franchise before the THQ ship hit an iceberg. They’ve now left Crytek, which means another Darksiders could be on its way.

Crytek saves Vigil! Sort of…

One of the saddest things to come out of THQ’s recent dissolution and auction is that nobody picked up Vigil Game, the developers of Darksiders. As a result, that studio now no longer exists – but thanks to Crytek, its memory might yet live on.

Darksiders was meant to be co-op

Darksiders, from THQ and Vigil, focuses on the Apocalypse and the Four horsemen who usher it in. Imagine playing it as four player, co-operative game . That’s actually what was originally planned.

Death comes for everybody in Darksiders II

THQ and Vigil’s sequel to the successful Darksiders is coming next month. It offer you a beautiful visual style - great combat and deep customisation options within an open world. Best of all, you get to play as the skull-faced Death. The first game drew more than its share of comparisons to Nintendo’s Legend of Zelda games - something the developers aren’t exactly thrilled about - bust mostly because the word “derivative” is generally bandied about.

Darksiders II Season Pass is a little confusing

THQ’s Darksiders II will be getting a bunch of DLC. It’ll also be getting a Season Pass - so you’ll be able to get all of the extra content at a discount if you pay for it all beforehand. But here’s where it starts getting confusing. The season pass options change depending on whether you’ve pre-ordered the game and whether you’ve nabbed the collector's, limited edition, or vanilla version of the game.

So when is Darksiders II coming, exactly?

I rather enjoyed Darksiders. It had its problems, and was accused of being derivative, but  I loved playing a more grown-up Zelda-styled game. Naturally, I’ve been looking forward to to its sequel featuring Death (that’s with a capital “D”) instead of War - and was more than a little bummed when THQ announced that it would be delayed.

Originally scheduled to release next month, THQ later said the game would be out on August 21 this year. Soon afterwards, they retracted that , saying it’ll be out when it’s done. With THQ’s financial woes they need a hit - and Darksiders II could be it.

So when it’s coming?

THQ cuts another 118 jobs – Warhammer MMO affected

THQ cuts another 118 jobs – Warhammer MMO affected

It looks like THQ’s financial woes continue unabated, despite the fact that the publisher and developer recently axed  240 jobs as a cost-cutting measure.

The firm’s just announced that it’ll be creating a longer line at the unemployment office, to the tune of 118 people from THQ studios Relic Entertainment and Vigil Games.

Death becomes eternal in the latest Darksiders 2 trailer

In life, there are only two certainties, Death and Taxes. And while I’m hoping that we’ll see a Darksiders 3 that includes the Horseman of Tax, complete with an auditing death-grip and Income tax sword, we’ll just have to settle for Death himself when Darksiders 2 rolls around.

It’s another trailer showing the grim horseman in all his historic glory, detailing his influence on the world around him.

Darksiders 2 multiplayer? Nope, not happening

Darksiders 2 is shaping up to be an exciting sequel so far, with new elements being added in that will fully flesh out the experience. We’ve already heard that we’ll be playing as a different Horseman this time, Death, while we’re also going to be treated to some dungeon crawling features such as loot and more upgradeable items. The one thing that Vigil Games is not doing however, is including a multiplayer option.

Darksiders demo coming on the 25th to the 360 and PS3

Vigil Games has announced that we will finally be getting a Darksiders demo on both next gen platforms on the 25th of February.

I don’t personally like the idea of a demo only being released after the game has hit the shelves but I guess that it’s better than no demo at all.