Shadowrun is one of those Kickstarter success stories - bringing back a beloved franchise in a way that large publishers wouldn't dare touch. Shadowrun Returns in 2013 was rather excellent, blending an atmospheric setting with some great isometric RPG gameplay rather beautifully. Dragonfall maintained this standard last year - and it looks like Hong Kong will be no different.
Streaming is a massive part of gaming culture today. Whether it's to watch competitive matches of Dota, Counter Strike or Call of Duty, or simply to watch someone else play a game for you, there's a streamer out there doing it. They primarily exist on Twitch, the go to hub of everything live and gaming. That might not be the case soon though, as another massive player is now staking their claim in the online space.
Normally, I would be like the rest of you, sinking my teeth into The Witcher 3 and loving every second of it. Instead, I'm many miles from my nearest gaming device and experiencing some profound homesickness as a result. Recently, I was told by an international gaming PR rep that I've "seen it all" and become jaded as a result. While I don't totally agree, I can see his point in some ways - but that doesn't mean I've lost the ability to feel the thrill and pure glee when I see something truly astounding.
For a game that was dormant for months, Overwatch seems to be gearing up for something if the past two weeks are anything to go by. Last week we got a good look at the busy, robotic monk Zenyatta in action - and for a support he looked incredibly fun to play. This week things are a little more on the offensive side, and Overwatch's very own cowboy doesn't play as you'd expect.
By now I'm sure a lot of you finally have your hands on The Witcher 3, in some way or form, and are busy exploring the grassy outskirts of Novigrad and the dangerous Isles of Skillege. I've been neck deep in the game for just under a week, but my excitement wasn't dampened for the release yesterday. That's because nearly a year ago I ordered one of the biggest Collector's Editions I ever have - and I just had to show you what's inside.
I'm not entirely enamoured with the amount of attention remakes and remasters are getting on current-gen consoles. It sometimes seems like a complete waste to focus so much energy and time on upscaling and optimising old games to look better - so that the collective majority can maybe play it again. God of War falls under the banner of "Why is this getting remastered?", but even I have to admit that it looks rather gorgeous.
But why? Why do they still call me a warlord? And mad? All I want to do is to create the perfect genetic soldier. Not for power, not for evil, but for good. Sandy and Martha shall be the first of many who shall march out of my laboratory and crush every adversary, every creed, every nation! Until the world is in the loving grip of the Pax Bisonica. And peace will reign and all humanity shall bow to me in humble gratitude. And then we’ll all play Street Fighter V. I call dibs on M Bison!
Destiny is by all means, not a perfect game. As Geoff still succinctly put it last year, Destiny is “a confused game that doesn’t quite know what it wants to be”. And he’s quite right. There’s a heavy grind at play here, the narrative is rubbish and the Cryptarch is indeed a bastard. And yet, the game has an audience. Despite these imperfections, Destiny still commands a particularly loyal fanbase. And I want in on that. So I’m jumping into Bungie’s massive legacy-building project.
The dynamic duo! That’s how Batman and Robin were originally marketed, while my fevered imagination had me dreaming of a day that I’d don the tight green speedo of justice and fight alongside Batman as part of the Dynamicest Duo. Which may also be the name of a very weird custom tag team that I made in the last WWE game, but I’m drifting off again. Batman: Arkham Knight has more than a big ol’ Batmobile to hype fans up when it releases next month. It also has a dual-play mechanic, which has been teased over the last couple of weeks. But here’s how it actually works. ACTION!
Overwatch made a huge splash with its "we're better than Pixar" cinematic and interesting aesthetic for in-game visuals during debut. The first-person, team-based shooter from the creators of Diablo and StarCraft hasn't really made a peep since then though - which was all remedied with a long look at one of the support characters you'll get to play as. And for a support, he looks incredibly offensive.
The Witcher 3: Wild Hunt is coming soon and people are excited for it. With over a million pre-orders and some rave reviews, the stage is set for The Witcher 3 to easily sweep everyone's Game of the Year awards. But that may not be enough for them as they seem to be teasing another new announcement.
Assassin's Creed: Syndicate has officially been revealed and it's looking gorgeous, as expected. However, there's a whole lot more than a pretty face - the game has a bunch of new features that will expand gameplay options and are getting me excited, yet again.
When it comes to war machines, Warhammer is in a class of its own. That’s a universe of games with 40 000 years worth of the craziest battles and weapons, something that’s ripe for numerous video game adaptations. And there are plenty of them on the way, covering plenty of genres. But ain’t none of them have got an option to throw an entire weaponised church into battle.
The Witcher 3 is coming 19 May, a date that just can't come soon enough. Now there's a new video that's making the wait even harder. Not only is Geralt looking tough, but I'm now even more keen to try my hand at Ciri's powers.
The Witcher 3 is now under two weeks away, so it's surprising that there's still so many new features CD Project Red can wax lyrical about in order to build up even more hype. Monsters are a big part of the series (with you being a monster hunter after all), and even they have undergone a few big changes in the transition to the open-world. Changes which will make them far more formidable throughout your journey.