Dying Light may have run into a little speed bump when it comes to actual, physical copies of the game reaching our shores, but it’s still available digitally around the world next week. The parkour centric horror certainly looks great, but one of its main draws is being able to bring friend along for the ride. Something we’re only getting to see in action now.
I feel like I've been writing about Evolve for a year. Well, that's actually probably about right - it's been almost a year since I first got my hands on the game and started raving about how much fun I had. I've been keeping up with the various monsters, hunters, modes and other details. But if you haven't, this video is for you.
I don’t get parkour. Sure, it looks like a fun, healthy and bonkers way to get from point A to point B. But at the same time it also involves strenuous physical activity, and if Bender Bending Rodriguez has taught me anything, it’s that walking and all of its variants are for chumps. And chumpettes. Still, running around like Peter Parkour has its uses, and when you’ve got the undead on your ass, it’s a functional way of getting around the apocalypse. And for Dying Light, the developers of that game tapped the talents of actual parkour pros.
When The Order: 1886 was first announced, I was chomping at the bit to hear more. Combining a steam-punk-esque Victorian-Era London with a strange take on the knights of the round table, plus werewolves? Sign me up! I then played a lackluster demo and lost interest. But seeing trailers out of the final product is changing my mind.
Fallout and Skyrim, two massive titles in the realm of RPGs and dismembered limbs. As different as the settings are, both games are actually extremely similar. They're both first-person, they both have some awkward combat at times and both have at least one feature that makes them unique. Fallout has VATS and Skyrim has Dragon Shouts - so which one is better?
I have a few questions for people who don't know about Ori and the Blind Forest. Do you use the internet at all? Do all your favorite games go pew pew? Are you allergic to visually stunning games? There really isn't any reason anyone shouldn't be looking forward to the 2D platform, and now we finally know when it's being released.
Before Naughty Dog made their undeniable mark on the PS3 with Uncharted and The Last of Us, their games were different. One particular franchise was a must have on the PS2, and I'm all for the return of Jak and Daxter now that the PS4 is out. Naughty Dog might not be actively working on a sequel, but what would it look like if they were?
Believe this or not, but I've never played a Legend of Zelda game. It's a combination of me never really owning a Nintendo console and...well that's pretty much all it takes, doesn't it? I'm rectifying that next month with the New 3DS, and it looks like Majora's Mask 3D will be the perfect title to kick things off.
Despite having an adults-only rating, there are still some games that the Australian classification board simply won’t touch with a ten foot pole. Yesterday that happened to be Hotline Miami 2, after a particularly graphic sexual assault scene got the game banned in Australia. That’s fine with the creators though, who suggest piracy as a means to still play the game.
Dying Light is fast approaching launch, which means the hype train is hitting full speed at the moment. I’ve already had my time with the game, but I’m pretty sure that there’s a lot I wasn’t allowed to see in my limited playthrough. Like pulling Excalibur out of a rock in the middle of nowhere and using it to paint the town read with zombie innards.
The Witcher 3 certainly feels like it’s still coming out in February. Just the other day CD Projekt RED revealed the game’s PC specs, and now we have a brand new trailer. It feels like the game should be out soon, but sadly we’ll have to wait until May to get our hands on it; which is plenty time to catch up on some lore, which this new trailer really helps with.
Guild Wars 2 still stands as one of the most impressive MMOs I‘ve ever played, even though I couldn’t commit enough time to it to properly follow the regular season updates. The game is constantly updated with new content and lore to keep players coming back, all of which culminated in a Season 2 finale yesterday. A finale which strongly suggests an expansion is en route.
So far, The Order: 1886 has been showing off how gorgeous it's going to look. This makes sense considering how ridiculously beautiful the game is, using some really cool technology to make it happen. However, this latest teaser trailer takes a totally different approach, and it works brilliantly - adding some much-needed peripheral atmosphere.
Ubisoft really dropped the ball with the launch of Assassin’s Creed Unity last year, and they know it. That’s why they eventually offered up the first little bit of DLC for the game free, with the Dead Kings expansion available to anyone who purchased Unity. It’s finally out today, and it’s does look rather interesting.
I'm a big fan of Mike Bithell, although I do believe his indie-god status is a bit silly. I joked with him on twitter that just tweeting that he was working on a video would be a news headline. However, his new video does show off a bunch of new enemies for his upcoming game, Volume.