Ubisoft Tag

Posted by Zoe Hawkins - 24 Oct 2014

Do we really need to even say that? We know that every Assassin's Creed game will be a sandbox game, with plenty to do if you want to avoid the main story missions. A new video shows off more of those side missions, as well as your main base of operations.

Posted by Zoe Hawkins - 23 Oct 2014

Okay, maybe not exactly, but this new interactive experience might at least give you a taste of the game in a weird way. It's basically just a series of point and click rapid adventures, one released already and the rest coming soon. However, it certainly sets the tone for the game.

Posted by Darryn Bonthuys - 23 Oct 2014

Just about every game these days features some form of role-playing game mechanics being integrated into the core product. Most of the time, this is a game of numbers where you try to outnumber your opponents with bigger numbers while maintaining your own set of numbers in the process. Or something like that. But the upcoming The Division game from Ubisoft. That’s more than just numbers. It’s an old-school return to the RPG fold, but with better tech.

Posted by Geoffrey Tim - 22 Oct 2014

Pretty much all of Ubisoft’s great big AAA games -whether single player or not – are adopting the open world approach. It’s probably a smart move on their part; the formula’s been a successful one for the company, if you look at games like Assassin’s Creed, Far Cry, Watch Dogs and the upcoming The Division. Not a linear, story-driven game in sight. It’s not some sort of coincidence. According to Ubisoft, the linear game is going the way of the dodo.

Posted by Zoe Hawkins - 21 Oct 2014

Last year, one of my favorite gaming experiences was Mark of the Ninja. It was so well polished with some of the best stealth gaming you can get. Assassin's Creed Chronicles: China was inspired by that, and we will see more along the same lines.

Posted by Alessandro Barbosa - 21 Oct 2014

It's now more rare for a game to launch without a Season Pass than with one. Sometimes the post launch content on offer justifies the extra little cash injection, as is the case with Far Cry 4. You're getting single-player, co-op and multiplayer content, as well as a little trip into a Yeti's den. I highly doubt he'll be as cuddly as I hope.

Posted by Alessandro Barbosa - 20 Oct 2014

Watch_Dogs, Assassin's Creed and Splinter Cell. There's something in common between all three of those games, aside from the fact that they've all been housed under Ubisoft's name. Mega Produce Jade Raymond has had her hands in all of those pies, but today she's announced her departure from Ubisoft.

Posted by Zoe Hawkins - 17 Oct 2014

Somehow, when I think of voice actors, I imagine that they'll be similar to hand models - that the part in use is the only really beautiful part of them. However, the voice actors behind Assassin's Creed Unity are also incredibly good looking, and offer some unique insights into the story of the game. We're able to add to those hints from a chat with Leslie Phord-Toy at rAge.

Posted by Darryn Bonthuys - 16 Oct 2014

Bugger Resolution-Gate and this obsession with eating 1080 peas, the red-headed stepchild of vegetables. The true issue in gaming should be all about frame rates. Nothing beats the silky smooth 60 frames per second of some games, and no matter how much I’m sold on a game aiming for a “cinematic” feel with 24 to 30 frames per second, I’ll go for the soap opera look every time. The Crew is one such game that is going for that 30fps territory. But it might be driving faster on PC.

Posted by Alessandro Barbosa - 16 Oct 2014

Ubisoft has come under a ton of fire after trying to avoid the entire resolutiongate debate last week. Fans claimed that the Ps4 version in particular had suffered a downgrade in order to keep parity between both current-gen consoles. That may not be true, as one Ubisoft developer claims the game could never reach 1080p on Sony's console.

Posted by Zoe Hawkins - 15 Oct 2014

It's very easy for games, especially cool and successful games, to fall into the franchise trap. Every game is just a reskin or a reiteration of previous elements. Ubisoft didn't want that for Far Cry 4, and has taken specific measures to make it something different. But first, here's a pretty trailer showing survival.

Posted by Darryn Bonthuys - 15 Oct 2014

We’ve got a new trend on the way in gaming. Namely, four of you trying to bliksem one of me. Rainbow Six is one such game where there happens to be more than one of me around, as the game takes cops vs robbers to the logical digital extreme and somebody is going to lose an eye when the guns start firing. Thing is, you need some strategy to survive a round of Rainbow Six. Because you aren’t exactly immortal in that game.

Posted by Alessandro Barbosa - 14 Oct 2014

Far Cry is a massive franchise for Ubisoft. The third entry into the series ranks as one of my favorite shooters of all time, so you can imagine that I have high expectations for this year's sequel. But it's a little less about the guns this time, and more about the savage wildlife I'll be using as my live weapons next month. That's what has me grinning from ear to ear.