I spent my weekend playing around with Disney Infinity, and I’ve pretty much enjoyed the experience so far. While I still need to prepare a review for that game, I also need to prepare my bank account so that I can grab more of those figures. And if Disney ever releases these characters, well then I might have a spleen or two for sale soon.
Here is some of the most amazing geek stuff I’ve seen lately. From iron thrones to keyboard sandals, some one please make me a millionaire! I’ll be dreaming about these all weekend.
So two simple questions to welcome Wednesday into the world, firstly can you code in either Java or .Net and if so would you like R100 000 for coding a simplistic game? If so then I’ve got some great news for you.
A new trailer for THQ and Volition Incâ€™s ridiculously zany open-world sandbox actioner Saints Row the Third has hit the web, showcasing just how interesting and varied the missions can be. This one focuses on The Deckers - a group of cyber criminals and just one of the factions vying for control of the gameâ€™s fictional Steelport setting. The group is run by Matt Millar, an ambitious young cyberbully whoâ€™s taken exception with the Saints. The saints have their own computer expert in ex Intelligence Agent Kenzie Kensington, who inserts the playerâ€™s subconscious in to Millarâ€™s user net. Ridiculous? Very much so - but it does give the devs the opportunity to shove in some TRON-styled virtual-reality gameplay. Fun!
I loved Saints Row 2â€™s insane, over-the-top style as opposed to the serious realism of GTAIV, so Iâ€™m excited for this - â€˜cos it looks like theyâ€™ve turned the insanity dial up to 11. Saintâ€™s Row The Third hits PlayStation 3, PC and Xbox 360 mid November.
Activision is recommending that the studio behind the incredibly entertaining Blur be shut down in the coming weeks due to the commercial failure of Blur and the lack of interested buyers in the developer.
Blur was released last year to generally good reviews after many delays but unfortunately it never captured the heart and minds of the average game and has ended up with mediocre sales.
Activision put Blur into a 90 day consultation period last year where they discussed selling the developer to numerous possible publishers, pretty much everyone in the industry, but in the end there wasnâ€™t a single dedicated buyer and the group has now recommended closure. Something Bizarre studios appears to be agreeing to.
Possibly the most important thing about the VGAâ€™s is the shear number of new game trailers that we get to see, I have already posted the Halo Reach one earlier today and here come the rest of the crowd being led by Crackdown 2.
There are quite a few of these so I would suggest hitting play on each one of them, then heading off to do something else for a while until they have all bufferedâ€¦