Posted by Gareth Seiler - 12 Nov 2008
Todd McFarlane is a name that is extremely well-known in the game industry -- both as a visual artist and Spawn creator who has lent his talent to games, and for his toy company, which has produced a number of action figures based on popular properties.
Which I'm happy to say I own pretty much every single one of. Gamasutra have put up an exclusive interview with him, where McFarlane discusses the progress his company has made in rebuilding its video game figure business, after the successful introduction of Halo 3 figures earlier this year.
He takes in the changing retail landscape since the initial launch of the McFarlane Metal Gear Solid toys in 1999, as well as the changing media environment that dictates new opportunities for hits.
He also discusses 38 Studios, the MMO developer founded by ex-baseball player Curt Schilling, which is currently at work on an MMO title for which McFarlane is producing the concept artwork and offering general creative input -- including how McFarlane, based out of Phoenix, Arizona, collaborates with the game studio's artists in Massachusetts. The talk even reveals a bit of the game's heretofore-unknown design philosophy.
Find the interview here.