Evolve is one of those games picked up from the smouldering embers of THQ’s demise early last year and I’m increasingly starting to think 2K games made a wise purchasing decision. You may not recognize its developer, Turtle Rock Studios by name, but you’re almost certainly aware of its biggest game; the co-operative zombie-shooter Left 4 Dead. Evolve takes the basic premise of that, as a co-operative shooter and - I hate myself for saying this – evolves it. And it’s fun.
If you haven’t played it yet, go pick up Warhammer 40 000: Space Marine. It’s a dedicated action game that deserved better and was supposed to spearhead a trilogy of games, but those plans eventually fell apart when THQ collapsed. And according to its developer, it would have been one hell of a story.
Despite not actually really existing anymore, THQ has decided to sue EA and the UFC – for what amounts to collusion. If you’ll recall, EA purchased the licence to make UFC games from THQ while that company was collapsing.
Saints Row is a GTA parody, clearly seen as the clown of the gaming industry. It's fun, silly and over the top. So why were they less than impressed with the emphasis on porn stars in previous iterations?
You might remember that Gearbox picked up the rights to the dormant Homeworld franchise from the smouldering embers of THQ. That could be a good or bad thing, depending on whether they treat it like Borderlands, or one of their other franchises. they’re off to a good, if expected start; they’ll be releasing HD versions of the first two games.
Fans of military real-time strategy games have been starved for a good, triple A, not free-to-play game for ages – pretty much since Command and Conquer went down the tubes. That changes soon though, when Company of Heroes 2 from Relic Entertainment and new publisher SEGA releases. Here’s a new trailer showcasing the RTS' three core bits of warfare, giving you a bird’s eye view of infantry, armoured vehicle and aerial assaults.
I giggled at the implicit irony when Patrice Désilets, the chap who designed the first two Assassin’s Creed games, left Ubisoft for THQ, only to have he and his team acquired by Ubisoft after THQ’s meltdown. I’m not sure if I should be giggling a second time – because he’s now left Ubisoft. Again.
The latest title in the Metro series has had a tough time trying to make it to market with their distributor going out of business and there being a few delays in the process, however it’s nearly here and I’m still hopeful it can prove to be a solid title.
THQ might have crumbled, but there’s consolation in that our very favourite series from the publisher – as well as the developer behind it – has been saved from the ruin. Volition Inc’s next chapter in the irreverent, over-the-top Saint’s Row is coming along nicely – and will be the biggest, craziest game in the series, promising a “fuck ton” more open-world content.
When THQ crumbled, were were worried that 4A Games’ sequel to Metro 2033 would be in a spot of bother. It was meant to be released this month – but THQ’s demise made that rather uncertain. thankfully, the game was picked up in the great THQ auction by Koch Media – and they’ve now given the game a release date. Hooray!
Much like explosive diarrhoea, there happens to be bits of THQ everywhere now. The company is dead, and it’s various games and license have been scattered to the winds of other gaming studios and publishers. Well, most of them anyway. THQ still has a few properties left that no one wanted the first time that they had an auction, so they’re going to be trying once again to kick them out the door one more time.
As was rumoured during the great THQ asset auction, it looks like 2K sports will indeed be taking the reins on the WWE video game licence. Those hoping for a more serious simulation experience as with 2K’s other sports games might want to dial your excitement though.
What’s the difference between THQ and my love life? None, because they’re both dead. Now that the former video game publisher is bereft of life and it’s various franchises divided and scattered to the four corners of the earth, it’s time for a little hindsight. Particularly from former THQ boss Jason Rubin, who laments the fact that THQ never made a move into digital markets.
With THQ’s demise, and other developers and publishers picking up a bunch of their IP we may see some pretty radical changes. Though most properties have gone along with the studios that developed them, others will find themselves being developed by new teams. It brings up a pretty wonderful “what if,” fantasy situation.