We already know that the Pc version of action-horror Dead Space 3 will be little more than a port of the console versions, without much in the way of PC-centric enhancements, such as Direct X 11 support. Dead Space director Steve Papoutsis is shocked that people even care, and you PC gamers should pretty much be happy that you’re getting the game in the first place.
When Crysis 2 was released in March of 2011 it pissed a lot of PC gamers off, because it was quite obvious it was little more than a console port, missing many of the advanced graphical options and features that tweak-hungry PC gamers crave. Crytek fixed that later with DirextX11 updates and texture packs – but it also seems they’ve learned their lesson. Crysis 3 will have all of the fiddly advanced stuff straight out of the box.