sucks Tag

Posted by Geoffrey Tim - 05 Mar 2014

While we’re busy reporting on all the happy news, Deus Ex: human Revolution and Thief developer  Eidos Montreal has confirmed its laid off a number of staff. 27 of its 500 strong workforce has ben let go.

Posted by Geoffrey Tim - 26 Feb 2014

The first-party studio known for its work on God of War and collaborations on numerous other Sony games like Journey, The Order:1886, Warhawk and more has confirmed that it’s been subject to a bout of layoffs.

Posted by Geoffrey Tim - 31 May 2013

Nintendo’s 3DS started off slow, but it’s recently seen a global surge, thanks to great games like Luigi’s Mansion 2, Shin Megami Tensei: Devil Summoner - Soul Hackers and my favourite game at the moment, Fire Emblem: Awakening. the surge in sales means a lot more 3rd party support – which means more great games for you. But now, there’s a spanner in the works – as it seems like somebody’s got a flashcart running on the 3DS, running downloaded ROMS.

Posted by Geoffrey Tim - 24 Jan 2013

Yesterday the video game industry, like vultures circling a soon-to-be-corpse, swopped in to snatch up bits and pieces of THQ and its properties in  an auction. Here’s who got which properties.

Posted by Geoffrey Tim - 12 Dec 2012

If there’s a single franchise whose games cause the world to fly in to a frenzy – whether they’re in to gaming or not, it’s Grand Theft Auto. The game’s coming some time next year – but if you're in South Africa, expect to pay a heck of a lot for it.

Posted by Geoffrey Tim - 19 Apr 2012

The original StarCraft is still one of the most played LAN games today. Blizzard’s decision to strip the option for play over local area networks, and have the game rely on its online was a controversial one that, until people actually played StarCraft II and realised just how damned good it was, split the fanbase.

It was a decision that was largely made to combat piracy (under the guise of persistent matchmaking), and one that’s now bitten them in the ass.

Posted by Geoffrey Tim - 23 Sep 2011

Diablo III’s closed beta is currently underway - our own Nick is busy with it and you can expect his impressions soon. You might imagine that the game would be nearing release, and that you’d be able to join in the click frenzy this year as Blizzard intended.

I’m afraid not, Diablo fans - as the game’s been delayed to early 2012.

Posted by Geoffrey Tim - 18 Aug 2011

I am not a fan of obnoxious, draconian, intrusive DRM - and always on internet connections are one of the most egregious ways to perpetrate the sort of DRM that gets right up my nose. A certain Ubisoft game set on a lush  jungle island has an obviously crazy person stating that “Insanity is doing the exact same fucking thing over and over and over again, expecting shit to change."

Well, the suits at Ubisoft are obviously insane, because they saddled Driver San Francisco on the PC with the same always-on DRM that caused uproar with Assassin’s Creed 2, expecting people to just shut up and take it. They didn’t. Ubisoft has now said they listened to the vociferous community and fixed Driver’s DRM - but closer inspection reveals that they bloody well haven’t.

Posted by Geoffrey Tim - 05 Jul 2011

It seems the workplace controversy surrounding Team Bondi’s recently released blockbuster L.A Noire isn’t ending any time soon. Following last month's allegations over less than pleasant working conditions at the Sydney-based developer comes word – from anonymous ex Bondi staffers – that relations between Rockstar and Team Bondi have soured past the point of reconciliation.

It means Rockstar won’t be publishing Team Bondi’s next game – putting a sequel to the revolutionary 1940’s crime thriller in jeopardy.

Posted by Geoffrey Tim - 21 Oct 2009


The recent announcement that the PC version of Call of Duty : Modern Warfare 2 would be forgoing the use – or even allowance - of dedicated servers, favouring a console-style matchmaking system dubbed IWNet, has been met with a less-than-enthusiastic response from gamers.

People have bitched and moaned, started petitions, cancelled orders and threatened with boycott. Well, Infinity Ward have heard your pleas…