Street Fighter Tag

Posted by Darryn Bonthuys - 20 May 2015

But why? Why do they still call me a warlord? And mad? All I want to do is to create the perfect genetic soldier. Not for power, not for evil, but for good. Sandy and Martha shall be the first of many who shall march out of my laboratory and crush every adversary, every creed, every nation! Until the world is in the loving grip of the Pax Bisonica. And peace will reign and all humanity shall bow to me in humble gratitude. And then we’ll all play Street Fighter V. I call dibs on M Bison!

Posted by Darryn Bonthuys - 19 May 2015

There’s something magical that we’ve lost in the transition over from pixel art to full-on 3D models and environments in our games. I’ll be the first to admit that current graphical techniques are jaw-dropping examples of bleeding edge technology when done right, but I still miss some of the old pixel art. Art that helped define plenty of retro games. And nowhere is that gap more evident, than in a comparison between Street Fighter III and Street Fighter IV.

Posted by Geoffrey Tim - 17 Apr 2015

Like Street Fighter IV did in 2009, Mortal Kombat X has reignited general consumer interest in fight games. It won’t be too long before most gamers move on to the next big thing, but for now, the big thing is Mortal Kombat. Soon, it’ll be Tekken 7 – which should hits consoles and Pc later this year. As far as I’m concerned though, it’s all just buying time until the real king of fighters gets released next year: Street Fighter V.

Posted by Darryn Bonthuys - 13 Apr 2015

STREET FIGHTER V BRO! With Mortal Kombat X out this week, I can finally stop waxing lyrical about that game and start annoying people senseless with non-stop coverage on another fighting game instead. But this ain’t no ordinary numbered fisticuffs sequel. When Street Fighter adds a number, you know it’s a special event. Hell, it’s the Haley’s Comet of gaming events, and a game that I’m looking forward to having my ass kicked in by Geoff once he understands the core mechanics. And that’s passion baby, through and through.

Posted by Geoffrey Tim - 10 Mar 2015

Guile’s Theme, from Street Fighter II. It famously goes with everything and has been overdubbed on a countless number of YouTube videos – including ten hours of a guy eating fried chicken. Seriously. Everything.

Posted by Geoffrey Tim - 02 Feb 2015

When I was growing up, Capcom was easily my favourite development house and publisher. Just about everything the company made was guaranteed to be gold. They’ve given me some of my very favourite games and series, like Street Fighter, Mega Man, Resident Evil, Okami, Onimusha, Ghosts and Goblins – and the list goes on for what seems like perpetuity. In more recent times tough, the company’s image has been tarnished, and a Capcom logo is no longer a guarantee of any sort of quality. It is, after all, on the Resident Evil 6 and Lost Planet 3 box. Capcom reckons this year’s the year to change that.

Posted by Geoffrey Tim - 21 Nov 2014

If there’s one gaming platform that the kids of today really miss out on, it’s arcades. Yes, there are still a few machines at entertainment centres, hidden among the weird ticket-dispensing games that hark back to those times when a 50c coin (or a 20c coin, if you’re sufficiently old enough) was your gateway to a good time. They’re one of the reasons I love videogames, and I remember much of my youth was spent looking for good home console and Pc ports of great arcade games. These days, they’re redundant, because you can get better gaming experiences at home, but they’re an aspect of gaming I really miss.

Posted by Geoffrey Tim - 03 Jun 2014

Despite Capcom’s general abusive DLC practices, I actually kind of like what they’ve done with Street Fighter IV. The game was first released on consoles in 2009, and has since been iterated and updated rather substantially since. Yes, Capcom’s been updating the game the way did with Street Fighter 2: adding characters, levels, mechanics and stupid prefixes and suffixes to the game’s title. The latest, and quite probably last (unless there’s a balancing update) iteration is Ultra Street Fighter IV – which is available today. How is it?

Posted by Zoe Hawkins - 23 May 2014

We all get irritated by bureaucracy and red tape. Sure, we need it for a normal, functional society, but it's still just such a nuisance. Air travel in particular can be a nightmare, something I know Darryn is dreading when we go to E3. But just imagine if you were a street fighter.

Posted by Darryn Bonthuys - 20 May 2014

Young grasshopper, listen to me and listen well. In life, there must be balance. Yin and Yang. Good and evil. Pepsi and Coca Cola. Without the other, the cosmos is thrown into disarray. And you can bet your noob ass my apprentice that Ultra Street Fighter 4 is going to once again balance the scales.

Posted by Darryn Bonthuys - 14 May 2014

You already know that Microsoft will be rolling out a new iteration of their console soon, one that drops the Kinect hardware like a rapper dropping the mic after some dope beats. But that’s just the start of a new strategy for Microsoft, as their Games for Gold program gets a slight tweak, and some titles that people will actually want to play.

Posted by Darryn Bonthuys - 17 Apr 2014

Ken you match my beats I don’t so cause I’mma stretch my skills fo’ Shoryuken! I’m a lean mean Bison with a psycho machine, I cheat like Seth hopped up on meth and I don’t Zangief a f***! So prepare to rock ‘n Rolento as I lay down some pain like Poison in her stilettos!

Posted by Darryn Bonthuys - 19 Mar 2014

Ryu and Ken. Lifelong rivals who happen to be the best damn pair of Shoryuken punch spammers around. Of course, they’re friends first, but much like everything else in life when it comes to men, there’s something that they can’t help but battle over. The size of their Hadouken.