If there’s one genre that got some love this year, it was the one of fisticuffs and scantily clad female combatants. Fighting games helped kick off the first half of 2012, with a few heavyweights stepping up in the latter half of the year, but there could be one champ at the end of the day. And that KO punch of sublime victory came from…
Patches and title updates for console games have changed console gaming this generation, almost defining it. In the past, games were QA tested to heck, just to make sure that game-breaking bugs didn’t exist - because if they did, the game would have to be recalled and re-issued, a monumentally expensive endeavour. These days, games seem to be released in a half broken state, with developers able to rectify their errors later, through patches.
You could argue that it’s justified, given how complex today’s games are, and you’d probably be right - but it still sucks that it’s given some developers licence to skimp on quality assurance.”On that note, there’s been much said about the certification processes necessary to get Xbox and PS3 games patched - but I’m left wondering just how rigorous that process is - because, as we’ve seen in the past with Skyrim,the latest patch for Street Fighter X Tekken has broken it.
I really like Capcom’s crossover collaboration,. Street fighter X Tekken. It’s a deceptively complex, fun little fighter, held together with some genuine innovation. It hasn’t performed quite as well at retail as Capcom would’ve liked though - selling short of the company’s expectations and moving just 1.6 million units worldwide since its launch.
Why? Too many fighting games in too short a time, says Capcom.
The nerve! Street Fighter X Tekken producer has lamented the fact that industrious hackers have managed to unlock the extra DLC characters for the game - yes, the ones that are already on your retail copy of the game, just locked behind some ludicrous paywall - without having to shell out money for them.
While he’s praised their skills, he’s also said he’s “pretty disappointed.”
Capcom’s done some pretty despicable and egregious things with downloadable content, not least if which is charging people for characters that are locked on already available retail copies of games. Capcom’s treatment of fans with the Street Fighter X Tekken has caused some to worry that Namco might begin employing the same tactic with Tekken and its own street Fighter crossover.
Tekken producer Katsuhiro Harada has allayed those fears, saying it’s something that’ll never happen to Tekken - because each character is essential to the balance of the game as a whole.
Street Fighter X Tekken might not be the most technical fighting game on the planet - but it’s certainly a heck of a lot of fan, and I’m enjoying it immensely. It’s caused quite a fan uproar - not because of its simplified mechanics, or the odd blend of playstyles from each respective game - but rather because it was discovered that the game's impending DLC - a rather large roster update - was already on retail discs.
So enraged were some, that they complained about Capcom to the Better Business Bureau. Capcom’s responded with a bit of nonchalance - and a whole list of excuses reasons as to why they opted for locked on-disc DLC.
Hadouken meets iron fist in a crossover game that would have been highly unlikely years ago, as the worlds of Street Fighter and Tekken collide for a showdown that has had fans pondering for years over who would win if they had to face each other.
But can Street Fighter X Tekken prove itself to be a worthy competitor that satisfies fans from both genres with its ambitious scope, or was this a line that should never have been crossed?
Capcom X Tekken is out, and I have to admit it’s pretty darn good. With a pace and mechanics that sit somewhere between Street Fighter IV and Marvel vs Capcom, its frantic, combo-heavy crossover dynamic is really fun. Not so fun? Being sodomised; which is exactly what Capcom’s doing to you with the game’s DLC.
Surprised? Of course not.
Capcom’s side of the crossover deal is done; Street Fighter X Tekken shouryukened retail in the face last week, and by all accounts is a pretty damned amazing fighter, even though it might have an issue or two. I wouldn’t know. My sealed copy is still in its packaging because, well, because Mass Effect 3, that’s why. Though I’m not one to judge them for backing the wrong horse, a lot of fight fans are more interested in Namco’s Tekken X Street Fighter.
So when’s that coming?
If you’re a fight fan picking up the Capcom/Namco crossover Street Fighter x Tekken today, you’re probably keen to take it online as soon as possible. With arcades dead, that’s probably the best way to experience fighting games today.
You could be in for disappointment, when you discover your online matches might not have sound.
If you have the memory of a walrus you would remember that we posted a teaser trailer for an upcoming Street Fighter X Tekken short film all the way back in November.
Well during that teaser we were told the movie would be coming on the 6th of March and unbelievably it has now arrived a mere 1 day late.
It’s looking more and more like the Xbox 360 version of Capcom’s Street Fighter X Tekken is gimped. Not only does it have fewer playable characters (though many of them are on the disc), but it looks like you won’t be able to invite a friend around, and have them join you in some co-op matches online - though you’ll be able to do just that on the PS3.
The manual for the game says otherwise - but it’s something you just won’t be able to do on the Xbox 360.
I’m starting to get really excited Street Fighter X Tekken; it’s insanely combo and juggle-heavy, requiring the sort of dexterity that’s normally only found in the Japanese. If you’re in any way serious about fighting games, and want the hardware to help you execute the insane combos quicker, then you need a good fightstick.
And we’re getting more good fighsticks.
I’m terribly excited for Capcom’s and Namco’s crossover fighter, Street Fighter X Tekken which pits fighters from both game universes with a Street Fighter-esque game mechanic. It looks - and plays - incredibly well, striking a beautiful balance between the two, rather different fighting games. What I’m not so excited for is the game’s inevitable deluge of pointless, cash-sucking DLC.
The first wave of DLC has apparently been leaked - and if true, cements Capcom as one of the industry worst offenders for misuse and abuse of DLC systems.
Street Fighter X Tekken (Apparently X is pronounced cross) will be hitting our consoles on the 6th of March 2012 and to celebrate this effective milking of a double franchise Capcom has commissioned a short film in it’s honour.
The Thousand Pounds Action Company has been given the honour of this film and to celebrate that announcement they have released this live really short film.