steam Tag

Posted by Alessandro Barbosa - 21 Jan 2015

Steam is a global heavyweight; a distribution service that is so integral to PC gaming that I can't imagine a world without it at this stage. Everyone around the globe uses Valve's program, but there are some markets that are undeniably more important than others. So who is sucking the Steam servers dry every single day?

Posted by Alessandro Barbosa - 20 Jan 2015

Before everyone disappeared on holiday last year we decided to help host a competition with local indie developers Egamea, to help promoted their game O3DX. There were four massive prizes on offer, including goods from Nintendo, Microsoft and Steam. With the competition now closed, all that's left is to check if we're making your Tuesday extra special.

Posted by Zoe Hawkins - 20 Jan 2015

Plan on needing a bit of extra time before playing your latest Steam games - there's a new client in town that will automatically be downloading and changing a few things. It's not just about making that frame rate counter a real thing - there are some other cool additions to the service.

Posted by Darryn Bonthuys - 19 Jan 2015

Simulator games are a big deal these days. Mainly because there’s a market for them, which consists primarily of annoying YouTubers who are desperate to get some views in by broadcasting a jam session of such a game. You’ve simulated having a cubbyhole full of liquor and string pornography in Euro Truck Simulator. You’ve played a game as a Cape Town horror in I Am Bread. But now it’s time to drop the anchor and set sail, in European Ship Simulator.

Posted by Alessandro Barbosa - 19 Jan 2015

I haven't really paid much attention to Sony's Day-Z like title, H1Z1. It's probably because I'm not a fan of DayZ itself, so the idea of another game trying to replicate its success doesn't really appeal to me. But I realize that I'm in a minority, and thousands jumped on H1Z1 when it launched on Steam last week. And now thousands can apply for refunds as well.

Posted by Zoe Hawkins - 19 Jan 2015

We often moan about our backlogs on Steam (or console). I like to view mine as a library of games for the future - a gift to myself when I eventually have time, energy and inclination. However, Geoff has pointed out that the longer I wait on some games, the less interesting they will be later on. So, how much time, energy and inclination would I need to complete my backlog? About a month, apparently.

Posted by Alessandro Barbosa - 16 Jan 2015

Hatred, the ultra-violent killing spree shooter on Steam Greenlight, has had its fair share of controversy. The game has already been pulled from Steam once, only to return a day later after a massive outcry from fans over censorship. It rocketed to the top of the Greenlight charts, but now it could face another hurdle it possibly can’t surmount.

Posted by Zoe Hawkins - 15 Jan 2015

Digital games are here to stay. People spent more on digital console games over the holiday season than ever before, jumping 10% on PS4 and Xbox One. The sales across platforms are staggering and ever increasing, but all platforms are not created equal.

Posted by Zoe Hawkins - 13 Jan 2015

Thanks to OAuth Steam key redemption, Humble Bundle allowed gamers to redeem games purchased to a Steam account with a single click. With Humble Bundle often grouping quite a large selection of games together, this made the process incredibly quick and easy. However, it's no longer possible.

Posted by Geoffrey Tim - 12 Jan 2015

I was devastated to hear of Sony’s Studio Liverpool’s demise back in 2012. It started its life in 1984 as Psygnosis, the risen phoenix from the ashes of the smouldering wreck of Imagine Software. The company became most well-known then for publishing DMA Design’s (now Rockstar) iconic critter-herding game, Lemmings. When it was acquired by Sony in the early 90’s though, the company – rebranded as Studio Liverpool – was most probably best known for one thing. And it’s a thing I love dearly; Wipeout.

Posted by Alessandro Barbosa - 12 Jan 2015

Grand Theft Auto V is nearly available on most major platforms, and I’m waiting patiently for the arrival of it on PC. That’s coming in a few short weeks, but it seems like I, along with thousands of others, will have a choice to make. That’s because a rumour suggests that the retail version of the game will be skipping Steam entirely.

Posted by Alessandro Barbosa - 09 Jan 2015

 

Ninja Theory has made some stellar games, some of which include the rebooted DmC, the horribly underrated Enslaved and Heavenly Sword. They also happened to develop my favourite original Xbox game, Kung Fu Chaos. But enough obout old-generations – we’re all about the the new generation, where the PS4 just lost Ninja Theory’s new title as an exclusive.

Posted by Darryn Bonthuys - 09 Jan 2015

We’re almost halfway into the first month of 2015, and like most people at this time of year, we’re also completely broke. Now I’m not blaming recent sales at shops or online, or even Steam’s annual sale that saw my backlog resemble the Great Wall of China, but I’ve got to save what meagre pennies I have left. And dammit Steam, you aren’t helping.

Posted by Darryn Bonthuys - 08 Jan 2015

Valve’s Steam service revolutionised online gaming on the PC. Now, they’re looking to start a new trend with a brand new controller setup. A controller that hasn’t been seen in quite some time. But fear not, oh fans of input devices that happen to have navigational pads shaped like sexy, sexy erogenous zones. Because the Steam controller is making a comeback this year. In fact, it’s almost finished.

Posted by Alessandro Barbosa - 06 Jan 2015

We’ve been slacking on the Dota news ever since Matty, intern of the century, left. But that stops right now, because there’s a brand new shopkeeper you can grab for Valve’s MOBA, and it’s the definition of awesome.