Another day, another Early Access game! Darkwood is a game which takes place in some creepy woods in Soviet Bloc territory. What the hell is going on there?
Steam is a bit of an open market. The services front-page is littered with games you’ve never heard of and don’t care about – though many may be barely-hidden gems. Since the inception of Steam Greenlight it’s gotten worse, and there are perhaps just too many games available on the platform. Very many of them are complete twaddle. Some users and even game-makers think Valve needs to adopt a heavier-handed approach to content curation. Garry Newman, the chap behind Garry’s Mod and Rust thinks Valve would be “insane” to impose content restrictions.
I keep hearing articles about how the indie scene is doomed. People compare the current indie renaissance with what gaming went through in the 80s - it's a cautionary tale telling developers not to get used to the money, the bubble will burst. Okay, but why? And who will be to blame?
In an age of Steam sales and PlayStation Plus it’s getting harder and harder for publishers to convince gamers to buy games brand new. One of they ways they try to do just that is through pre-order incentives. Buy the game new and you’ll get some plastic bauble, a map or an art book or, increasingly, some sort of digital extra for the game you’re purchasing. Do these matter to you?