Hey. that’s a nice backlog you got there. Real nice, right Geoff? And look at this! You’ve almost finished it! Just a few more games to go! It’d be a shame if something were to happen to it. A right shame. Oops! I seem to have accidentally gifted you an entire anniversary of games there guv. A right shame that is…
When I read about Car Mechanic Simulator last year, I made snide, derisive comments about the game being a hit in Springs, tailored as it is to folk on the far East Rand. A game about fixing up cars, and nothing else? Who on earth would enjoy that sort of thing? The joke’s on me, obviously – as the game was quite a hit, and is getting a sequel.
Bloodier than the holiday trip to the beach during the December silly season. More engines than a Benoni backyard collection. More reckless than a high school kid who just got his driving license. Yep, it’s Carmageddon all right. Three years since Carmageddon: Reincarnation cleaned up big on Kickstarter with a $625 000 haul to create a new game in the vehicular homicide series and a year after gamers gave it a whirl on Steam Early Access program, it looks like the cult favourite racing game is ready to finally release. So buckle up, and drive safe. Nah, I’m kidding. KILL ‘EM ALL!
Evolve has a distinct and unique approach to online multiplayer, and it's the reason the title stood out every time I got my hands on it. I think everyone knew that its greatest strength would also be its biggest barrier to entry, but I never expected it to be this bad. Evolve has been fighting an uphill battle on PC especially, and it's one that's not being turned around either.
Valve has once again updated its Steam Subscriber Agreement. As usual, it adds a laundry list of mundane things that you wouldn’t bother reading about - but there is now one interesting clause to be found in the updated agreement (via Gamasutra); even users are now subject to disclosure. According to the new agreement, users are now required to "clearly indicate the source" when they use any of Steam service’s to "promote or endorse a product, service or event" in exchange for…well, anything; money, free games, or another inventives.
Valve might be raking in the users, topping 9 million concurrent Steam gamers – but it certainly hasn’t attained such a high user rate though its customer service.
If you're playing games on PC, you're probably using Steam. It's fine though - all the cool kids are as well. Valve's online platform is the central hub for most modern PC gaming, and it seems that more and more people are battering their servers every single day. So many in fact, that they've gone on to break a record only just breaking infancy.
For a long time now, Steam’s been trying to crack down on the practice of people buying cheap games from regions where the marketplace dictates that games sell for less than the $60 most new retail games command. They been implementing all manner of new checks, along with restrictions on how the Steam gift-trading works. They’re now getting even tougher.
The Trine franchise has impressed me twice out of two attempts, which is a pretty solid record by anyone's maths - except maybe for Geoff's. Both titles featured a healthy blend of platforming goodness, puzzle solving prowess and neat combat encounters. It also helps that both of them are drop-dead gorgeous, which seems to be no different from the surprise third entry that was announced yesterday.
Evolve is a deep, tactical shooter that blends first person team-based play with third person player controlled boss fights. Those that love the game, absolutely adore it, while the rest of us sit wondering what exactly the fuss is all about. I know personally, that I’ve completely lost interest in the game. That’s expected though; I’m hardly a big fan of multiplayer shooters in the first place. What’s not quite as expected is just how much PC gamers seem to be abandoning the game.
The Games Developer Conference, or GDC, is just under a week away. It’s a hub for some of the best game creators to come together and mingle for a few days, but it’s also a prime opportunity for companies to get on stage and talk about their vision of the future of gaming. One such company will be Valve – and they’ve got a lot of hardware to reveal during their time under the spotlight.
Developers and publishers love to bandy around terms to show off how popular their games are. Perhaps it's "registered users" or "current profiles" or any other number of PR buzz-words. However, we all know that those numbers are useless if no one is playing the game. Dota 2 has lots of players, so many that they've broken Steam records.
I do believe that gaming, like all other forms of art, is a platform for freedom of expression. There are, however, games that sometimes make me question that, with Hatred being the latest example. Despite its gratuitous violence and subsequent Adults-Only rating, the isometric genocide simulator has its very own Steam page, regardless of Valve’s stance on adult restricted content.