Final Fantasy IV is easily one of my favourite entries in Square Enix’s long running franchise. It originally released way back in 1991, but has since seen multiple re-releases and even a 3D remake. It spawned a sequel many, many years later (in 2008), called The After Years, which went on to be ported to multiple platforms and received the 3D treatment too. It’s now coming to Steam, giving PC users around the world the chance to experience its mediocre, grind-fest, episodic tales.
Love is a fickle, complicated thing. I dabbled with the strange force in my younger days, only to be met with gruelling disappointment each and every single time. How does it work? Why do people spend so much time pursuing it? I need answers dammit, and by Aphrodite, I will find them! Good thing there’s a new Dating Sim on the market…
If you’re a legit PC gamer, you no doubt have a Steam account loaded with a ton of games. You’ve likely received many random friend requests here and there too, some of which are from people who are looking to hijack your account and access all the goodies that come with it. Steam’s latest policy should hopefully prevent that from happening anymore, or at least cut down on it drastically.
The release of GTA V came and went in the later months of 2013, devoid of one crucial piece of content. GTA Online was missing from action, and the promise of a shared, persistent online slice of Los Santos to wreak havoc in with friends remained a distant dream. Only a few weeks later, and the gates to online multiplayer were flung wide open to all – but it would be a long time for the true promise of multiplayer to arrive. And even longer for a whole new market to get in on the action.
GTA V for PC might have been in development for an extended amount of time, but it’s still unable to escape a painful reality. It is still a PC game, and PC games will always have problems at launch. That’s why it took me quite a while to get things running smoothly on my side, with an array of settings options doing the opposite of what they should. Don't worry though, because I’m here to help.
With so many developers leaving AAA in favour of indie, many are wondering why AAA is so horrible. Is it soul crushing, or do developers just get irritated when things don't go their way? Or, are developers finally seeing that it can be viable to make the games of their dreams, including weird mixtures of FTL and Mad Max.
Steam Greenlight isn’t exactly what it used to be. Where as it used to be a platform for some truly exciting independent games to get some loving, it’s devolved into an endless pit of scary dreams and numerous empty promises. Still, every now and then a gem manages to claw its way through the filth and shine bright. Little Devil Inside is one of those gems.
GTA V is finally coming to the PC next week. After delay upon delay, it’s finally happening. While some PC gamers have already decided to give it a skip, many others are chomping at the bit, eager for the game to go live. In fact, it’s already at the top of the Steam sales charts, just waiting for the 14th of April to tick by so it can be unlocked. And it may have been worth the wait.
I’m a sucker for first-person shooters that have endless mobs of enemies – mostly of the zombie/undead/monster kind. I’ve given many hours to titles like Painkiller, Serious Sam, and most recently, the Left 4 Dead series. One title I missed, but always had my eye on, was Killing Floor. Even though it appealed to me in many ways, I never got around to playing it. That may change soon, as a sequel is on the way, and it hits Steam Early Access in less than two weeks time.
Let’s face reality for a second. At this rate, it seems unlikely that we will ever see Half-Life 3. I know, it made me cry too. Honestly though, it would never live up to the monumental hype it has accumulated, and I think I’ve now made peace with the fact that it will never exist. If you on the other hand, live for the world of Gordon Freeman, there are mods out there who will keep your insatiable thirst quenched.
As much as I love PC gaming, I’m under no illusion as to how expensive the hobby really is. Upgrading parts every few years takes a heavy toll on my wallet, but thankfully cheaper PC games tend to soften the blow. One thing I’d hate to see though are games that charge different prices for different configurations – which is basically what From Software is trying to pull with the Dark Souls II remaster.
Hey. that’s a nice backlog you got there. Real nice, right Geoff? And look at this! You’ve almost finished it! Just a few more games to go! It’d be a shame if something were to happen to it. A right shame. Oops! I seem to have accidentally gifted you an entire anniversary of games there guv. A right shame that is…
When I read about Car Mechanic Simulator last year, I made snide, derisive comments about the game being a hit in Springs, tailored as it is to folk on the far East Rand. A game about fixing up cars, and nothing else? Who on earth would enjoy that sort of thing? The joke’s on me, obviously – as the game was quite a hit, and is getting a sequel.
Bloodier than the holiday trip to the beach during the December silly season. More engines than a Benoni backyard collection. More reckless than a high school kid who just got his driving license. Yep, it’s Carmageddon all right. Three years since Carmageddon: Reincarnation cleaned up big on Kickstarter with a $625 000 haul to create a new game in the vehicular homicide series and a year after gamers gave it a whirl on Steam Early Access program, it looks like the cult favourite racing game is ready to finally release. So buckle up, and drive safe. Nah, I’m kidding. KILL ‘EM ALL!
Evolve has a distinct and unique approach to online multiplayer, and it's the reason the title stood out every time I got my hands on it. I think everyone knew that its greatest strength would also be its biggest barrier to entry, but I never expected it to be this bad. Evolve has been fighting an uphill battle on PC especially, and it's one that's not being turned around either.