I like to think that Lazygamer.net provides a healthy working environment, but chances are, anyone at any time can and will go psycho in our offices, forcing you to shoot first. And judging by the fact that we’ve had a freezing chamber installed for “beers”, our next red-shirted intern could suffer a cruel fate soon.
After getting pushed out of leaving Naughty Dog, Amy Hennig grabbed the cool job of creative director on Visceral Games' Star Wars game. Now, she seems to have picked up some new talent, teasing that there may be even more on the way.
According to science, about roughly 87% of all Star Wars games have featured the sister-kissing hero of the Rebel Alliance, Luke Skywalker, in the lead role. That’s not bad, but there happen to be plenty of other characters who deserved a shot at having their own game. Like Darth Maul, who had a title in development that was tragically vivisected.
A long time ago, in a galaxy far, far away, one former writer and creative director of the Uncharted franchise decided to head back to EA to start work on a Star Wars game…
EA's Andrew Wilson has only been CEO for about six months now, but he still has a strong vision for the company. He wants to focus on making great games, regardless of platform. That said, he has a specific vision for new Star Wars games, and I like what he has to say.
I don’t think it’s possible to not enjoy some aspect of Star Wars. Whether you make voosh soosh sounds when you hold a stick and pretend to be a Jedi, or veg out on your couch and start speaking Huttese, there’s something for everyone. And for me, that’s cool Clone-Trooper collectibles.
A long time ago, in a galaxy far, far away, there was a fantastic tale of a former Jedi relearning the ways of the Force and kicking ass in the process. That comic book series was called Star Wars: Legacy, and it was indeed strong in the Force.
People have been worried since Disney acquired Star Wars that it would use the licence in ways intended to extract cash from fans. Worry no more, star Wars aficionados…because that’s exactly what they’re doing.
Disney has picked up some fantastic IP over the years, and the impressive sales figures for Disney Infinity last year just prove people's attachment to the brands. Rumors abound about new figures to be released, and some bad news for employees as well.
Mobile gaming is huge. I think we sometimes forget just how many people play games on their phones, and fork out big money for the privilege of doing so. Apple has revealed that 2013 was their best ever year for the App Store, raking in a lot of money, usually $1 at a time.
It’s a well known fact that much like in gaming, adapting movies to comic books is something akin to watching a train wreck slowly. One comic book publisher that set the bar high though? Dark Horse comics, who made Star Wars comic books well worth reading and collecting. And it’s been a hell of a run for them.
Growing up, space combat games were all the rage. You had Wing Commander and Descent, with the Star Wars brand taking full advantage of that genre. Times changed, and those games went into hibernation. But there seems to be a small resurgence on the way, and Star Wars is jumping back into an X-Wing for Attack Squadrons.