Final Fantasy X is arguably the last great Final Fantasy game we've seen. I wouldn't argue that because I still enjoyed XII and I think even A Realm Reborn has its merits. However, for fans of this installment, it's about time for a remastered version on new generation consoles. And that's exactly what you're getting in May.
Last week, Square Enix reportedly told the good people at Destructoid that Life Is Strange Episode Two was delayed. No reason was given and we had no idea what was going on behind the scenes, although there was certainly plenty of speculation. But now it seems that it was just a nasty rumor.
I am amped for the Final Fantasy XV demo, Episode Duscae. It will be great to see what the game is like now that it's finally emerging from development hell. It was important to game director Hajime Tabata to show off this piece of the game for the fans. However, it is having an impact on total game development.
Narrative adventures have come back in a big way over the past few years, with Telltale legitimising their existence again with a string of fantastic series. Square Enix got into the game last month, with the first episode of their own Heavy Rain styled adventure, Life is Strange. The first episode seemed to be pretty great, setting up a tale that would be fleshed out every six weeks with new episodes. It’s too bad then that the next chapter has been delayed.
If you're anything like me, then you most likely have a "House Party" protocol that instantly summons a horde of remote-AI-piloted Iron Man armours to your side, comprised of suits that are perfect for any occasion. You're most likely also highly delusional, and wondering why your cardboard armour doesn't hold in the rainy weather if you;re having such thoughts, but at least you aren't alone. Iron Man is a character that is made to sell action figures. And this latest variant has me sold, and then some.
We had that wonderful debate last week about the size of games. While the saying goes that it's not the size that counts but how you use it, we all know that size sort of does matter. We want games that will keep us occupied for a long time, either thanks to awesome replay value or due to an expansive and immersive experience to begin with. I don't normally demand this from a demo, but it seems we'll be getting that anyway.
If there’s one JRPG series out there that doesn’t get nearly enough love in the West, it has to be Dragon Quest. It’s a franchise that has been knocking around since 1986, although it wasn’t until 2005 when the series stopped publishing itself as Dragon Warriors and started growing the Quest brand. A new game is on the way, Dragon Quest Heroes, for both old and new consoles. And I like what I’m seeing.
Ever heard of the Square Enix Collective? Essentially, it’s a platform that will allow third parties to hit Square Enix with an idea based on a defunct property, and judging by the reactions from the public and Square Enix, allow said idea to get crowdfunded through channels such as Kickstarter and Indiegogo. With the idea now entrenched, Square Enix is keen to make use of some of their older properties that are gathering dust. And those three licenses waiting for a resurrection happen to be a trio of classics.
I love Humble Bundles. I love that I can get a bunch of games that I’ve probably previously overlooked, all together in a sustainably discounted package. It’s also pretty great that a lot of the proceeds go to some sort of charity – so not only does my backlog score, but my conscience does too. I thought it would’ve been hard to top last month’s Star Wars bundle. Turns out I was very wrong.
There was some controversy around the Final Fantasy XV demo, aka Episode Duscae. Was it going to be included in all copies of Final Fantasy Type-0 HD? Would it magically disappear from your console's hard drive after a while? All your burning questions are answered. Maybe.
Bravely Default was one of the best JRPGs available for the 3DS. It was deep and engaging with a cool plot twist and some deep combat. It's only downfall was the repetitive gameplay that killed replay value. Now the sequel is coming and it's been given a tag line, but I think we can already read in something deeper.
Some days, it seems people get more hyped about their GamerScore and achievements than actually playing the game. While I don't really achievement hunt in general, it can be intensely satisfying to hear that dinging noise when you complete something special. Here's how to get that noise in Final Fantasy Type-0 HD. As always with these lists, stay away if you're avoiding spoilers.
I have a soft spot for Just Cause – mostly because the whole things ludicrous. Unlike most open world games that begin to feel like half of everything you do is by decree or checklist (Yes Ubisoft, I’m looking at you), everything in Just Cause is there for the sake of fun. Balls to the wall, over the top fun. Here are some new screenshots showing some of that mental entertainment.
Final Fantasy Type-0 HD is releasing in mid-March on PS4 and Xbox One. While it's promising to be a new, darker kind of Final Fantasy, there are still some familiar elements to it. Some new screenshots might just make you feel a bit more comfortable with the game.
DONTNOD are working on their episodic game, Life is Strange. One of my favorite parts of their previous game, Remember Me, was the ability to remix memories. Now we can rewind time, and it might be the most interesting mechanic, if it's done right.