If I asked you to share the first block sandbox game that comes to mind, I’d willingly bet my first unborn child that you’d say Minecraft. Don’t worry, it’s was the first thing that popped into my head too, at least until recently when I learnt about another platform called Roblox. For lack of a better comparison, it reminds me of Mojang’s open world builder. It’s different though, allowing users to not only create their own worlds, but also entire game experiences for other to play – all in the comfort of a browser window.
Titanfall, Respawn’s mech shooter doesn’t have anything even remotely resembling a single player campaign. Their excuse for not including one was that they had a small team, and they wanted to focus on making the best multiplayer experience possible. The hope was that the multiplatform sequel would include one – but it doesn’t seem like that’ll happen. Respawn has shot down the prospect of a single player campaign in Titanfall.
Multiplayer isn't for everyone, there are plenty of gamers who prefer to play on their own. However, it doesn't always have to be head to head combat to engage multiple players. Watch Dogs seems to have a ton of single player content, as well as some innovative multiplayer for those who are so inclined.
If you followed last year’s E3 and Gamescom conferences, you’d no doubt have seen quite a bit of hype for Respawn’s mech-battling, free-running FPS Titanfall. It’s had two bits of news that have cast doubt, in the public perception, on how good the game will be; its lack of single player, and more recently, the controversial 12 player cap. Respawn’s admitted that the game is a little tricky to market.
So last week I was honoured to be flown over to Paris to get some hands on time with the upcoming Call of Duty: Ghosts.
Infinity Ward won’t take the same branching mission route Treyarch did in Black Ops. Instead they’ve reverted back to the standard corridor format with some added eggs of the easter kind.
Battlefield 3! A game with a generic single-player, that absolutely pales in comparison to the size of the multiplayer battles that are being waged constantly, with every single burst of bullets mattering massively to somebody. Right now though, Battlefield 4 is looking like more of the same, just shinier. But it’s going to use some of that multiplayer magic to sell the single-player portion of its game as well.
Because nobody plays single player! According to Respawn, such a small percentage of people play the single player bits of multi-player centric games, that’s it’s not worth making them.
Most of you know that I seldom play multiplayer games online. It’s not because I don’t play well with others, hate human beings or suck at games (though all three of those could well be true). It’s just that I prefer my videogames to be solitary escapism. I like shutting myself off from the rest of the world and retreating to the realm of fantasy. Crytek wants that to go away.
Last week I was lucky enough to be flown over to Versailles in France to get some exclusive hands on time with the upcoming second part of StarCraft 2, Heart of the Swarm. While the multiplayer beta is already in full swing this gave us some time to check out the single player and get some inside information about what shall soon be coming to the StarCraft 2 universe.
Now we all know that Australians aren’t really good for much but I’m happy to give them all the credit this morning for posting up 4 brand new Gears of War: Judgement videos showcasing the single player campaign and multiplayer; including a new game mode called Overrun.
Tomb Raider finally arrives next year, and it puts a fresh spin on the iconic character, swapping bra sizes for actual character development. So just how long is that journey of self discovery then, and could it lead to a sequel? The answer? Maaaaaaybe!
The original Bioshock was one of the best single player experience of this generation and as such will always remain an icon of this generation. Then Bioshock 2 was released and while the actual quality of the title was just as good the story wasn’t and many fans pointed to the inclusion of multiplayer for this.
Pretty much every single game on the market these days has some form of multiplayer embedded into it. It lengthens a title that would otherwise be finished in a weekend, but all too often, it feels more like a cheap add-on rather than a mode that offers more substance. Hitman: Absolution however, has no multiplayer. None, zilch, zero. An odd decision? Perhaps, but it’s one that developer IO Interactive says won’t be necessary, thanks to the studio putting a twist on competitive play with the Contracts mode.