Consumers don’t like it when you force them to go online just to play your single player games. They like it even less when the servers they have to connect to are down, broken, or just not up to the task. That was just one of the myriad problems faced by the latest incarnation of the famed city-builder, SimCity. And it’s one that could be going away.
EA has gotten considerable flak for its always-online SimCity. We were given a variety of reasons for always online, most of which were proven false. Now, it looks like SimCity might soon be getting offline capabilities.
While former Epic designer Cliff Bleszinski was none-too-pleased about Microsoft’s rapid DRM policy shift – convinced as he is, despite the Lamborghini he drives, that used games are the devil – former Maxis designer Will Wright is rather pleased. Mostly because it shows that these corporations are actually capable of listening to consumers, who’re getting more involved with the how games are being made.
It’s not an easy life for the citizens of my sprawling Mega-City One. Their children have to go to school right next to a nuclear waste plant, while citizens are complaining about the fact that I may have built a sewerage plant in the middle of main street. Surprisingly though, that lifestyle was actually better before the latest patch for the SimCity MMO arrived.
EA have teamed up with Crest toothpaste in the States to offer some new DLC for all those gamers who pop out to their local shops to pick up a tube of toothpaste. Some sites are taking offense with this for ethical reasons but I do think that’s going a bit far.
EA games have announced they are releasing some free DLC for SimCity which is something that people are normally very excited about.. yet I have a feeling this offer is going to bring out the anger in the comments.
This upcoming weekend is more than just a well deserved break and an excuse to eat more fish than usual! There’s a few religious conotations attached to it as well, dealing with a super-saviour showing the Romans who the real Israeli Wolverine was! Romanes eunt domus! So in keeping with that theme, we’re taking a look at several video games which also managed to come back from the dead.
There’s nothing worse than being a paying customer, and having to jump through hoops to get your freshly-purchased game working. Well, there’s being sodomised by a rabid elephant while fire-ants nip at your genitals, but that happens only once or twice in your lifetime; while DRM is a regular occurrence. All too often DRM, like your girlfriend’s monthly ovarian operating system reboot, gets in the way of you having a good time. Affirming what we’ve all believed for forever, Super Meat Boy developer Tommy Refenes argues (via Destructoid) that DRM does nothing to stop piracy – but in fact makes it more likely a thing to happen.
So the disastrous SimCity launch is now nearly over and things are pretty much stable - but EA knows we haven’t forgotten about what happened. And to try and please the angry mobs they have come out and stated that if you have activated a copy of SimCity before the 25th of March 23:59 PDT then you can pick one of these games for free.
So conspiracy theorists across the world went nuts last week when it was proven that you can indeed play SimCity offline with a quick patch. However what people failed to understand is that it wasn’t only the ability to save games that was lost but also the entire point of this SimCity.
I’ve been playing a lot of SimCity recently but I’m obviously not very good as I haven’t yet run into this major traffic problem that is getting more and more coverage. But if you are good and having problems then I have some good news.
Maxis’ SimCity is riding a wave of controversy and criticism at the moment, mostly because of its perpetual online requirement. Many see it as little more than obfuscated DRM, while EA maintains that its complex simulations require being connected to the cloud – and that an offline mode would require a lot of engineering. That appears to not quite be the case.
SimCity is a difficult title to review as it is very hard to know when you’ve played enough to review the title properly. The game never really ends so in some ways it’s like an MMO so I’ve played around 30-40 hours now and feel I know the game enough to give it a fair review.
SimCity, the first game in the management title in over a decade released last week to a number of issues, keeping people from playing their perpetually connected, mostly single player game. The issues were less severe in European territories, and the US server issues are nearly resolved. Still fans want change – and they want change in the form of a patch that removes the need for a permanent online connection.
SimCity launches today! A game where you get to build metropolises, grow a city and then unleash all manner of hell on it. Well, it’s what I would do at least, seeing as how I still regularly brick up my Sims in their homes and leave them to die a horrible death. The thing is, SimCity has had a very rocky launch so far, as the always-online game has been hit with an Error 37 level of denied service and crammed servers. A lot of folks have thrown their hands in the air and taken back their game copy to get a refund. It’s just a pity that anyone who bought the game on Origin, is pretty much screwed.