Tag Archives: Shooter

Geoffrey Tim

Yes, the XCOM FPS is coming back

Not long ago, 2K Games hushed up all the media pertaining to the XCOM first person shooter, by making all the YouTube videos private, and killing the game’s site. And then yesterday, Darryn received a strange package (well, stranger than the other packages he receives, and I’m led to believe he *ahem* receives…*ahem*…packages all the time), pretty much convincing us that the XCOM FPS was set to make a grand return. 2K Games has now confirmed our suspicions.


Darryn Bonthuys

The XCOM shooter may still be alive

I’ve got sources man! Leads into all kinds of mysteries! And according to the FedEx guy who just dropped off a mysterious parcel, proof that XCOM is still alive!


Yolanda Green

40 almost impressive minutes of Fuse gameplay footage

Insomniac Games live streamed some Fuse gameplay and I have to say it was really almost impressive, but not quite. The game looks like it’s been designed well but presents just about nothing new. The reason for my complete lack of  enthusiasm may just be that we don’t see enough innovation and originality in games; this however doesn’t necessarily make it a bad game.


Darryn Bonthuys

Sniper Ghost Warrior 2 Review

Back in 2010, first-person aficionados who had a hankering to shoot targets from a much further distance got the chance to squeeze that trigger in Sniper: Ghost Warrior. And it was absolutely awful. Armed with a fresh sequel, the second Sniper: Ghost Warrior game is a improvement on the original. Not that much though, but still, sort of better.


Geoffrey Tim

Crysis 3 review – Following Suit

I’m probably in the minority, but I actually liked Crysis 2. It didn’t offer the sandbox freedom that the first game provided, but it was an entertaining battle through smaller, tighter and decidedly more linear levels. With Crysis 3, Crytek have sought to find a modicum of balance between the two philosophies – and they’ve largely succeeded.


Yolanda Green

The Lazygamer Awards 2012 – Best Shooter

Shooters aren’t just about shooting (doh!), it’s about the sheer thrill of tactical gameplay and strategy. That head-shot from 300m away, that SMG rush, that AK-47 destruction, and then sometimes there’s a story in it or whatever. There’s been a great battle of the shooters this year, but whether you love it or hate it, the award goes to…


Geoffrey Tim

Dirty Bomb, the new game from Splash Damage

I did not like Splash Damage’s last game, Brink, at all. Though it had a pretty interesting visual style, and promised to blend parkour and first person multiplayer mayhem, all it really did was blend a whole bunch of half-baked ideas in to an uninteresting mess of a game. Maybe..just maybe they’ve learned from their mistakes.


Geoffrey Tim

Hands on with Crysis 3 multiplayer

Crysis Developer Crytek is such a technology focused developer - with many believing that they’re too focused on technology, and have lost sight of what it takes to make a great game. I can;t honestly tell you if they’ve turned that around with Crysis 3 just yet, because I’ve not had the opportunity to tackle the single player - but I have had some time with two of the game’s multiplayer modes - and they’re pretty damned fun.


Geoffrey Tim

Is Dead Space 3 actually scary?

Just before the weekend, the internet took a quote made by EA Games’ marketing boss Laura Miele out of context (because that’s what journalism is all about, really) saying that the company added co-op to Dead Space 3, because gamers found Dead Space 1 and 2 too scary. Many took this to mean that Dead Space 3 would dispense with the frights, evolving (perhaps devolving?) in to a straight out action game.


Gavin Mannion

Warfighter multiplayer trailer revealed

Over the past few days EA have been asking us to Like their Facebook page so that they can release the multiplayer trailer for their upcoming shooter, Warfighter. We haven’t posted about that since it’s stupid and I’m sick of these campaigns. However the trailer has now been revealed and it is looking pretty awesome.


Gavin Mannion

The Bungie / Activision contract has been unsealed

Do you remember being surprised by the news that Bungie had signed an exclusive publishing contract with Activision a few weeks after West and Zampella had done their runner from Activision?

Well that contract has now been unsealed by a judge in relation to the West and Zampella case and we can now see exactly what to expect from Bungie, starting next year in fact.


Darryn Bonthuys

Sine Mora Review – Hungary like the wolf

When it comes to niche gaming, you don’t get any genre of gaming more dedicated to a single style of gameplay than the venerable shmups of years gone by. Sine Mora continues this veteran tradition with some bold design choices and new twists on familiar gameplay mechanics, but can this homage to the past kickstart the genre again, or is it a bitter reminder of happier times?


Geoffrey Tim

Want an old-school Resident Evil? Tough!

I’ve stated my love for the legacy Resident Evil games before; Resident Evil 2 and its Silent Hill counterpart stand as probably the finest games in the survival horror genre. Resident Evil 4 took the series in a new direction, adding more of a focus on action. It’s an incredible game, even though it had lost its survival horror soul.

By the time Resident Evil 5 came out, all focus on horror and scares went out the window,  leaving the series as combat bent 3rd-person shooter. I’d love for the series to go back to its roots and deliver another puzzle-laden, exploration heavy action-adventure game - but it seems like that’ll never happen.


Gavin Mannion

Respawn releases another teaser image

Respawn Entertainment, otherwise known as ex-Infinity Ward staffers, have released yet another teaser image about their upcoming game but this one’s a little different.

Unlike the last 2 blurry images (this and this) this one is actually exceptionally clear and yet still shows us very little.


Darryn Bonthuys

Star Fox 64 3D – Right into the furry zone

Having started out strong earlier this year, the 3DS has quickly become a sputtering mess, due in no small part to its poor launch line-up and the revelation that Nintendo will be selling extra hardware in order to complete the handheld device.

And then along comes Star Fox 64 3D, a remake of the N64 classic game, in order to once again appease the increasingly disappointed and jaded Nintendo fans. But can this fourteen year old classic still stand tall today, or does it come off as a piece of retro-engineered space debris?