Shooter Tag

Posted by Alessandro Barbosa - 23 Sep 2014

Bungie can be proud of their relatively stable launch of Destiny, but these coming months are going to be a hard-fought battle for the house that built Halo.   These are the months where patches and continued support could determine if a player stays or not. The latest patch isn't huge, but it's changing a few things drastically.

Posted by Alessandro Barbosa - 22 Sep 2014

So far, Destiny’s loot has been an odd shaped ball to me. Like trying to play football with a rugby ball. You expect what’s going to happen when it bounces, but then it just does the opposite. Just like getting a Purple engram and then get handed a Green reward. If only there was a way to farm for those precious engrams endlessly.

Posted by Alessandro Barbosa - 19 Sep 2014

Bungie is really trying to get everyone to understand that Destiny only really starts once you’ve reached the level cap. At this stage, you’re at the mercy of loot, which is the only way you can continuously get stronger and keep that level counter ticking. It’s irritating that this entire system is luck-based, and seemingly also very unfair too.

Posted by Alessandro Barbosa - 18 Sep 2014

Are you a bit disappointed with Destiny? I won't lie, I'm a little let down. It's also really confusing to understand, since Bungie has proved time and time again they know how to do the things that Destiny doesn't do. It's irritating, and now you can tell them that in a flurry of bullets online.

Posted by Alessandro Barbosa - 15 Sep 2014

Sequels are a tricky thing. They're even tricker for studios with a massive, established fan base that thinks they know what they want for a sequel. That can make developers second guess some creative decisions that could end up being awesome new directions. So how is current Gears of War developer Black Tusk avoiding this? Why, by betraying you of course.

Posted by Alessandro Barbosa - 09 Sep 2014

I never owned a PlayStation. I actually never owned a console until I imported the very first Xbox. That didn't stop me from free-loading off most of my friends at the time, making them feed me while I sat on their couch and played games. One of my favourites used to be Metal Slug X, and now I'll get the chance to ride armed camels once again.

Posted by Alessandro Barbosa - 08 Sep 2014

Happy Destiny day! Sure it might not be the 9th just yet, but Destiny's servers go live a little later today, meaning you and your Fireteam can jump into this year's most anticipated shooter a little early. If you're playing on an older console, Destiny's world might not look as beautiful, but Activision want to help you with that.

Posted by Alessandro Barbosa - 28 Aug 2014

Quake Live holds a special place in my heart. It's the only online game I've ever been banned from to this day, for apparently cheating. I really tried to understand how my a kill/death ratio lower than the temperature in Antarctica meant I was cheating, but I lost that case. Doesn't seem like it matters either, because Quake Live has changed.

Posted by Alessandro Barbosa - 28 Aug 2014

Destiny is literally around the corner. I'm extremely excited to jump back into Bungie's online adventure on Xbox One with a few friends, but we're going to be missing out on quite a bit on content that only Sony players will get access to. Consider me jealous.

Posted by Alessandro Barbosa - 25 Aug 2014

Release dates are almost irrelevant for games that require a constant online connection. Sure you could physically get the game on launch day, but you’re at the mercy of the servers when it comes to actually starting. So with Destiny on the horizon, when exactly will we be able to hop in?

Posted by Alessandro Barbosa - 19 Aug 2014

Destiny might not have as many planets as, say, No Man's Sky, but that doesn't mean much if the planets themselves are large, detailed and fun to explore. We've seen Earth, a little bit of Mars and now Bungie has released the first look at a lush, tropical Venus.

Posted by Alessandro Barbosa - 14 Aug 2014

We haven't had many video game adaptations of The Walking Dead, but there's only really one that actually works. Telltale's point and click adventure is definitely not everyone's cup of zombie guts, with many of you just wanting to pick up a game and starting mowing down the undead. Well, that game's being made now.

Posted by Matthew Figueira - 11 Aug 2014

I will be perfectly honest. The last Call of Duty I dedicated a fair amount of time to was Black Ops, way back in 2010. I hadn’t really paid any attention to the upcoming entry, at least not until I was whisked off to the multiplayer reveal, shortly after landing in Cologne, Germany. Will this be the entry that shakes up the formula?