Come October, you’re going to feel a strange sensation in your chest, as your wallet decides to burst through and spray everyone around you with money in the build-up to the gaming festive season. An apt metaphor I reckon, because that’s when you’ll see Alien: Isolation released.
If I had to be stuck in a room with a horror movie icon, I’d gladly take Pinhead, Jason Voorhees, Freddy Krueger or Barney the Dinosaur. Those forces of evil can at least be outsmarted. But the good ol’ Xenomorph, more commonly known as the Alien? That’s the kind of situation that’d make me start shouting GAME OVER MAN! And the creature in Alien: Isolation looks terrifying.
You heard correctly, Sony Pictures has picked up ‘CONSOLE WARS’ by Blake Harris, a business thriller about Sega’s rise to acclaim taking on established console juggernaut Nintendo.
I don’t need to tell you how awesome the Dreamcast was, because chances are, someone already has. But it’s the fortnightly feature Retro Wednesday so it is my job - no, my destiny - to tell you of the Dreamcast and its rather tragic history.
In April 2013, gamers faced true horror when they attempted to play through the bug-riddled mess of bad ideas and lies known as Alien: Colonial Marines. Obviously, something needed to be done with the Alien license to make it actually worth playing again. And that’s where developer Creative Assembly comes in, with Alien: Isolation.
In 2007, something inconceivable happened: platform mascots Mario and Sonic joined forces as the champions of their very own crossover game, Mario & Sonic at the Olympic Games – a collection of sport-centric minigames. It did well enough to spawn an entire franchise; the thing is now a biennial staple to celebrate both the Summer and Winter games.
I love platformers; they’re probably my very favourite sort of games. I grew up playing Mario, Adventure Island and just about every other game that involved jumping in and on things. I, rather naturally, have an old love for Sonic the Hedgehog. It’s been whittled away over the years, following bad Sonic game after bad Sonic game. 2010’s Sonic Colors and even the more recent Generations very nearly made me a believer again, rekindling a bit of the old fire. Sonic: Lost World for the Wii U has undone it all – leaving nothing but pure, festering hate for the blue spiny bastard
It's been twenty years since I first encountered Sonic the Hedgehog, his buddy Tails and the vile villain Dr Robotnik (currently operating under the alias, Dr Eggman). It's hard not to judge SEGA's latest iteration of Sonic via a healthy dose of nostalgia and two decades worth of platform gaming experience. But, nostalgia made me more sympathetic towards the speeding blue hedgehog's latest adventure.
If I had to compile a list of some of the worst games released this year, Aliens: Colonial Marines would be at the top of that list. That game is just a terrible lie and a waste of time, and I wouldn’t be surprised if it killed off future titles based on that franchise. But in space, no one can hear you spin-off.
I was actually really looking forward to Sonic: The Lost World; the Nintendo-exclusive sonic game that seemed to recapture the magic of the bastardly-fast blue hedgehog’s first games, only infused with a little Super Mario Galaxy inspired gameplay. I honestly don’t know what I was thinking. Modern Sonic games, barring a few exceptions, have been pretty piss-poor. Surprise! the new one’s not great either.
Man..with all this nonsense about consoles become closer and closer to being PC’s, it makes me long for a simpler time; when consoles were consoles – and you just stuck a damned cartridge in to a system and it worked. No patching, no installs and no forced online. This rad as hell retro SEGA apparel isn’t helping either.