Alright, we get it - gaming is officially a career option. Your mother was wrong when she said playing video games were a waste of time. Fine, but how good a career choice is it?
There’s nothing worse than being stuck on a server you hate, with all your assets you worked so hard to obtain. Level, currency and items aren’t things you can just throw away. Starting over on a new server is a giant pain in the butt. This doesn’t only apply to MMO’s, but MOBA’s too. Riot Games have been working hard to eliminate this headache from their game, and have finally made account transfers available between servers.
Yesterday we reported that Dota 2 has surpassed League of Legends as the most played PC game in the West (US and Europe), according to a report by DFC Intelligence. As it turns out the report was completely wrong.
Elo-boosting has become a trend in the League of Legends community world-wide; higher ranking players boosting lower ranked players or selling accounts. In other words: cheating the system. Elo-boosting however is illegal and Riot Games has started taking action against it, starting with the punishment of eight pro players.
Trevor “qu1ksh0t” Henry is well known in the old school Call of Duty 4 community in South Africa. Having been a driving force behind one of our oldest clans, Big Fat B*stards and a great Call of Duty 4 talent, Henry has left an imprint here and will now do so on the international scene as a League of Legends shoutcaster for Riot Games, creators of the game.
I’ll be honest here; I was really struggling to find a nicer way to report on this incident and to use better words. Because all I wanted to do was just say it like it is. I decided that it might not be the wisest thing to do, so I’m just going to tell you what happened. Riot has banned two more pro-games for misbehaving, all the details on the click through.
Whenever I check my news feeds lately, League of Legends is there, like a persistent boil gained from a Vietnamese massage parlour visit. The game is popular. Like really, really, popular. So how many people are actually playing it on a regular basis then?
So, there’s been this whole debacle with some teams accused of cheating at the League of legends World Playoffs and Riot Games has come to a conclusion after a very extensive investigation. Korean team Azubu Frost (AzF) was found guilty and fined $30, 000 (20 percent of their winnings). Without using my nonexistent math skills of win, I’d say they won a crap-load of cash and won’t [really] be missing the 30k.
So having played League of Legends a couple of times I haven’t really experienced the community as a hostile one, certainly not as much as the DotA community. However, Riot Games want to encourage players to behave in order to receive rewards, because we lurve rewards.