Review Tag

Posted by Geoffrey Tim - 22 Apr 2015

Nintendo’s little handhelds are no stranger to music synthesisers. The DS, with its touch-screen input was the perfect home for a little digital Korg synthesizer back in 2008. A full-fledged music creation suite, it paved the way for a similar music apps not just on handhelds, but mobile phones too. One such app, Music On: Electric Guitar simulated as best it could, the full electric guitar experience as part of Nintendo’s DSiWare in 2010. It’s been re-released for the 3DS, and is now available on Nintendo’s eShop.

Posted by Alessandro Barbosa - 22 Apr 2015

Grand Theft Auto IV was a tepid, pitiful port job on PC when it launched over half a year later than its console counterparts. Little was done to the game to spruce it up, the frame rate chugged along at a snail's pace and there was generally nothing to rave about. Rockstar immediately approached things differently with Grand theft Auto V, taking an additional two and a bit years to finally bring Los Santos alive on the best hardware possible. Was the excruciating wait worth it all?

Posted by Zoe Hawkins - 21 Apr 2015

If there is one idea people have had for Assassin's Creed, it's been an Asian assassin. Light on her feet, with blades hidden anywhere and everywhere, it is an intriguing premise. Assassin's Creed Chronicles takes us to China and does just this, but it's not your typical Assassin's Creed game and it learns a lot from those who came before.

Posted by Darryn Bonthuys - 20 Apr 2015

They say a picture is worth a thousand words. So having thousands of them, juxtaposed next to one another in a moving order must be like worth…trillions of words. As usual, we’v taken a two-pronged approach to our Mortal Kombat X review: We’ve got both a text option and a video version ready for your perusal. But this video review, is kinda special.

Posted by Darryn Bonthuys - 20 Apr 2015

It’s been over two decades since Mortal Kombat made a debut in arcades. Twenty two years of horrific dismemberment, gore and blood pumping out of of arcades and home consoles in a franchise that began to lose momentum along the way. 2011 however, gave birth to one of the finest Mortal Kombat games ever made, a reboot that set a new path for the series and its Earthrealm kombatants. Mortal Kombat X marks the evolution of that style, as the return of the king makes way for a new era in gratuitous violence and competition.

Posted by Zoe Hawkins - 16 Apr 2015

MMORPG gaming has traditionally been a PC gaming thing. While some games have tried to find MMO success on console, most fail miserably. Neverwinter on Xbox One is giving it a whirl, giving Xbox gamers some D&D action. But can it deliver that real MMORPG experience.

Posted by Darryn Bonthuys - 14 Apr 2015

There’s another game out this week that doesn’t rhyme with Moral Wombat or Hand Deft Daughter. And that game is Titan Souls baby! While it may not boast buckets of blood or a trio of homicidal lead characters, the game still has plenty of charm. Here’s what the critics have to say so far about it.

Posted by Geoffrey Tim - 13 Apr 2015

More reviews, here: Mortal Kombat X Reviews round up Mortal Kombat X is out tomorrow, and though the embargo is set for later today, there are a number of retail copies of the brutal fighter – so reviewers have been able to post their reviews without worrying about silly things like embargoes. In fact, we spent a considerable amount of time this weekend looking for a retail copy of our own, but not even CNA was willing or able to sell us the game – for which we’ve yet to receive a review copy. Unfortunately, we won’t have a review for you soon – but we can tell you what others think of the game thus far.

Posted by Darryn Bonthuys - 10 Apr 2015

There’s a reason why Borderlands: The Pre-Sequel is a polarising game. Some folks love the more detailed characters. Other people hate the iffy level design. The Zero-G combat is pure fun, provided that you can make it past the various bugs in the game. It’s a game that doesn’t hit all the right notes, but it is a Borderlands game that is important, thanks to the story that fleshes out the events between Borderlands 1 and 2. In the Claptastic Voyage however, the game goes somewhere few vault hunters have had the courage to explore. Prepare to enter the mind of…Claptrap.

Posted by Darryn Bonthuys - 09 Apr 2015

You may have hardware that can run Crysis at 4K and set new benchmarks with massive numbers that will send a rush of blood to your secondary brain, but all that tech is useless without a proper power supply unit. A few years back, Cougar got into the PSU game and released the CMX 700: a power supply that wasn't as good as it could have been. But Cougar is back, with a new and updated piece of Eskom-defiant technology. And its a sophomore effort that is leagues ahead of their previous PSU work.

Posted by Daniel Hallinan - 09 Apr 2015

So, here we have Pillars of Eternity: The hugely funded kickstarter game that promised a return to the RPG glory days of the Infinity Engine, bringing on many of the same creative developers from those glory days as well. Kickstarter is an interesting beast, as it both allows for otherwise impossible ideas to sprout while also filling supporters with the dread that these very dreams and hopes could be crushed by a promise broken. Which is exactly why it’s so damned refreshing to see that Pillars of Eternity turned out to be one project that actually fully delivered on what was promised.

Posted by Matthew Figueira - 08 Apr 2015

Have you ever wondered what it’d be like to be a king/queen of a bustling kingdom? Have you thought about keeping your townsfolk happy, or imagined the admin of dealing with daily riots? Perhaps you’ve pondered conquering your neighbours and beyond, plundering the land and cementing your name as one that should be directly associated with fear. All of the above is possible in Goodgame Empire – provided you have lots of time to spare… or a particularly fat credit card.

Posted by Darryn Bonthuys - 07 Apr 2015

When it comes to shooting, looting and facing some of the biggest and baddest monsters outside of a traditional RPG, no game has managed to craft that formula better than Borderlands. While the original game was some good ol’ creative fun with some new ideas, it’s the sequels and DLC that gave Gearbox their biggest hit ever. A few years on, and the series is jumping onto a new platform. And Borderlands: The Handsome Collection is a fantastic example of how to add value to an older product. It’s a prime example of how not to handle porting such a game over.

Posted by Umar Bastra - 02 Apr 2015

Life is Strange episode 1 introduced us to the supernatural tale of Max Caulfield, who despite her seemingly normal appearance, has the ability to rewind time. After 5 years of being away from her hometown she returns to see that while things seem fine on the surface, the town of Arcadia Bay has many secrets, and Max is the only one that has the power to uncover the truth and stop an impending disaster. Episode 1 was a great introduction into the world of Life is Strange and it did a fantastic job of establishing its characters and their everyday interactions. Episode 2 looks to build on top of that great foundation, and for the most part, it succeeds in doing that.