For all the talk of evolution that has occurred in the X-Men movie franchise over the 16 year it has been around, it’s rather frustrating that the latest cinematic mutant escapade from director Bryan Singer is not so much the evolutionary equivalent of mankind developing fantastic powers, but rather suddenly forgetting they have opposable thumbs.
DOOM is massively backwards, stuck in the past and completely dumb. But in the very best way possible. In one word: BRUTAL.
Shadow of the Beast is back – but it probably should have remained a historical gaming curio.
Pocket Card Jockey, a game which somehow manages to combine the strategy of Solitaire with the hot speed of horse racing. And it does so beautifully.
Give me something demonic and that laughs every time I put on a DVD of The Exorcist. Give me the Darkside Ollie.
Fire Emblem Fates: Revelation. A middle child that accepts neither side in the massive war that plays out over the course of both games.
Battleborn is by no means a perfect game. Underneath its flaws however, there is a satisfying and fun character-driven shooter to be found.
Well, it looks like those fan complaints about X-Men: Apocalypse may have been onto something. Reviews for Singer’s fourth X-Men movie are a bit of a mixed bag.
The MSI Vortex is an incredibly powerful PC for its size, cramming two of the most powerful cards on the market into a sleek, well designed chassis. It’s an expensive setup for those with deep pockets and little time to mess around with custom builds, but it’s a setup I’d gladly have on my desk anytime.
Most importantly, it adds closure. There’s no cheap set-up for a sneaky sequel, no cliffhanger ending. Just the door fittingly closing on a series of great – if unfortunate – adventures. While I wouldn’t go so far as to call Uncharted 4 the greatest game that’s ever been made, it is indeed a remarkable one, and undoubtedly the best the Uncharted series has to offer.
Collecting a vast crew of seasoned soldiers and mercenaries is part of the charm of Fire Emblem Fates: Birthright. Keeping them alive, is the other soul-crushing half to this equation.
Fire Emblem Fates: Conquest is a side of the conflict that is designed to break you, a pull-no-punches experience that is Fire Emblem at its purest.