Believe it or not, but I love me some good PR. When you market a game right, everyone wins. There’s been some questionable PR stunts done in the past, and then there have been some awesome ones done to promote a game. And then you get something that sounds so bad that it’s actually genius. Pity the one that Capcom had in mind is getting yanked, because terrorisms.
Bethesda’s all done with Skyrim, so it’s time for them to move on to new things. The problem is we have no idea what those things might be. the company’s teased us with a new little video showing…well, not much. What could it be?
Great zombie game: Left 4 Dead 2. Terrible zombie game that I wish would die in a fire: Resident Evil 6. I hated that damn game with a passion last year, and a recent attempt to replay it with the new patches just reinforced my hate for the Capcom disasterpiece. And now, it looks like they’re going to be infecting Left 4 Dead 2 as well. But don’t expect a Tekken X Street Fighter crossover here.
Dead Space and Resident Evil have both completed their transformations from survival horror to all-out-action romps. Silent Hill is quickly becoming a forgotten memory and Alone in the Dark is best left exactly there. It’s becoming increasingly difficult to find “horror” games in the AAA retail space. the last one I played and actually loved was ZombiU – but that was more “tense” as opposed to scary. Gears of War Designer Clifford Bleszinski says that’s because nobody buys scary games.
It’s that time of the year again where game publishers begin posting results, and Capcom has some of those numbers to share. After shifting almost five million units, you’d think that Resident Evil 6 would be a reason to pop open some bubbly, but nothing could be further from the truth for that now maligned franchise, as Capcom has marked it as an official disappointment.
Resident Evil, what happened to you? You used to be cool. I remember plopping your second game into a Playstation console, gaming away throughout the night and mentally scarring myself to the point where I was too scared to get out of bed to take a piss break. Now? You’re a mere shadow of your former self, an action-bloated adrenaline junkie film that doesn’t surprise or innovate. And according to Resident Evil producer Maachika Kawata, this new direction may have been the wrong one.
Let’s face it. Resident Evil is a mere shadow of what it used to be. Once a shining example in the survival horror genre, its focus has shifted to being pretty much a straight-out action experience. Resident Evil: Revelations producer Masachika Kawata has said that the franchise could get a much needed reboot – provided it retains “what Resident Evil is and what makes it appealing to fans.” Wait. What?
Ever since Resident Evil 4 burst onto the scene back in 2005, there’s no denying that the franchise has been moving towards a more action-orientated route, stripping frights from the core gameplay for a more visceral and explosive experience. RE 5 saw a major leap in that direction, becoming a polarising game that still sold well. Now, the sixth core game expands on this new direction entirely, adding more explosions than necessary to become an action game centred on bio-terrorism. And it fails miserably in that transition.
I’m busy playing through Resident Evil 6 right now, and let me tell ya; I’m not digging it. I’ve got a number of issues with the game so far, but they can wait until the review next week. What I will mention though, is that damn horrendous camera, which has me playing the game from the viewpoint of Chris Redfield's rectum. This has long been an issue with more modern day versions of Resident Evil, and finally, Capcom is going to fix it. Just not right now.
By all accounts, it’s probably not be the best game in the Resident Evil series – but the not-at-all-scary giraffe blowing simulator with a six on the end of it has become the most shipped game in Capcom’s gloriously long history.
One of the biggest complaints levied against Capcom’s recently released
survival horror balls-to-the-wall action game Resident Evil 6 is that it crams too much in to a single game, trying to appeal to everybody; ultimately resulting in a sloppy, incohesive mess. Producer Yoshiaki Hirabayashi says that the removal of the series traditional elements was to help sell the game to a wider audience.
The latest instalment in the Resident Evil franchise is out right now, and after the zombified mess that was Resident Evil: Operation Raccoon City, the fans are obviously eager for something new and improved in the latest undead chapter. Reviews are out for the game, and so far, the scores are more conflicted than Geoff’s sleeping patterns.
Resident Evil 6 launches next week, and it’s taking the undead mayhem to a global scale. It’s hard to believe it, but the franchise has been around for quite a few years now, starting out as a PS One horror game that your parents were warned not to buy you, and evolving into the more action-packed spectacle that it is today. Out of all the games produced, many fans still consider the second Resident Evil to be the game that stays closest to the core concept of the franchise, and wouldn’t mind seeing a HD re-release of it. And Capcom might be up for that idea.
Culture, grace, classy champagne and increased social standings with assorted billionaires! None of this will be present when Microsoft SA has a launch party for Resident Evil 6! What will be available though, is some good ol’ gaming lads, some grub and drinks, and a chance to be frightened as a group, when Microsoft hosts the event. Want in on it? Well good news then, because we’ve got some tickets to give away.
Man, I love me a good theme park. The cheap rides, the long lines, that piece of metal jutting out perilously on the rollercoaster that scraped my head the last time I was on it…Man, good memories. Now, while we have a great park of thrill-rides over at Gold Reef City, the Americans as usual, know how to make things bigger and better. Which is why Universal Studios is handing their rides over to Capcom, for one helluva Resident Evil tie-in.