I am excited for Resident Evil Revelations 2. The first was rather good, taking the series back to the good old days… you know, when survival horror was about surviving, not simply shooting the heck out of everything that moved. Knowing Capcom though, this sequel could be all sorts of NOPE, but for all the wrong reasons. We’ve known for a while now that Claire Redfield will be playable along with Moira Burton. The game’s ESRB rating has been released, and it looks like Moira’s father, Barry Burton, could be playable too.
I’ve always maintained the idea that horror games will always be scarier than horror films. One reason, comes from the fact that the fright-fest isn’t over after 90 minutes, and you’re actively controlling the dip into terror. Another reason comes in the form of the antagonists themselves, as games are always throwing heavier and scarier obstacles at your face, usually attached to a chainsaw. Here’re ten such abominations that will have you experiencing a warm and liquid manifestation in your pants.
October is all about the fear, right? Halloween is almost here and the rest of us can be terrified of Christmas shopping. This month, a couple new horror games have been released, and they have some big shoes to fill. Here are our picks of some of the better horror games of the past 10 years in honour of our Fear Fest. Just the last ten years or so so please no moaning about the lack of Silent Hill 2 or whatever other game you love didn't make our list.
I am unashamedly excited for Resident Evil: Revelations 2 - the sequel to one of the better franchise entries of late. It will take Claire Redfield, as well as newcomer Moira Burton (daughter of Barry ‘lol Jill sandwich’ Burton), and put them up against all manners of horror. Much to my delight, the game finally has a release date.
There is a lot of be afraid of in The Evil Within. In general, I'm less afraid when I can actually see the baddies that I need to kill - those environments are absolutely terrifying for me, though. Here is a trailer showing off all the horror as the game launches.
I loved the first Resident Evil Revelations. It took the series back (somewhat) to its original survival horror roots, and it did it quite well. Sure there were no traditional zombies to dispatch, but the new faceless monster enemy types more than made up for that. Other than the rather good single player, there was a raid mode. It was essentially a collection of side missions which had players fighting enemies across the game’s locales with the goal of getting a good ranking. It was a ton of fun. Pre-ordering the second game will earn you extra content for the mode, at least, if you own a PlayStation that is.
Oh Resident Evil 1, how I DON’T miss those nightmares you gave me as a kid! Lumbering zombies, snarling dogs, head chopping toad-like hunter things… those were the good ol’ survival horror days! If you somehow missed the original, it was completely REmade for the Game Cube and eventually ported to the Wii. If you missed that too, it’s getting REmastered for just about every platform, so you can finally see what the fuss is about.
Gone are the days where Resident Evil actually felt like a horror. Most of the franchise’s core titles have leaned more on the action side of things, and I’d even go as far as calling Resident Evil 6 a straight up third-person shooter. Revelations, previously only a 3DS exclusive, went back to basics. People really loved it, which is why Revelations 2 looks no different.
Resident Evil has and always will be at its best when the game focuses on horror and suspense. That’s something that the core franchise has been lacking as of late, with a spin-off or two emerging in the interim to create the kind of atmosphere that Resident Evil should have, on a lower budget and a smaller console initially. Resident Evil Revelations 2 picks up those threads, with new chills to share and exploit. Here’s what you need to know about the game.
Ever felt disillusioned with a gaming franchise? Have your favourite series of games devolved into something mindless, something that doesn’t have a patch on the original? That’s a statement that could easily be applied to Resident Evil as of late. The sixth game was a mediocre mess that tried to do too much, neglecting the horror aspects entirely for an action approach. But do yourself a favour and check out Resident Evil Revelations, which is far, far better. And then prepare for the sequel.
Oh Resident Evil, I blame you for all our zombie woes. Back in the 90s, this was the pinnacle of survival horror, it launched an enormous franchise and spawned a glorious sequel that was one of the best experiences gamers could get. Now it's returning and it's hungry for your brains.
Resident Evil Revelations is that one entry into the series that fans want more of. The once-3DS exclusive took away some of the action, made ammo a scarce resource and actually brought some of the horror back. It's no surprise then that it's lauded over some of the numbered releases, which makes news of a sequel even sweeter.
A while back, I had the misfortune to review Resident Evil 6, which was a clunky orgy of explosions with a personality as deep as TV housewife of wherever, and gameplay that matched its vapid attempt to hit all the demographics. It’s been a while since then, and on reflection, I’ve decided that I’m still 100% right about that waste of a game. What was a better game in that franchise however, was Resident Evil Revelations. And it’s getting a very well-deserved sequel.
It’s clearly an age of remaster. The original Resident Evil blew people away back in 1996, establishing what would go on to be one of the biggest zombie franchises ever. It was a game fans really loved, so much so that it warranted a complete REmake in 2002 for the Gamecube, which was then RE-released on the Wii. It looks like that REmake is now due for some REmastered treatment.
The survival horror genre – outside of some excellent indie output like Amnesia and Outlast – has taken a few steps backwards of late. Games that one fell under the “survival horror” banner have, to their detriment, become more action-oriented bulletfests.