requirements Tag

Posted by Darryn Bonthuys - 24 Oct 2014

These days, it’s easier to outsource game testing to your consumers than it is to the hive of despair and misery known as QA. It’s free, developers can actually find out if their game can handle thousands of people playing it and have it ready for launch day. You know, unlike that other game. You know the one I’m talking about. The alpha for Evolve kicks off next week. Here’s what you’ll need in order to handle it.

Posted by Darryn Bonthuys - 10 Mar 2014

Now correct me if I’m wrong, but Dark Souls has never been the prettiest of games. It’s always looked good enough, with the gameplay being the most important part of the package. Crazy, I know, but that’s the kind of game Dark Souls is. And the sequel looks like it’ll keep that trend running.

Posted by Darryn Bonthuys - 05 Feb 2014

There’s a lot riding on Titanfall right now. This is the one game that Microsoft needs to break out and be not only a hit on that console, but a signature title as well, something that’ll make it worth owning on all the Microsoft platforms. Besides the Xbox family, it’ll be available on PC as well. And by PC, I mean functional Borg cubes.

Posted by Darryn Bonthuys - 20 Jan 2014

I can game on pretty much every system, but I’ll always prefer consoles, due to the fact that my empty bank account would slap me in the face with a piece of hard salami if I ever attempted to try and build a proper gaming rig. And I’d need one for Thief as well if I went in that direction, because my limited knowledge is pointing to that game having some hefty system requirements.

Posted by Darryn Bonthuys - 08 Oct 2013

You can give it as much flak as you want, but personally, I’ve always felt that the Call of Duty games have sparkled in the right visual areas. Ghosts features a newer, tweakier engine this year that will still run at that sexy 60 frames per second. Here’s what you’ll need in order to go online and have random trolls enquire about the state of your mom’s genitalia.

Posted by Darryn Bonthuys - 10 Sep 2013

I’ve got to admit, Battlefield 4 does look pretty damn good. After all, Rihanna wouldn’t allow her track in any old game, would she? DICE has released the stats you PC gamers have been waiting for, in order to get that game running at optimum frames per second. Just try not to play it on Windows 7 if you can.

Posted by Darryn Bonthuys - 12 Aug 2013

Think your PC has what it takes to do some covert assassinations to the tune of some night vision goggles lighting up? How the hell should I know, I’m not privy to this information dammit! What I do happen to know though, is that you’ll need a decent-sized rig in order to run Splinter Cell: Blacklist. Graphic card-breaking leaks after the jump.

Posted by Darryn Bonthuys - 19 Jun 2013

I’ve said it before, and I’ll say it again: 2011’s Mortal Kombat is one of the finest fighting games ever made. And now, it’s a fighting game that will be on PC as well. So is your rig ready to run a one on one fight to the death? Or is it a fatality for your processor? Hit the jump to find out if it’ll test your PC might.

Posted by Darryn Bonthuys - 25 Feb 2013

After two months of moderately placed big game releases, March arrives to put a hurtin’ on your bank account. There’s a number of big games on the horizon, such as Bioshock Infinite, Sim City and Gears of War JudgEment. But it’s Tomb Raider that happens to be receiving the fair share of public adoration right now. It’s a reboot that has Lara Croft revealing how she became a tomb plunderering lady, and it’s doing this without the need for top-heavy visual eye-candy. So what’s the game like then? And more importantly, can your PC run it?

Posted by Darryn Bonthuys - 16 Jan 2013

Bioshock Infinite is finally out in March, and barring yet another incremental delay, it looks like a smash hit so far. The game is just begging to be played on some sort of platform, and while many of us will be slinging controllers come launch day, the PC market will be putting fingers to keyboards instead. Here’s the kind of beef that you’ll need to give the game a go in order to stand a decent frame-rate chance against the Songbird.

Posted by Yolanda Green - 15 Aug 2012

Arkane Studios have revealed the PC system requirements for Dishonored on their Facebook page. If you’re a serious gamer you probably won’t have to upgrade your system to be able to run the game or even run it on the highest possible settings.

Posted by Geoffrey Tim - 03 Nov 2011

While the gaming world is abuzz with excitement over the GTA V trailer, there’s little point denying that Saint’s Row 2 was just about the most fun pure, undiluted that could be had with a Sandbox title. Unless you played the game’s notoriously shoddy PC version, that is. Developer Volition  promises that history won’t be repeated with Saint’s Row: The Third, adding their game to the increasing number of titles getting a little extra love in the PC department.