preview Tag

Posted by Alessandro Barbosa - 18 Dec 2014

I’ve always enjoyed the inclusion of the undead in games. Titles like Resident Evil (back in the day) popularised their existence, and since then anything with a rotting corpse attached pretty much grabs some attention. Dead Island grabbed even more with an emotional trailer that had the internet buzzing, but the game itself felt disjointed, and ultimately fell into the pit of mediocrity. I really disliked it, but I can’t really say the same yet about Techland’s latest game, Dying Light.

Posted by Geoffrey Tim - 09 Dec 2014

Ready At Dawn’s The Order: 1886 looks incredible. Really, it does. I fired up some preview code yesterday, and was astounded at how good the game looked. Yes, it may have those cinematic black bars, but the stuff between them is pure visual eye candy. I’ve been sold on the idea of The Order ever since it was first shown off. I love alternate history, and its setting - a Steampunk Neo-Victorian London – combined with fantasy Tesla-designed weapons has me convinced. That said, there’s been a concern gnawing at the back of my head  - it looks great, but does it actually work as a game. I’ve now gone hands-on with a new section. Excised from the fifth chapter of the game, Agamemnon rising, it sees our merry band of steampunk knights boarding an in-flight zeppelin from well, another zeppelin and rappelling down the outside.  From the onset, it’s mighty impressive.

Posted by Matthew Figueira - 21 Nov 2014

Well here’s something we haven’t done forever! I hope you missed it, because we’re giving Heroes of the Storm loving once more with some hero spotlights. A long time ago, we looked at Nova, the sneaky ghost who excels at sniping off weaker targets. This week we will check out Anub'arak, the traitor king from the Warcraft universe.

Posted by Gavin Mannion - 22 Oct 2014

So it’s an open secret that a few of the team are currently jamming Sunset Overdrive to ensure we give you lovely girls and boys a full review in time for release. It is also no surprise that we are totally locked under embargo and can‘t really say anything yet.

Posted by Darryn Bonthuys - 13 Oct 2014

True survival horror games have been dead for a long time. But much like the unkillable antagonists of your favourite slasher flicks, the genre is once again rising from the dead. Amongst the new generation of such titles on the way, is The Evil Within. It’s a psychological attack mixed with pants-staining thrills and chills. So what’s it actually all about then?

Posted by Alessandro Barbosa - 03 Oct 2014

Around this time last week I was getting ready to board a plane. I very briefly visited the land of bangers and mash, mushy peas and fish, for a little sneak preview of Call of Duty: Advanced Warfare. I got a little hands-on time with the multiplayer and a good look at one of the early single-player missions. I walked away a little conflicted.

Posted by Zoe Hawkins - 26 Sep 2014

For fans of the Civilization franchise, and particularly old school fans of Alpha Centauri, Civilization: Beyond Earth is one of the most anticipated strategy games of the year. It's a must play for any fan of Civilization games, but I'm hoping that Firaxis fixes a bunch of things before the game ships next month.

Posted by Zoe Hawkins - 28 Aug 2014

Gamescom is slowly fading into memory, but we have one last bit of reporting for you - the promised hands-on preview for Civilization: Beyond Earth. I savored every second with the game, and it's even better that you can imagine.

Posted by Matthew Figueira - 21 Aug 2014

I rather enjoyed WildStar. It’s the first MMORPG I've ever played where I kept wanting to go back to explore, plus it’s really fun! Nexus has loads of wacky ideas and enemies packed into it, and it’s going to grow a little bigger. There is some new content on the way.

Posted by Matthew Figueira - 20 Aug 2014

I really saw and did a lot at Gamescom. There was tons of gameplay footage and demos of upcoming games, as well as interviews with the people who helped create them. What I lacked was actual hands-on game time. I was quite chuffed on our last day, because my very last appointment was for Dying Light, a game I’ve been excited for since it was announced.