If you’re a Castlevania fan, then there’s a good chance that you’ve played a game in the series based on the Symphony of the Night model of vampire-stakin’. After all, there’s years worth of games based on that style. Last year’s Mirror of Fate though, was a successful blend between old and new Castlevania games. And now, it’s headed to console.
GTA V, quite possibly the biggest game of the year, is coming to consoles next month. While developer Rockstar and publisher Take-Two have remained mum on the possibility of a PC version of the game but certain things keep popping up that leads us to believe that a PC version will be coming sooner rather than later. Now, an Nvidia executive has said, nonchalantly, that GTA V is coming to PC.
Diablo 3 is headed to PS3! Yay! It’s a port! I’d rather gnaw my fingers off! That’s the general attitude with games ported to any platform these days. Because most of them are terrible when they make the transition, losing some of their magic along the way. And that’s something that Diablo 3 wants to avoid when they hit Playstation devices eventually.
I’ve run out of Dark Souls difficulty jokes, so deal with it. No, instead I’ve got to remind you all about the PC port of the first Dark Souls game. A port which was uglier than Otto Sump in the morning. Fans had waited a long time to die constantly in Dark Souls, but the bad port couldn’t even get that right. With a second game on the way though, it looks like the development team will be putting some effort in this time.
Capcom recently announced that it would be bringing Resident Evil: Revelations – originally for the 3DS, and probably the best game in the franchise for years – to other systems, including the Xbox 360, PlayStation 3, PC and even the Wii U. Notice what’s missing? Yup; the game won’t be released on the PlayStation Vita. Capcom explains why. Poorly.
A new console. A hit game. Opportunity. Underpants. Profit! With the Wii U out this week locally, there’s more than a fair share of third party games arriving, from Mass Effect 3 to Batman Arkham City. So what about Borderlands 2 then? You’d expect that tablet controller to be a good fit for the loot-centric title. But you’d be wrong as well.
Let me take you back to a different age in gaming. Platformers were still all the rage, modern battlefields were nowhere to be seen and storming Normandy Beach was more popular than a Backstreet Boys concert. And then along came Carmageddon, skidding onto screens while tail-swiping pedestrians in an ocean of blood that upset mothers and eager politicians all around the world. The venerable racer and genocide simulator is back, this time on mobile devices. But does it still have charm, or is it a stark reminder of how far we’ve come in recent years?
According to the Diablo 3 game director, Jay Wilson, they haven’t even started experimenting on making a console port of Diablo 3 even though they advertised for someone to help with the conversion.
No they just stated that in the advert to entice quality employees but in reality it was a lie.
Well, it looks like one particular petition for a masochistic port of a well received console game has indeed paid off for those concerned. Fans have been begging publisher Namco to bring its legendarily difficult and challenging title onto their particular platform, through a petition that was started earlier this year that may have caught their attention.
If you aren’t familiar with Dark Souls, it’s an RPG game that is so challenging, that beating most other games on their hardest difficulty sessions is required just to get past the main menu. It’s become a big hit on the PS3 and Xbox 360 platforms where it was launched last year, and now some clues have pointed towards it appearing on PC next.
For the life of me, I can't shake the image of the PS Vita version of Codemaster's F1 2011 joining Dorothy and her gang of misfits on their journey to see the Wizard of Oz.
Where the Lion. Scarecrow and Tinman needed courage, a brain and a heart; F1 2011 desperately needed a soul.
The Witcher 2 was one of those great games that I wanted to play last year, but couldn’t, due to the fact that my PC setup was rather lacking in processing power. Fortunately, developer CD Projekt RED has been working on a port of the king-assassinating fantasy thriller taking all the best bits of the PC original, including performance patches and DLC, and mixing them up into one console release.
They’ve been working on it for quite a while now too, but it seems that fans of witchering might finally get to see the game, as a release date has been announced, complete with a new, fancy intro for the Xbox 360 port of the game.