You may have thought that with Microsoft’s Xbox One tapping in to the reserve power afforded by Kinect’s excision that the whole trite “resolutiongate” thing would be over. Recent games like Destiny and Diablo III are very nearly at parity on both new consoles, after all. Well you’d be wrong.
Sony’s announced a pretty impressive milestone ahead of the launch of the PlayStation 4 is Japan; the company’s already sold 5.3 million of its latest console.
I’ve previously said that Killzone Shadow Fall was just about the only retail PS4 launch exclusive that I was even moderately keen to play. Thanks to some new screenshots of the game, that has changed. I’m now aching to shoot Helghan in the face in this latest from Guerrilla Games. It looks pretty damned fantastic.
Right. I’m sure many of you are sick to death of the PlayStation 4 news following the systems reveal early yesterday morning. It’s brought about some pretty mixed reception – with some believing Sony hasn’t shown or done enough, hasn’t utilised enough tech, or has just copied Nintendo (again).
A number of the previously rumoured features of the PlayStation 4 have come true. If there’s one bit of speculation that I’m rather happy hasn’t, it’s the rumour that Sony’s next console would block out used games. That’s not happening.
Sony may not have shown the actual PlayStation 4 – but it did release some of the system’s hardware specifications – and they’re pretty damned impressive for console hardware. Of course, to any hardcore PC gamer the specs seem underwhelming at first glance – but what PC gamers always forget is that when it comes to consoles, it’s not an apples to apples comparison. The machine has fewer system overheads, and developers are granted low-level access to hardware – and are thus able to do so much more with similar specs. Let’s take a look inside the box.