Just before it was released, I was convinced that The Wonderful 101 was going to be the defining game of the Wii U. The developers of Bayonetta, Platinum, working on an original property that combined action with high-speed stylus control? How could this possibly fail? The thing is, it totally did. The game just didn’t work on several levels, thanks to a terrible camera and several great ideas that couldn’t co-operate with one another properly. But a year and a half later, and I might just be viewing the game in a different light.
Bayonetta 2 may just be my personal game of the year. It’s the queen of action games and a polished gem of kickass that the PlayStation 4 or Xbox One has yet to experience. It’s just simply brilliant, from design through to execution. And you can thank Platinum’s lead character designer Mari Shimazaki for the new return of haute couture in Bayonetta 2.
The original Bayonetta promised players “non-stop climax action” back in 2010. It certainly delivered - with a game that was equal parts story and over-the-top escapades. In fact, it’s difficult to imagine any game overthrowing the first Bayonetta from that throne, making the hurdle for the sequel that almost never was, that much higher. Bayonetta 2 doesn’t stray too far from that formula, but for the most part, it’s a far better game than the original ever was.
I don’t think there’ll ever be another game development studio like Platinum games. And that’s a good thing. This is a studio that even when it fires a dud, manages to turn the mundane into a galaxy-level extinction event. Bayonetta was one such game that went over the top, came back around, and did several more loops through the insanity wheel. And the sequel wants you to share that madness with friends.
Earth.Water.Fire.Air. Only the Avatar can master all four elements and fight a ridiculously over the top monster battle as I hypothesise what can possibly happen when the studio behind Bayonetta and Vanquish give their own spin on that popular franchise.
The world is in peril! The Geathjerk are hellbent on turning the planet into a global version of Brakpan. Who will save the day? Why, it’ll be the hundred members of the Wonderful 100, a collection of highly-trained operatives with super-powers and infinite teamwork abilities, that’s who! But in The Wonderful 101, you might want to look elsewhere to see the day saved, as this game might just be the biggest disappointment of 2013.
When you think of Metal Gear, you think of stealth, espionage and deception. Action is a feature that has never actually really been pulled off well in that franchise, despite several attempts from series creator Hideo Kojima to do so. So what happens when you take an unloved character from that series, throw him some cybernetic bones and let one of the most renowned action game studios around today go wild? You get one rip-roarin’ cacophony of carnage, chaos and cheese.
Anarchy Reigns is one of the cheesiest games in recent years. It’s limburger, gouda, mozzarella and various other assorted dairy products rolled up into one package of lactating violence and rap songs that will leave your head spinning and your thumbs broken. But if you happen to take a bite of that cheddar, you might just fall in love with it.
Yes, there’s been a heck of a lot of Nintendo news today – but that’s because it’s all pretty awesome and certainly worth sharing. We’ve seen that the Wii U will be getting Virtual console, and had a look at the first-party titles headed to the system. Here now, is a look at some of the 3rd party stuff – including Bayonetta 2 and a new RPG from Monolith.
Bayonetta was released last year to pretty solid reviews on Xbox 360 and PS3 but the user experience on the PS3 version was fundamentally flawed with the Xbox 360 version being a far superior experience. The titles developers agree and describe it as their biggest failure.
So last week brought with it news of yet another free expansion pack for Mass Effect 3, labelled “Earth”. New classes, weapons and stages has become the norm with these additions from Bioware, but Earth is bringing something else with it as well, in the form of a dangerous new difficulty setting.
How difficult is it? It’s so hard, that only a handful of Bioware developers have even managed to survive a session on Platinum difficulty.
We wish you a merry Friday and a happy new weekend, now let's get down to this week's Flamebait Friday Debate.
Xbox Live Gold memberships are about to jump up to $50 a year, and now we also have video games analyst Michael Pachter saying that he reckons that Microsoft are gonna rollout a $100 Platinum service.
Hey... multiplayer gaming is still completely free on PSN, so it comes down to features right? The main question of the day really comes down to this:
If there is going to be a Platinum Xbox Live subscription, what features would get you to fork over $100 (roughly R750).
Michael Pachterâ€™s been at it again and this time he is predicting a new level of Xbox Live which is going to cost us a whole lot more. The new level of service could be called Xbox Live Platinum and itâ€™s going to offer us absolutely nothing new.
But if we lived in the States or possibly the EU then the new service could be offering us a full service Internet TV, something like DSTV on steroids where you will be able to watch any more/TV show at any time.