PC Gaming Tag

Posted by Alessandro Barbosa - 29 Jan 2015

Hearthstone has been a roaring success for Blizzard, which only multiplied tenfold when the game finally reach iOS and Android last year. It's the perfect game to play when you should really be doing some studies, or work, or basically anything productive. It's digital crack, but it's still undermined by some incredibly unbalanced cards. The most unbalanced one though is getting a major nerf.

Posted by Alessandro Barbosa - 27 Jan 2015

World of Warcraft is a testament to good game design. An MMO that has players addicted, and one that has managed to stand tall over all competitors throughout its decade long existence. Blizzard has so carefully designed every element of the game to make it act like digital cocaine. So what's the next big feature I hear you asking? Well, selfies of course.

Posted by Alessandro Barbosa - 26 Jan 2015

When heart of Thorns appeared on the internet last week, Guild Wars 2 developers ArenaNet simply told fans to wait until PAX for an official announcement. That panel has come and gone, and Heart of Thorns has been properly revealed as the first expansion to one of the best MMOs around. And it's bringing with it some genre defining changes.

Posted by Alessandro Barbosa - 26 Jan 2015

Microsoft had a pretty great last week, with their Windows 10 keynote getting their year off to a promising start. One of the highlights from the conference was DirectX 12, which will be exclusive to Windows 10. There was really a timeframe on when the API would be launched, and it seems like there didn't need to be - because DirectX 12 is out right now.

Posted by Alessandro Barbosa - 22 Jan 2015

I've been focusing on Nvidia a lot recently, but that's only because they've been the ones actually launching products over the past few months. That's going to slow down drastically now, which leaves the stage open for AMD to come and show off what tricks they have up their sleeves. And according to their CEO, we won't have to wait long at all.

Posted by Alessandro Barbosa - 21 Jan 2015

DirectX 12 has been lingering out in the open for a while now, and Xbox head Phil Spencer only got a moment to touch on it during the Windows 10 event that Microsoft hosted tonight. DirectX 12 is meant to usher in a new dawn for gaming on PC, Xbox and mobile - and this first look didn't disappoint in the slightest.

Posted by Alessandro Barbosa - 21 Jan 2015

Who else totally called it? Microsoft is all about Windows 10 tonight, but there was a little time for Xbox boss Phil Spencer to talk bout how the new operating system will affect PC gaming, and more importantly Xbox One gaming. And it's about bloody time that Xbox and PC gamers are finally going to be able to play online with each other.

Posted by Zoe Hawkins - 20 Jan 2015

Plan on needing a bit of extra time before playing your latest Steam games - there's a new client in town that will automatically be downloading and changing a few things. It's not just about making that frame rate counter a real thing - there are some other cool additions to the service.

Posted by Alessandro Barbosa - 20 Jan 2015

Riot Games love playing around with new modes for their incredible popular MOBA, League of Legends. The latest of these experiments gives an incredible amount of power to your opponents, allowing them to dictate how the match begins. It's meant to be a fun alternative to professional play, but unsurprisingly it's a bit of a mess.

Posted by Alessandro Barbosa - 14 Jan 2015

Guild Wars 2 still stands as one of the most impressive MMOs I‘ve ever played, even though I couldn’t commit enough time to it to properly follow the regular season updates. The game is constantly updated with new content and lore to keep players coming back, all of which culminated in a Season 2 finale yesterday. A finale which strongly suggests an expansion is en route.

Posted by Alessandro Barbosa - 13 Jan 2015

Well that’s not all that surprising. GTA V was scheduled for release on PC in just over two weeks, without any real screenshots, trailers or even system specs to show. So it’s not that hard to imagine that Rockstar need a little more time with the title, as they’ve now pushed it back a few months.

Posted by Alessandro Barbosa - 13 Jan 2015

It’s tough sometimes distinguishing one hardware version to the next, especially when there are all these revisions floating about. Revisions often mark a slight improvement on an existing model, phasing out the older ones while retaining the same name. They are often also clearly marked, even if you’re getting a superior, or more efficient product under the same name. That’s how it’s meant to work – but Gigabyte has seemingly broken that rule in many twisting ways.

Posted by Alessandro Barbosa - 12 Jan 2015

Grand Theft Auto V is nearly available on most major platforms, and I’m waiting patiently for the arrival of it on PC. That’s coming in a few short weeks, but it seems like I, along with thousands of others, will have a choice to make. That’s because a rumour suggests that the retail version of the game will be skipping Steam entirely.

Posted by Alessandro Barbosa - 09 Jan 2015

Role-playing games aren’t what they used to be, for better and worse. I think that’s why Divinity: Original Sin was such a hit last year, with the emphasis on old, more traditional role-playing mechanics. But when you think of old-school RPGs, Baldur’s Gate is usually the one that springs to mind first – and now there’s a sequel in development.

Posted by Alessandro Barbosa - 09 Jan 2015

 

Ninja Theory has made some stellar games, some of which include the rebooted DmC, the horribly underrated Enslaved and Heavenly Sword. They also happened to develop my favourite original Xbox game, Kung Fu Chaos. But enough obout old-generations – we’re all about the the new generation, where the PS4 just lost Ninja Theory’s new title as an exclusive.