Broken Age, the incredible adventure game that spawned from an equally incredible $3.3 million Kickstarter, has had fans waiting for a conclusion for months. The very first act for this Tim Schafer-led point-and-click adventure launched last year, and its concluding piece has been missing for ages now. But no more, because Act 2 finally has a release date – as well as some new launch platforms.
Cast your mind back a few long months. Back to the weeks leading up to the launch of space sim Elite: Dangerous near the end of last year, to be a little more exact. Developer Frontier offered up a challenge to the most dedicated players, with a hefty sum of prize money to incentivise everyone. The four milestones have been hit, and four Elite: Dangerous legends are rather wealthy for their efforts.
Thursday last week was a sad one for thousands of people across the world, as news of famed author Terry Pratchett made its way around the internet. The author of fantasy classics set in the Discworld was an inspiration for many other modern writers, including some of the guys behind the expansive space sim, Elite: Dangerous. And what better way to show their respect than an immortal tribute in-game?
If you’re a Pc gamer, you’ve no doubt heard of, or even used the game tracking service Raptr – especially if you’re an AMD user. AMD’s “Gaming Evolved” app, a more featured, but second-rate version of Nvidia’s GeForce Experience is powered by Raptr. Raptr itself however, was not confined to PC – and actually tracked achievements across consoles too. Well, it used to. Raptr has decided to axe support for console stat tracking.
If you're playing games on PC, you're probably using Steam. It's fine though - all the cool kids are as well. Valve's online platform is the central hub for most modern PC gaming, and it seems that more and more people are battering their servers every single day. So many in fact, that they've gone on to break a record only just breaking infancy.
Star Citizen is a massive undertaking. It's part of the reason why it's still not going to see a commercial release this year, and why it may never reach that conventional release stage at all. The space sim has rapidly changed as the money has poured in, and it's fairly easy to lose sight of what the final goal really is. This latest trailer for the game, however, puts things into perspective.
Assassin's Creed: Rogue was a surprisingly great game last year, launching in the shadow of the far inferior, current-gem exclusive Unity. The previous-gen title struggled to make noise on the PS3 and Xbox 360, and PC players were left out when it came to the concluding chapter of the American saga of the franchise. Rogue has, however, finally made its way onto PC, and it's an equally surprising port to say the least.
Amazon France is known for more leaks than the Edward Snowden and the latest one might just change some purchasing decisions. Could PlayStation 4's biggest exclusive be coming to PC or is it all a bad listing?
Star Citizen is the game with the accolade of being the highest funded game in the history of crowd-funding. It does mean, naturally, that there’s a great big deal of hope and anticipation attached to the project – especially by fans who’ve bought in to Cloud Imperium’s wild and ambitious promises.
Ori and the Blind Forest is the gorgeous platformer coming to Xbox One and PC on 11 March. Don't let its prettiness and emotional story fool you - this game is going to be really challenging, ala old-school platformers. There's a gorgeous new trailer for the game, but is it the launch trailer?
Elite: Dangerous is the little space sim that could. While Star Citizen keeps getting more and more features added, Elite was content with launching last year on PC, and quite successfully. During Microsoft’s keynote at GDC this week, it was revealed that the online space simulator would be making its console debut on Xbox One. It is not, however, a console exclusive.
It’s about time Microsoft woke up to the fact that they don’t own one, but two hardware markets out there. Since the dawn of the Xbox the software giant has been treating their platforms as completely separate, rarely allowing the two devices to act on the same playing field. No longer though, because you’ll now be able to purchase games across Windows 10 and Xbox One.
The Trine franchise has impressed me twice out of two attempts, which is a pretty solid record by anyone's maths - except maybe for Geoff's. Both titles featured a healthy blend of platforming goodness, puzzle solving prowess and neat combat encounters. It also helps that both of them are drop-dead gorgeous, which seems to be no different from the surprise third entry that was announced yesterday.
Oh Mantle, you had one job and you did it oh so well. AMD's Mantle API has been around for well over a year now, born out of Microsoft's slow progress on DirectX 12. AMD wasn't happy with DirectX 11 any longer, and so Mantle was created to further optimism draw calls and bring new forms of functionality to graphics cards. Without mainstream support from the likes of Nvidia or Intel, it was doomed to a single purpose. And its time has finally run out.