online Tag

Posted by Alessandro Barbosa - 28 Aug 2014

Quake Live holds a special place in my heart. It's the only online game I've ever been banned from to this day, for apparently cheating. I really tried to understand how my a kill/death ratio lower than the temperature in Antarctica meant I was cheating, but I lost that case. Doesn't seem like it matters either, because Quake Live has changed.

Posted by Alessandro Barbosa - 28 Aug 2014

Destiny is literally around the corner. I'm extremely excited to jump back into Bungie's online adventure on Xbox One with a few friends, but we're going to be missing out on quite a bit on content that only Sony players will get access to. Consider me jealous.

Posted by Alessandro Barbosa - 27 Aug 2014

Riots Games have been a but slow in releasing new champions for their extremely popular MOBA, League of Legends. At least, they were earlier this year, with Gnar being unleashed just a few weeks ago. That holiday seems to be over, and already we’ve got our first look at probably the most broken new Champion I’ve ever seen.

Posted by Alessandro Barbosa - 19 Aug 2014

Destiny might not have as many planets as, say, No Man's Sky, but that doesn't mean much if the planets themselves are large, detailed and fun to explore. We've seen Earth, a little bit of Mars and now Bungie has released the first look at a lush, tropical Venus.

Posted by Alessandro Barbosa - 15 Aug 2014

Riot Games have been teasing their new champion for nearly a month now. The long lost relative to Teemo seems like an interesting new addition to the League of Legends roster. That’s probably because he changes from a cute little critter into a raging monster in no time at all.

Posted by Alessandro Barbosa - 13 Aug 2014

As expected, EA Sports is taking up a big portion of EA’s Gamescom conference this morning. When you think of EA Sports though, FIFA is usually top of the list. This year, the world’s biggest football title is all about authenticity.

Posted by Alessandro Barbosa - 12 Aug 2014

If you’re in the business of playing a MOBA there’s a pretty good chance you’re playing League of Legends. The free-to-play online title which launched before Dota 2 still has a respectable fan base, but one Ubisoft analyst says other studios shouldn’t learn how to make money from Riot Games.

Posted by Alessandro Barbosa - 29 Jul 2014

It's been a while since Riot teased a new champion for their extremely popular MOBA, League of Legends. Before I was bitten by the DOTA bug, I was a massive LoL player, and I remember champion releases being a rather frequent thing. Riot could be getting back into that, with another Teemo-like character.

Posted by Alessandro Barbosa - 25 Jul 2014

The Crew made it really difficult for me to even start playing. This week’s beta was definitely a test rather than just a chance for players to get in on some racing action early. Issues aside, I finally got to play through a sizeable chunk of what The Crew has to offer, and the Ubisoft open-world formula is immediately recognisable.

Posted by Alessandro Barbosa - 25 Jul 2014

The Crew made it really difficult for me to even start playing. This week’s beta was definitely a test rather than just a chance for players to get in on some racing action early. Issues aside, I finally got to play through a sizeable chunk of what The Crew has to offer, and the Ubisoft open-world formula is immediately recognisable.

Posted by Darryn Bonthuys - 25 Jul 2014

I don’t think there’ll ever be another game development studio like Platinum games. And that’s a good thing. This is a studio that even when it fires a dud, manages to turn the mundane into a galaxy-level extinction event. Bayonetta was one such game that went over the top, came back around, and did several more loops through the insanity wheel. And the sequel wants you to share that madness with friends.