New School hardware, old school gaming. Obsidian Entertainment got the Kickstarter funds late last year to start work on their dream game, Pillars of Eternity. Like many other developers, that’s a dream position to craft the game that they want, free from publisher influence. That doesn’t mean that there won’t be a publisher helping them to distribute the game though, as Paradox has signed up for that job.
And I’m finally allowed to talk about South Park again! In case you haven’t noticed, I had a blast playing the game, which was a mix of great combat mixed with even better jokes. I’m not the only person who played it however, so c’mon down to this article and meet some reviews of mine.
I’ve been a fan of South Park since the show started, before it even made it to South Africa. I’m not joking, as I remember one cold December in 1997 to sit down and watch a bootleg VHS of the first few episodes. Naturally, it was mentally-scarring stuff for a kid, but in a good way. Many seasons and games later, South Park is back with a brand new video game experience. And I’m kind of keen to try it out.
In a very interesting and awesome interview on Rock Paper Shotgun, Obsidian Entertainment spilled the beans on their plans for the next Fallout game. By the looks of it, they’ve put some thought into it, meaning we could possibly see a new Fallout game developed in the near future.
I don’t know how many of you played Obsidian’s Alpha Protocol. I loved it; a spy-thriller RPG that was made up of really great ideas that were, for the most part, unfortunately poorly executed. It did, however, make people really want a quality Spy RPG, and that could have come from Bioware – only EA axed it before it ever really began.
It’s not always easy to adapt an iconic franchise to a new medium, as having to observe certain guidelines and ideas in order to remain true to the franchise, can be tricky. But according to South Park: The Stick of Truth developer Obsidian, it’s been more rewarding than aggravating so far, bringing to life the crazy antics of the small Denver Town.
2012 truly has been the year of Kickstarter, with so many projects being launched on the crowd-sourcing platform. It’s also been a great gauge to see just how willing gamers are to pay for something that is unique, retro or a direct sequel, creating a new market for games that aren’t beholden to include specific features at the behest of big name publishers. But it seems that not even Kickstarter is safe from such meddling, as Obsidian has just detailed a little interference from the shadier side of game production.
It looks like RPG maker Obsidian is the latest established company to feel the sting of the current dodgy economic climate. According to a report on Joystiq, a project cancellation at the company - reportedly a Microsoft published title - has lead to layoffs.
I am not a fan of South Park. There, I said it - feel free to hurl rocks in my general direction. Granted, I’ve not watched anything beyond the first season and I’ve been told (often quite forcefully) that it’s gotten a lot better and offers some of the best unabashed social commentary available. That said, the notion of a South Park RPG - a proper RPG - intrigued me.
My intrigue has now been replaced by dribbling (I won’t say from where) enthusiasm.
Western RPGâ€™s â€“ even of the hack and slash variety â€“ are traditionally involving, complex affairs replete with a litany of statistics, deep character customisation and wellâ€¦roleplaying.
And then you get Dungeon Siege III.
DoubleBear, a company that is formed up of previous members of Obsidian as well as Troika games are releasing a new RPG, and it has caught my eye.
Named Dead State, the game takes place in Texas at the beginning of a Zombie apocalypse and heck, I don't know if it's because the screenshots give me memories of the good ol' days with PC RPG's like this, but it looks like it could be pretty darn awesome.
The game is set to release on PC sometime after 2010.
More information can be found at DoubleBear's website and be sure to check out the full interview with Rock, Paper, Shotgun linked below.
Source: Rock, Paper, Shotgun via D'toid
Honestly I wouldnâ€™t be posting about this if it wasnâ€™t for the running joke that is 2009â€™s delayed list.
Alpha Protocol was meant to have been released on the 27th of October 2009 but according to reports it has now been pushed back to June 2010.
Sega and Obsidian havenâ€™t officially announced anything yet but Gamestop and Amazon Canada have already moved their release dates to sometime in June which lends more weight to the rumour.
Bethesda held a press conference yesterday in London, and took the opportunity to announce a new Fallout game, following the success of Fallout 3 â€“ Their critically lauded first stab at the post-apocalyptic franchise.
Pete Hines, Vice President of Bethesda Softworks in charge of public relations and marketing, revealed the title, which will be out on PC, PS3 and Xbox 360 some time next year. He also took the opportunity to let us know that Fallout : New Vegas wouldnâ€™t be a sequel to Fallout 3, but rather a different game, set in the same universe.
Most interestingly, it was also announced that Obsidian Entertainment will be working on the title. While it seems of late that Obsidian are the â€œgo-toâ€ guys for less than stellar sequels (Having been responsible for Knights of the Old Republic 2 and and Neverwinter Nights 2), Obsidian is the phoenix that rose from the ashes of Black Isle studios â€“ The company responsible for the original Fallout titles before being dissolved by Interplay.
Source : Twitter