[caption id="" align="alignnone" width="800"] Run DMC[/caption] As much as I love Ninja Theory’s DmC: Devil May Cry, I have to admit that the game wasn’t perfect. Maybe it was the idea to split combat into two halves of light and dark that didn’t always gel well. Maybe it was the fact that a younger Dante meant that attacks felt heavy, awkward and nowhere near as graceful as they could have been when compared to previous iterations. Mind you DmC: Devil May Cry is still a great game, but one with issues. And those issues are getting ironed out for the remastered version.
There’s a new version of the 2013 action masterpiece DmC: Devil May Cry coming out on console, which features all kinds of polish and rather terrific new visuals. Or to be more precise, PC graphics on Xbox One and PlayStation 4. Still, I’m kind of impressed with what Ninja Theory has cooked up.
Ninja Theory has made some stellar games, some of which include the rebooted DmC, the horribly underrated Enslaved and Heavenly Sword. They also happened to develop my favourite original Xbox game, Kung Fu Chaos. But enough obout old-generations – we’re all about the the new generation, where the PS4 just lost Ninja Theory’s new title as an exclusive.
I don’t think words can express just how much I adore Devil May Cry. The Xbox 360 and PS3 generation gave us two superb outings in the franchise, with Devil May Cry 4 giving players control of a new demon hunter and DmC Devil May Cry rebooting the series under the guidance of developer Ninja Theory. Two fantastic, incredible games. And now they’re headed to the latest generation of consoles.
I’ve got a massive amount of love for the guys over at Ninja Theory. Their games aren’t just solid action experiences, but titles filled with all kinds of heart, attitude and style. I still think Enslaved: Journey To The West is an underrated classic, while they absolutely nailed the Devil May Cry formula in their reboot of that iconic franchise. So I’m pretty damn excited for Hellblade.
Ninja Theory may be one of the most underrated studios on the planet, having cranked out masterpieces such as Enslaved and DmC Devil May Cry. Since 2013, that studio has been quiet however. Prepare for that silence to be broken.
DmC: Devil may Cry is not a hardcore action game with nefarious puzzles. It’s a somewhat more simplified experience where the combat is a touch easier and slicker, the characters are more flawed than ever and the world around them is less fantastical and more troubled.
It’s also a game that puts previous instalments in the franchise to shame, because of those decisions, and gives fans a better Dante in the process, something that Capcom could never do.
Ninja Theory’s DmC was released yesterday, to critical acclaim. It currently stands with a rather impressive Critic score of
89 86 on the review aggregator. As you’d expect, given the “fan” outrage, its Metacritic user score is less than favourable, at a rather paltry 2.9 – showing once again how entitled crybaby whiner gamers can be.
Ninja Theory’s westernised reboot of Capcom’s stylish hack-and-slash Devil May Cry has been pretty divisive. Long time fans aren’t particularly enthused about Dante being an angsty, emo teen. Their bitching and moaning seems to have all been for naught though; it seems the reboot hasn’t divided critics who’re full of praise for the game. Here’s what reviewers had to say.
Holy hell! Heavenly Sword and Enslaved Developer Ninja Theory’s Devil May Cry reboot is out next week! We’ve been pretty excited for the game and it nearly, nearly slipped by us…under the radar. Yup, the same DmC that caused huge fan outrage when it was initially announced will be upon us next week…and word is, it’s really, really good!
Dammit 2012, end already! I’m eager for the new Devil May Cry, and even if you hate the new visual direction that the franchise is taking with this reboot, the gameplay looks like a rock-solid experience that should please even the most jaded fan. You know what else might also please them? A set of difficulty options that will make the game harder than month old fruit cake, that’s what.
The upcoming Ninja Theory produced reboot of Devil May Cry may have had me shaken when it was first announced, but over the last couple of months, it’s turned me into a believer. All the trademarks of a great DMC game are there, from attitude to action, from visuals through to heart. And of course, let’s not forget those new weapons either, because it just wouldn’t be Devil May Cry without some wonderful new toys to play with.
Last week, Capcom revealed that Dante’s brother Vergil would make his way in to Ninja theory’s westernised take on its combo-heavy fantasy brawler - but they also did something a little more important; show of a lot more gameplay than we’ve seen to date. the new Devil May Cry a game that has many people in two minds; It looks incredible but fans are worried that Ninja Theory hasn’t managed to nail the game’s most important aspect; its fast and frenetic combat.
When it comes to Devil May Cry, I’ve always been a massive fan of the series. Slick, high octane action games with a sense of humour, they’ve always been a staple part of my gaming library.
But when I saw the original screenshots and teaser trailers for the upcoming reboot of the franchise, from American developers Ninja Theory, I was kind of underwhelmed, and disappointed in the future adventures of Dante.
But lately, I’ve had a change in attitude towards DmC. The core gameplay looks to be quite intact so far, the character acting looks superb, and the nightmare fuel visuals just further cement it’s place in the DmC universe to me.
And now, the latest trailer has me excited, with it’s attitude, stylish action and television presenters talking about terrorists who happen to be sexual deviants.
Ninja Theory boss Tameem Antoniades - the guy responsible for the Western Devil May Cry reboot says that he’s actively trying to make the game appeal to adults - and won’t include the ample bosoms female characters that chesty female protagonists in the series are generally saddled with.