Multiplayer Tag

Posted by Alessandro Barbosa - 28 Aug 2014

Quake Live holds a special place in my heart. It's the only online game I've ever been banned from to this day, for apparently cheating. I really tried to understand how my a kill/death ratio lower than the temperature in Antarctica meant I was cheating, but I lost that case. Doesn't seem like it matters either, because Quake Live has changed.

Posted by Alessandro Barbosa - 27 Aug 2014

Riots Games have been a but slow in releasing new champions for their extremely popular MOBA, League of Legends. At least, they were earlier this year, with Gnar being unleashed just a few weeks ago. That holiday seems to be over, and already we’ve got our first look at probably the most broken new Champion I’ve ever seen.

Posted by Darryn Bonthuys - 22 Aug 2014

I like to think of 2013/2014 as the teething phase for all our lovely new hardware. Going forward into 2015 and beyond, I want to see games that really push the technology in the PlayStation 4 and Xbox One, games that make consoles scream and high definition TVs bleed pixels. And I highly suspect that one of those games, will be Metal Gear Solid V: The Phantom Pain.

Posted by Darryn Bonthuys - 20 Aug 2014

If you tooled around in the Destiny beta, then there’s no denying that this game is built on the DNA of Halo, with that sensation extending to the Crucilbe and various multiplayer modes. And that’s a  good thing. Halo was home to some of the best multiplayer on the planet, with custom matches paving the way for a massively creative Forge to build all kinds of games. While Destiny won’t have that level of PvP at launch, expect to see something done in the near future.

Posted by Alessandro Barbosa - 19 Aug 2014

Metal Gear Solid has a, well, weird showing at Gamescom. Hideo Kojima focused on some of the new things you can do with the famous cardboard box, horse poop and extracting helicopters into other helicopters. Sadly, he didn't show off probably the most interesting part of The Phantom Pain.

Posted by Alessandro Barbosa - 15 Aug 2014

Riot Games have been teasing their new champion for nearly a month now. The long lost relative to Teemo seems like an interesting new addition to the League of Legends roster. That’s probably because he changes from a cute little critter into a raging monster in no time at all.

Posted by Matthew Figueira - 11 Aug 2014

I will be perfectly honest. The last Call of Duty I dedicated a fair amount of time to was Black Ops, way back in 2010. I hadn’t really paid any attention to the upcoming entry, at least not until I was whisked off to the multiplayer reveal, shortly after landing in Cologne, Germany. Will this be the entry that shakes up the formula?

Posted by Darryn Bonthuys - 11 Aug 2014

Playing Call Of Duty for the single-player gameplay is the equivalent of reading a lad mag for the articles. In other words, nobody is going to believe you. And that’s because Call Of Duty has built up a solid multiplayer foundation over the years, with each new game bringing changes to the table, from care packages to killstreaks that end with someone getting a shotgun bukkake to the face. Advanced Warfare is the name of the next Call Of Duty. Here’s what the multiplayer looks like in action.

Posted by Alessandro Barbosa - 25 Jul 2014

The Crew made it really difficult for me to even start playing. This week’s beta was definitely a test rather than just a chance for players to get in on some racing action early. Issues aside, I finally got to play through a sizeable chunk of what The Crew has to offer, and the Ubisoft open-world formula is immediately recognisable.

Posted by Alessandro Barbosa - 25 Jul 2014

The Crew made it really difficult for me to even start playing. This week’s beta was definitely a test rather than just a chance for players to get in on some racing action early. Issues aside, I finally got to play through a sizeable chunk of what The Crew has to offer, and the Ubisoft open-world formula is immediately recognisable.