For years now Blizzard has been talking about a new, blockbuster MMO known only as Project Titan. The game has never been formally shown, and just last year it was delayed until 2016 at the earliest. That delay has been, let's say, extended.
So far, Destiny’s loot has been an odd shaped ball to me. Like trying to play football with a rugby ball. You expect what’s going to happen when it bounces, but then it just does the opposite. Just like getting a Purple engram and then get handed a Green reward. If only there was a way to farm for those precious engrams endlessly.
Bungie is really trying to get everyone to understand that Destiny only really starts once you’ve reached the level cap. At this stage, you’re at the mercy of loot, which is the only way you can continuously get stronger and keep that level counter ticking. It’s irritating that this entire system is luck-based, and seemingly also very unfair too.
Destiny might be a little muddy on the narrative side of things, but one thing it isn't is an ugly game. In fact, Destiny is gorgeous title packed with tons of visual variety, from lush Venus jungles to old, rusted Russian bunkers. There are also some pretty fantastic, drool-inducing skyboxes. But which Destiny experience is superior?
Unlike the rest of the gaming world, Square Enix loves it when Lightning Returns. No game is safe, it seems, as she will be returning to Eorzea via special events in Final Fantasy XIV: A Realm Reborn.
Destiny is just six days away! I absolutely loved my time in the recent beta - more so when I was playing with other people instead of all on my own. Pairing up with friends to tackle a difficult mission was tough and rewarding, but Bungie says Raids are where things are going to get really intense.
Destiny is literally around the corner. I'm extremely excited to jump back into Bungie's online adventure on Xbox One with a few friends, but we're going to be missing out on quite a bit on content that only Sony players will get access to. Consider me jealous.
Yesterday a forum post regarding The Crew caught my attention. The post in question seemed to confirmed that Ubisoft’s racer would have it’s frame rate capped to 30FPS on all platforms, including PC. Now that’s both true and not so true, and Ubisoft have cleared it up for us.
Final Fantasy XIV had a shoddy start a few years ago in 2010. It was received poorly by loads of people, forcing the game to be pretty much a failure. A Realm Reborn, the redesigned and fixed version of the original, was launched in 2013. It did a whole lot better.
Destiny might not have as many planets as, say, No Man's Sky, but that doesn't mean much if the planets themselves are large, detailed and fun to explore. We've seen Earth, a little bit of Mars and now Bungie has released the first look at a lush, tropical Venus.
Blizzard is desperately trying to plug the hole in the World of Warcraft subscriber base. The MMO is consistently losing subscribers, with Warlords of Draenor possibly bringing a few people back at the end of the year. New, interesting looking content can do that, but increased subscription prices is probably the exact opposite of what on-the-fence players want.
Blizzard are the undisputed kings of cinematic CGI trailers. It makes me wonder why their art team isn’t just making the World of Warcraft movie themselves. I mean, just look at how damn amazing the opening cinematic for Warlords of Draenor is.
It made a huge splash at E3 in 2013, but we still know very little about Ubisoft’s latest game to cash in on Tom Clancy’s name, The Division. It will be multiplayer focused, and in many ways sounds a bit like a post apocalyptic MMO. How will you meet up with other players within the game?
World of Warcraft is still the most popular subscription-based MMO on the planet – but it’s going to have to do something big to keep the status quo. According to Activision-Blizzard’s latest financial reports, subscriptions for the fantasy online RPG are in steady decline.
World of Warcraft players have been starved of new content for a long time. Blizzard have been working hard on the next big expansion for their massive MMO, with Warlords of Draenor looking like a meaty cut of content. Blizzard have been hush hush on release details, but that's all going to change at an event next week.