I get it, Pokemon is popular. Not just popular, but ridiculously popular. So much merchandise, TV series, and a huge variety of games! However, there is now a new browser MMORPG game that is surging in popularity. The list of "amazing features" go on and on, but here is a select sample:
DRM is terrible; failing completely at its primary purpose; It does pretty much nothing to stop piracy, instead giving paying customers the shaft. EA’s SimCity requires a perpetual online connection, which many gamers see as a form of DRM – but that’s just not the case, says EA labels boss Frank Gibeau. In fact, EA’s not interested in DRM anymore, he claims.
If there is one thing that the gaming industry does well, it’s crafting out adventures with elements inspired from other games. Without Batman: Arkham Asylum we wouldn’t have a gritty successor such as Sleeping Dogs, or if Gran Turismo had never popped up, hyper realistic racing games would still be a pipe dream to enthusiasts. Over a decade ago, Bungie got the ball rolling with their console shooter Halo. It set a new benchmark back then for a genre largely seen as the domain of PC gamers. Years later and with a successful franchise behind them, Bungie is looking to recapture that spark of a new and exciting universe. A universe that they've named...Destiny.
Don't you just hate it when you join a game online and the first thing you see in chat is a language you don't understand? Yeah, me too. Every Dota 2 player out there see’s this in almost every public match and believe it or not, we still don’t know what the hell they are saying. There’s a growing issue when it comes to playing online and the language barrier on European servers, I think something should be done about that.
I did not like Splash Damage’s last game, Brink, at all. Though it had a pretty interesting visual style, and promised to blend parkour and first person multiplayer mayhem, all it really did was blend a whole bunch of half-baked ideas in to an uninteresting mess of a game. Maybe..just maybe they’ve learned from their mistakes.
If you’re already playing Guild Wars 2, this article is not going to tell you much you don’t already know. However, if you’re still on the fence about whether you should pick up this MMO, read on. I’ve highlighted some of the aspects of this game to give you a better idea of what you’ll be getting into.
Bethesda has released an introduction video from the developers of The Elder Scrolls Online (ESO) revealing some basic and key features of the game. And MOTHER OF ZEUS it looks amazing.
Funcom wants to make smaller games that require shorter development times and less upfront investments after that not so amazing launch of The Secret World, having to delay the game's DLC following lay offs at their studios.
It’s time to announce the winner of our incredible, stupendous, ridiculous and other highly-suspect hyperbolic adjectives Guild Wars 2 competition. The lucky guy (or gal!) who’ll be walking all the way to Tyria with a huge grin on his (or her!) face and will have to face the wrath and jealous of everybody who didn’t win is…
If you haven’t heard already, the much-anticipated Guild Wars 2 is out this Today. Pre-purchasers have been playing since Saturday. While there have been the inevitable glitches and server problems (though nothing as horrible as the Diablo 3’s Error 37 fiasco), overall it’s been a fantastic few days.
Guild Wars 2 launched this weekend for those of you who pre-purchased the game - but as with most purely online games there have been a few connectivity issues. some players have reported not being able to login to the game after the latest patch, while others are having trouble accessing the online trading post, or switching to other worlds.
As far as MMO’s go, the Secret World is a pretty good one - but we though it would only really come in to its own once it gets populated with more content, something developer Funcom has promised. It looks like the company’s been forced to renege on those promises - because its next content drop has been delayed. Mostly because it’s been hit with some restructuring layoffs.
Next week’s going to be a big one for fans of MMO’s with the release of Arenanet’s Guild Wars 2(or this weekend, for the forward thinking of you who pre-purchased and will have early access). To celebrate the release of the subscription-free MMO, we’ve got a pretty damned incredible bundle from the delightful folks at Megarom to give to one of our incredibly lucky readers.
These days, it's tough being a new MMO (massively multiplayer online game). You've barely launched and already you're compared to that behemoth, World of Warcraft. It has to be one of the most unfair realities, that ONE game can have such a far-reaching shadow.
Before 38 Studios pissed away more cash than the spoilt son of an Arab oil sheik, the Kingdoms of Amalur studio had a grand idea to work on after they had finished work on their debut game. Project Copernicus was the name of the game, an MMO based on the KOA architecture that would have combined the fantastic combat of that title with a visually stunning world. And it would have been free as well.