Sleeping Dogs was a fantastic experience. With a compelling protagonist, a unique world to play in and plenty of Kung Fu fun, I thoroughly enjoyed it. Triad Wars is meant to continue that wonderful experience in a new form, but I'm not convinced.
From the faithfully recreated, bustling streets of Hong Kong to the visceral hand-to-hand combat, Sleeping Dogs was a sleeper hit when it launched, and quickly cemented itself as a cult classic. It’s one of those polarising experiences though, that either had you loving or hating it, with a pretty standard sandbox formula giving way to a new setting and gameplay mechanics. Instead of a proper sequel, we’re getting Triad Wars – an online vertical slice of Sleeping Dogs that’s probably going to divide far fewer people.
World of Warcraft is a testament of time. Every time it looks like subscriber numbers are irreparably dwindling, Blizzard manages to suck dedicated fans right back in. Last year that came in the form of Warlords of Draenor, which served as a rather fantastic expansion for the ever popular MMO. This year, it's a new feature that will allow you to play World of Warcraft for free. Sort of.
Bungie thinks that they're doing what their players want, but that couldn't be further from the truth after Destiny's last patch. The update removed the option to solo one of the games hardest recurring challenges, with tough players now having to partner up with random folk to take on Weekly Heroics. The good news is that there's a workaround for now. The bad news is that it probably won't be around for long.
All games go through a range of testing. However, with games growing exponentially, in-house teams simply can't get through everything and test all the features during the Alpha and Beta stages. As a result, the premium testing experience is offered to players who can't wait to get their hands on the game. It looks like Ubisoft's next multiplayer-dependent game will use this model, too.
I stopped playing Destiny a long time ago, but I’ve kept my eye on what Bungie has been doing with their ever growing MMO shooter over the past few months. It’s becoming apparent that really high level players are hitting the wall, forcing them to seek out ridiculous challenges and strikes just to stay entertained. That’s included some really entertaining solo Strike runs, which technically shouldn’t be possible within the game’s rules. And now Bungie is making it completely impossible.
World of Tanks is a, surprisingly, really popular, well designed free to play multiplayer title. It blossomed on PC, shortly after which it made it’s free debut on the Xbox 360. Anyone with an Xbox Live Gold account could get in on the tank rolling fun, and soon you’ll be able to do the exact same on the Xbox One.
Late into last year a massive leak spilled all the beans about Destiny’s projected potential, and how Bungie were planning to add even more content beyond the upcoming House of Wolves Expansion. The most interesting leak was that of Comet: Plague of Darkness, which was billed as a massive content add-on – almost as big as Destiny itself. And now Activision has gone ahead and confirmed it all.
World of Warcraft is a testament to good game design. An MMO that has players addicted, and one that has managed to stand tall over all competitors throughout its decade long existence. Blizzard has so carefully designed every element of the game to make it act like digital cocaine. So what's the next big feature I hear you asking? Well, selfies of course.
When I think about online shooters, my mind never wanders beyond a lobby with a maximum of 16 or so players. That's because I don;t really play shooters MMOs, but I do know that Planetside 2 is one of the more popular ones. So popular in fact, that the community decided to break a world record this weekend - which tested how big an online fight can really get.
When heart of Thorns appeared on the internet last week, Guild Wars 2 developers ArenaNet simply told fans to wait until PAX for an official announcement. That panel has come and gone, and Heart of Thorns has been properly revealed as the first expansion to one of the best MMOs around. And it's bringing with it some genre defining changes.
Guild Wars 2 still stands as one of the most impressive MMOs I‘ve ever played, even though I couldn’t commit enough time to it to properly follow the regular season updates. The game is constantly updated with new content and lore to keep players coming back, all of which culminated in a Season 2 finale yesterday. A finale which strongly suggests an expansion is en route.
I stopped playing Destiny a long time ago, but I know thousands of others haven’t. The game’s most recent expansion, The Dark Below, was a bit of a disappointment to most, but Bungie has a few chances to makes things right (and better) with their projected expansion roadmap this year. Too bad they’re not getting better at plugging up leaks.
I wasn't overly impressed with The Elder Scrolls Online when I got my hands on it last year. It was a decent game, but nothing to blow me away or get me hooked and willing to pay money every month for it. Now there are hints that the inevitable might be happening - the game could be going free-to-play.
If I could only play one JRPG franchise for the rest of time, it would probably be Final Fantasy. I've been playing these games since the very first one and I am beyond excited for FF XV. However, Square Enix is looking to hire someone and the position is getting me a bit worried.