Zenimax and Bethesda’s new Elder Scrolls MMO is available to all and sundry today, and to celebrate that fact the company’s released an infographic telling you all sorts of things about the game you would otherwise not even care remotely care about. Did you know, for example, that you’d have to slay 119,050 mudcrabs to reach level 50? No? Well you do now!
Destiny is shaping up to be a game I keep forgetting about, until I hear more and get excited. Yeah, I know, it's blowing hot and cold for me. However, we finally get a glimpse at some gameplay in this latest PS4 commercial, and I'm definitely getting hot again.
Sony Online Entertainment boss, John Smedley, has updated his blog. In it, he evaluates the future of MMOs, and argues that sandboxes are the way of the future. Time for Sony to jump on that bandwagon.
Slightly Mad Studios, developer of Project CARS has announced “World of Speed" an arcade racing MMO which will be free to play, landing sometime in 2014.
It was a mission playing The Elder Scrolls Online Beta this weekend for a variety of reasons. In the end, I managed to log a bunch of hours with my awesome Red Guard character, but is this the next big thing or will the hype train pass us by on this one?
Square Enix will always have a soft spot in my heart - I will always associate them with all the JRPGs I loved in my younger days. Last year, they lost a ton of money and went through some major restructuring, and now it seems to be paying off. Let's hope this leads to come more games for us to love.
The Castle Doctrine is a game based on the eponymous legal doctrine in America that designates a person's home as a place where they can use deadly force to protect themselves. The premise of the game is simple, and yet psychologically complex. At its core, the game is about protecting your home (and safe), complete with wife and kids, before going out to raid other houses. Yet as you play, you find yourself becoming more paranoid about your home, and more intent on revenge.
This year's E3 showed off a lot of pretty new games. Two games which people are really excited about are the MMO shooters (although apparently they don't like being called MMOs) The Division and Destiny. However, we still have a long while to wait before we get to pew pew with friends.
Elder Scrolls Online is looking really pretty, and I've got to say I'm getting more than a little excited about it. Considering the success of previous Elder Scrolls games, I can only imagine how well an MMO version will go down. Now, as Bethesda reveal the character progression system, things are coming together.
The biggest, most venerated MMO has been haemorrhaging players of late, with a regular and steady drop in numbers. Blizzard has added micro-transactions to try make up for the loss of income, but it’s really starting to look like the MMO’s days at the top are numbered.
Just thinking about playing a shooter online with other people makes me want to assume the fetal position and hold myself while ignoring the incessant demands for sandwiches. Bungie's new MMO shooter, Destiny, has a plan to combat the trolls.
The world is in danger. Doctor Doom has the Cosmic Cube and for once, isn't solely focused on launching the Fantastic Four building into space. Yet again. It’s up to you, several Hulks, a couple of Deadpools, a dozen Spider-Men and one Rocket Raccoon to step in and save the day. This should be the event of the decade, or one greasy fan fiction existing in a seedy corner of the Internet. But it’s not. It’s Marvel Heroes, and it falls flat on its face with this premise.
Blizzard has a way of making people wait for their games for ages. Claiming dedication to quality (which I doubt considering Diablo III), they have no problem pushing back release dates until games meet their standards. Along those lines, rumour has it that you shouldn't expect to see 'Titan' on the shelves for another few years.