Welcome back to part 2 of our look back at the history of Xbox. By now, you’ve probably read part one and will want to read it again. That’s ok, that’s cool, we’ll wait for you. The Xbox One launches locally on September 23, and we’ve already covered the foundation that the very first console laid down when it launched in 2001. But it was the Xbox 360 that proves that Microsoft could stand with the big boys, and make gaming even more mainstream. Let’s put our hands on our hips, jump to the left and travel back in time.
Ever heard of D4? If yo have a keen memory for games that really didn't have a marketing campaign, you might remember seeing the Xbox One exclusive back at E3 last year. Since then it hasn't really kicked up a fuss, which makes the surprise reveal of its super close release date so weird.
Before the local release of the PlayStation 4, we featured a series of articles looking into the history of PlayStation – so why not give it another go on the eve of the Xbox One’s local release? Let’s take a brief look at the history of the console that started it all for the Xbox brand.
The big news at the end of the day yesterday was the confirmation that Microsoft now owns Mojang, the company in charge of Minecraft. Many people are prepared to call Notch all kinds of names, and I probably can't stop you. But his reasons for getting out make sense.
The rumor mill is grinding again, and this time it's got something quite juicy in its grasp. According to The Wall Street Journal, Microsoft is looking to buy Mojang for quite a sizable chunk of cash, and the deal could be signed this week.
Microsoft has been sending out monthly Xbox One updates like clockwork since the console's launch, and it's something that has to be admired. Every month Xbox One owners can rest assured that some new feature is on its way, and October is no different. In fact, October is bringing a feature that really should've been there from the start.
But it won’t be Age Of Empires 4. HEYOH! Instead, it’ll be a new mobile game dubbed Age Of Empires: Castle Siege that is less click click and more touchy touchy.
ID@Xbox isn't just an awful name - it's Microsoft's attempt at helping indies get the support and exposure they need to be successful. In fact, unlike the other indies that Geoff and I had to go visit at the megabooth, I actually ended up with an appointment to see more about Below - already proof that ID@Xbox is worthwhile for this indie.
This year’s Gamescom won’t be remembered for surprise reveals or gigantic game showings. Instead it’ll be remembered for the PR storm surrounding Microsoft and Rise of the Tomb Raider. A lot of people are claiming that Microsoft is now trying to buy exclusives, something Sony says they’ll never do. Except, they already do buy some exclusives. Sort of.
I genuinely don’t get certain hackers. There’s a difference between uncovering hidden information, and being a spiteful little bastard who makes life hell for everybody. And that level of douchebaggery is something that the Xbox, PlayStation and Electronic Sports League have just experienced.
We’ve been in Germany a couple of days already. So much to see, so much to play… so much to drink! Let’s just call this day 1. Check out some of the snaps we got.
Halo is just one of those franchises that Microsoft is not ready to let go of. That’s why we’re not only getting a collection of all previous Halo titles, but our very own Halo channel too.
In what is possibly the most unexpected gaming announcement at the Microsoft press conference, we were treated to a weird trailer for a game entitled Roller Coaster Tycoon er I mean Screamride.
The Tomb Raider reboot from last year was a pretty solid game and earlier this year we found out that a sequel was in the works. What we didn’t know was that Rise of the Tomb Raider is in fact a Xbox exclusive.