EA's Andrew Wilson has only been CEO for about six months now, but he still has a strong vision for the company. He wants to focus on making great games, regardless of platform. That said, he has a specific vision for new Star Wars games, and I like what he has to say.
There are a bunch of fantastic RPGs coming this year. We've got Dragon Age: Inquisition, The Witcher 3, the Elder Scrolls Online. I'm not going to include Final Fantasy XIII: Lighting Returns on that list, but it might even be a pretty good one, or at least half-way decent. But RPGs have changed so much over the years - have we become spoiled by the modern ones?
Finally, we made it to the top 20 - and these are some fantastic games. I don't think anyone can argue with us about them, although you all probably will anyway. But we don't mind - they still made us happy during this gaming generation. As usual, the disclaimer is in place; this list isn't based on scores, sales or metrics, just on our discussions, bickering and threats against each others' loved ones.
Before a game can go from idea to fully realised, it needs some concept art along the way that’ll help sell the idea. It’s one of the most under-appreciated parts of game design today, and looking at the concepts that Matt Rhodes gave to Bioware for their Mass Effect and Dragon Age games, it should be criminal to undervalue these skills. See for yourself after the jump.
Shepherd's Mass Effect story is over, but that doesn’t mean that the universe isn’t ripe for picking, and there’s a multitude of stories within the Universe that could make for their own spinoff games.
TAAAAAAALI! Ahem. Can you believe that it’s been a year since Mass Effect 3 launched? Since then, the game has done pretty darn well, minus the colour-coded ending controversy that is. That’s a year of multiplayer operations and teamwork, summed up in one number-heavy infographic.
It’s been a year since Mass Effect 3 launched, and despite a rocky ending controversy, it’s been a damn good ride. A constant stream of DLC, multiplayer events and cupcakes have kept the Normandy crew in deep space for a while now, but even they need shore leave. But not the kind that consists of dodgy ladies waiting at the pier and Space-TDs. Citadel does just that, as the final DLC is packed with content to give the Normandy crew a grand finale. Here’s the trailer for that upcoming slice of gameplay.
We all know that a fourth Mass Effect game is on the way, although it’s not going to be Mass Effect 4. Our money is on it being a prequel. Because rule of three, gaming industry. With a new game comes new characters, worlds and vehicles. What will they look like? Who knows, but if Bioware wants to design the future with some real talent, they’re going to need to take a gander at the portfolio of these amazing artists.
There’s an air of the unknown about the next game set in the Mass Effect universe. What we do know is that it won;t feature Commander Shepard, and that it’ll run on the Frostbite 2.0 engine instead of the Unreal engine that’s powered the previous games. And now Bioware’s filled in a few more blanks.
Apparently it is news that as any one could probably have estimated, the next Mass Effect game will release in one and a half to two years time. So I’m totally writing about it.
Hands down, I’ve got to admit that Mass Effect 3 has had the best support this year for extra content, minus that whole mess with the ending. Extra multiplayer packs, most of which were free, as well as several DLC packs to fill in gaps with the story, have really complemented the game. And Bioware still isn’t finished adding more to the tale, as their next bit of DLC is going to be a tear-jerker apparently.
Oh boy; somebody’s gonna get a-hurt real bad. Some users are reporting that their PC copies of Call of Duty: Black Ops II are pretty useless – because they’re unable to install the second disc. Why not?
Mass Effect 4 was pretty much made official last week thanks to a little bit of tweeting from BioWare, but now, it’s super-official, according to a new blog post from Montreal studio director Yanick Roy. The next cycle is coming, and it’s going to look damn pretty, as it’ll make full use of the Frostbite 2 engine that Battlefield developer DICE has been toiling away on.
Hey, remember that other big budget game that came out this year? The one wherein I had a dangerously stalker-level attachment to that one character who dresses in skin-tight clothing and wears a gas-mask? Mass Effect 3 came out months ago already, and despite some issues with the final act, the game was damn good overall. The Reaper threat is finally over, sort of, and it’s time to look to the future, according to executive producer Casey Hudson.
The line-up of figures in the Play Arts collection from Square Enix is usually pretty damn purdy and detailed. Fans love ‘em, people want ‘em and they sell well. And then you get this particular figure, based on the iconic visage of Captain Shepard from Mass Effect 3, which has somehow turned the hero into a burn victim.