To many gamers, the Mass Effect Trilogy was more than just another series of games. I’m not sure how BioWare succeeded in getting thousands of gamers as emotionally invested in a game as they did, but I know it was certainly one of, if not the best trilogies of our generation. Saying goodbye to Shepard and the crew was somewhat abrupt; however with the final DLC coming to Mass Effect, we’ll be able to give them a proper sendoff.
Dead Space 3 is coming this week – and from early reviews it looks like it might be a winner, even if it’s a little more action-oriented and feature’s some pretty nasty micro-transactions. It also features a bunch of Kinect Voice commands because that seems to be the only way to shove Kinect features in to “core” games, and the game will react to you swearing at it. Now you can see what other effects your beautiful words will have in the game.
I don’t know why it is, but games, almost universally, seem to have terrible endings. The last few games I’ve completed have all disappointed with their conclusions; ZombiU is a fantastic survival horror with an unparalleled sense of tension – all of which gets pissed away in the final moments. Far Cry 3 is an amazing open-world experience, that builds up to…nothing – and the less we say about Assassin’s Creed 3’s abysmal denouement the better.
So here we are, this is the end, my beautiful friends…Ignoring that bit of reference from The Doors, this is the final award that we have to give out this year. It’s for the game that blew us away, that stole hours upon hours from our life, and gave back phenomenal gameplay and fun in return. And the Lazygamer game of the year 2012 award goes to…
If there’s one thing that gaming attracts, it’s talent. Skilled people from all walks of life have contributed to this medium in one way or another, and that’s something that really shines in the voice acting department. So, who had the best vocal chords to create a believable performance this year? That answer, was easy as the award goes to…
Twas the season to equip boots of +5 award-winning! 2012 was a big year for RPGs, as we saw the Diablo 3 finally released, alongside the likes of Guild Wars 2 and Kingdoms of Amalur. Some scored big, some failed hard and some were practically meh. But only one of those genre games could stand head and shoulders above the rest. And that winner is…
Mass Effect 3 has gotten an unofficial “happy ending” mod. After the great outcry of unhappiness about the Mass Effect 3 ending, gamers are taking it on themselves to create their own. [Spoiler Alert:] Lots of spoilers! Mostly spoilers!
Pictures of the upcoming Mass Effect DLC Omega’s franchise first female Turian have surfaced, and no, she’s not nearly as sexy as the Asari. But what did you expect?
Mass Effect’s new extended cut ending DLC is available today, filling in the gaps for fans who felt the original ending contrived. That DLC weighs in at a hefty 1.9GB - and gives you a few dialogue options before bombarding you with cut-scenes. It’s available for those who play on everything but the PS3; for European users (and that includes us in South Africa) the DLC will only be available next week. So you could wait - or watch the endings right here.
I can’t honestly say I’ve been impressed with Kinect. Its motion-tracking is erratic, the games are - barring a few notable exceptions - mindless casual fluff or cringeworthy sacrilege.
A large, particularly vociferous slice of the gaming populous was not at all happy with the way that Mass Effect 3 ended Commander Shepard’s three game space opera; using the deus ex machina of a translucent boy and space magic, and the perceived lack of consequence of choice.
Some were so offended that they complained to the Advertising Standards Authority, accusing EA of outright lying in their marketing of the game.
Gavin recently noted that games that receive almost universal dislike from professional reviewers still sometimes sell better than ones highly praised. For example, Sniper Elite V2 sold better at one point than Mass Effect 3. Ignoring for the moment that sales don’t indicate quality – Twilight, anyone? – it is still interesting to wonder about game reviews’ purpose, in general. After all, if reviews that universally hated a game do nothing to reduce a game’s sales, then what is the point of reviews? To be clear, the aim of a critical review is not to reduce the sales of a game (though I did hope to stop at least two purchases with my column on Skyrim): but reduced sales of a game is usually a sign that people aren’t going to invest time and money, because they know it’s crap. And obviously people discover crappiness through reviews.
Gavin’s point was that this data means either that people don’t care about reviews or that they simply ignore them. Both are good things, but it doesn’t negate reviews altogether. It just means in many instances, reviews are ignored – it doesn’t prove reviews are pointless.
One of the very best (and at the same time very worst) games of 2011, the Elder Scrolls V: Skyrim is getting support for one of the very worst (and at the same time very best) gaming peripherals ever released: Kinect.
After the next update for the Xbox 360 version of the game, you’ll be able to Fus Roh Dah® your way to victory, using your actual voice. It’s not just limited to being a useful addition to make you seem less crazy when you shout at your TV (something I do all the time); the patch will add over 200 voice commands that’ll enable you to do nifty things that are far too much trouble to do with buttons, like quick saving and loading, ally commands and inventory sorting.
Mass Effect 3’s ending caused its fair share of controversy. Bit of an understatement - because it pretty much set the internet on fire. So much so, that Bioware took the vitriolic fanrage to heart - and is now busy readying up some DLC to try and fix the situation.
It’s worth noting - and this is good news for those who complained of Bioware sacrificing their art and vision - is that it won’t actually change the ending. Angry gamers, in general, weren’t especially upset by the sudden Deus Ex Machina that concluded the plot - but more by the fact that their 3-game’s worth of choices had little effect on the outcome - with the illusion of choice making the end feel far less personal than the rest of the game had been.
When the “Extended Cut” DLC launches later this year, you’ll now be able to see the consequences of your actions.
If you played the Mass Effect trilogy as a female Shepard - then well done, you made the right choice. With my penchant for redheads and playing RPG’s as a female, I’m obviously pretty biased - but I do think that Jennifer Hale’s turn as the saviour of the galaxy was the superior one. she really seems to love the role - and she’s as reulctant to say goodbye to Commander Shepard as you are.
Speaking to the folks from EDGE, the real Commander Shepard expressed both surprise and felicity at how passionately fans reacted to the game’s ending - which is set for a Bioware mandated overhaul.