loot Tag

Posted by Darryn Bonthuys - 04 Nov 2014

Destiny is about safeguarding humanity, uncovering the lost secrets of our golden age and fighting back against the McDarkness that threatens to to engulf our species and snuff it out once and for all. It’s also all about the loot, which is infinitely more important, something that most number-crunchers can agree on with me. Here’s a look at all the lovely new potential gear on the way back into the game.

Posted by Darryn Bonthuys - 31 Oct 2014

By now, you’ll have realised that Borderlands: The Pre-Sequel is a worthy inbetweener game until Borderlands 3 finally gets confirmed. It’s more of the same really, but there ain’t nothing wrong with that. And much like Borderlands 2, The Pre-Sequel is going to be rolling out DLC and seasonal events. And the first such event kicks off, well, a couple of hours ago actually.

Posted by Darryn Bonthuys - 16 Oct 2014

At it’s core, Borderlands has always been about maths. Maths that can pop your head off with one well-timed shot or cover you in corrosive acid and lightning that is. Such maths is usually seen in the loot of the game, and with a trazillion guns to spare, there’s a lot of number-crunching to do on bandit faces. Of course, the best loot happens to have an orange font that glows with the warmth of a heavenly choir. And Borderlands: The Pre-Sequel once again has plenty of those legendary armaments available.

Posted by Darryn Bonthuys - 06 Oct 2014

We’re headed into the final wave of games over the next two months, and already, I’m looking forward to 2015. There’s a ton of great games waiting on the other side of that year, and a lot of hype to get through. One game that hasn’t been too heavy on the hype (yet) though, may be Ubisoft’s The Division. Here’s how you’ll be interacting in that game with special loot.

Posted by Alessandro Barbosa - 02 Oct 2014

I have to admit, I'm still enjoying a few minutes of Destiny every now and then when I get the chance. That's probably because I have yet to reach the level cap and be forced to deal with the game's annoying loot drops. Now I won't have to either, with Bungie making Destiny's loot system a little more fair.

Posted by Geoffrey Tim - 26 Sep 2014

We told you previously about Destiny’s wondrous loot cave; a simple exploit of perpetually respawning enemies that allowed higher level players to farm for decoherent engrams on Earth’s Old Russia. It was a great way to take a bit of the grind out of Destiny’s post-game slog for better gear. It’s now closed. Yes, Destiny’s infamous – even iconic – loot cave is no more.

Posted by Alessandro Barbosa - 23 Sep 2014

I'm not the biggest fan of Destiny's loot system. I understand that extremely awesome loot isn't meant to be dished out regularly, but having such a small pool to draw from doesn't help the endless grinding. Good news though; Destiny is getting more legendary loot tomorrow.

Posted by Alessandro Barbosa - 22 Sep 2014

So far, Destiny’s loot has been an odd shaped ball to me. Like trying to play football with a rugby ball. You expect what’s going to happen when it bounces, but then it just does the opposite. Just like getting a Purple engram and then get handed a Green reward. If only there was a way to farm for those precious engrams endlessly.

Posted by Alessandro Barbosa - 19 Sep 2014

Bungie is really trying to get everyone to understand that Destiny only really starts once you’ve reached the level cap. At this stage, you’re at the mercy of loot, which is the only way you can continuously get stronger and keep that level counter ticking. It’s irritating that this entire system is luck-based, and seemingly also very unfair too.

Posted by Zoe Hawkins - 06 May 2014

Destiny is almost upon us. Okay, well maybe closer to being upon me and Darryn seeing as we'll get our grubby fingers on it at E3, but at least we're getting more details about the game. Of course armor, weapons and loot are important, and they serve multiple roles.

Posted by Zoe Hawkins - 18 Dec 2013

First created by Bram Stoker for Dracula, Abraham Van Helsing in synonymous with monster and vampire hunters. The Incredible Adventures of Van Helsing follows the young Van Helsing, son of the legendary Abraham Van Helsing. In this way we get to journey into a world of monsters, magic and strange technology without the burden of the established character.

Posted by Darryn Bonthuys - 08 Dec 2012

Well Borderlands 2 certainly cleaned up nicely at the Spike VGAs last night. In celebration of all the love bestowed upon it, the crew at Gearbox Software are celebrating by handing out brand new Shift codes to the community, that’ll be active for the entire weekend. Want ‘em? Then click on through the jump and reclaim them!

Posted by Darryn Bonthuys - 26 Oct 2012

There’s nothing better in Borderlands 2, than that sweet moment when you get your hands on a rare gun. Maybe it’s a shotgun with the AI of a homicidal robot within it, asking you to kill more humans, or a revolver that could crack the planet with the sheer power behind each bullet fired. But you’d sooner see me hug a hipster than find one of those weapons. Unless you had a golden key for that special chest in Sanctuary, that is. Here’s how you can score some loot this weekend.

Posted by Geoffrey Tim - 09 Oct 2012

It’s been three years since Gearbox’s revelatory, unique hybrid of role-playing game and first-person shooter captured gamers’ imaginations with its alluring cell-shaded aesthetic, ludicrously addictive looting, oddball humour, bazillions of guns and sublime co-operative play. The novelty of it all has worn away, its sheen and lustre lost to age. It was an underdog then, but its sequel’s out now – bringing with it a ton of expectation. Can it still deliver a compelling experience?