What is this game, but a miserable pile of ramshackle ideas pilfered from better games? That damning statement about Lords of Shadow 2 is unfortunately true. While I, along with many of you, retained hope for Gabriel Belmont and his introspective battle of self and his quest to destroy Satan, abandon all hope, ye who enter here.
Final Fantasy XIII and XIII-2 were very different. They featured differing combat styles, gameplay mechanics and even changes to open world approaches. Lightning Returns, the final installment in the trilogy, carries on the tradition of changing everything. Unfortunately, these changes are not improvements.
The next time you shrug your shoulders and mutter under your breath, when faced with an obvious truism like “Don't judge a book by its cover”, remember this review. If there was ever a title that captured the essence of that saying, it would be indie UK developer Roll7's PlayStation Vita exclusive, OlliOlli.
If you're a JRPG fan, this game has all the features that you probably associate with the genre - cute yet serious and intriguing characters, multi-facetted plot, plenty of side missions, innovative battle system and hours of gameplay. It appears that the best JRPGs can now truly be found on handheld devices.
As the latest iteration in the franchise, Assassin's Creed IV had quite a tall order ahead of it. It had to be bigger and better than previous games, and make up for the problems in Assassin's Creed III. Burdened with comparisons to previous games, as well as other sandbox giant GTA V, there was a lot of pressure for Assassin’s Creed IV to be something amazing. For the most part, it delivered.
By Nick Reay. Additional coaching by Coach Graeme Essen.
I think the last time I actually devoted time to a sports game that wasn’t an add-on or in-game extra was back sometime in 1995 and it went by the name of Looney Tunes B-Ball. The game was as dope as most of the denizens on lower main road and had me about as hooked. Hooked because the game was fun, hooked because it was fast and fluid and hooked because a great deal of passion went into making it. I am happy to say that those elements that had me addicted to fluffy bunnies slam dunking have manifested themselves in 2K sports’ NBA2K14.
Over the course of the last year or so, I've played my share of Augmented Reality (AR) games, and while I've always maintained that the technology behind the AR technology is impressive, the games just haven't tickled my fancy. I've come to accept that AR games exist merely to dazzle your non-gaming friends and family, or simply to act as glorified tech demos - a promissory note of sorts. That WAS until I played Sony Japan Studio's Open Me!
Not so long ago, I had the strangest thought: what if the 17th century English poet, William Congreve was around today? Would his famously paraphrased quote “Hell has no fury like a woman scorned” be re-tweeted and re-blogged as “Hell has no fury, like a gamer scorned”?
There's an unwritten rule when reviewing anything. It's the ol' “never compare apples with oranges” yarn. You've probably heard it a few times. There are even some commentators that are so adamant, that even the slightest transgression, results in eternal excommunication. I'm exaggerating – of course - but sometimes on those rare occasions when it's nearly impossible to find a coherent opening paragraph, you just have to slide the dunce cap onto your noggin, and plough into it, at full-speed on the“full-retard” setting.
Much has happened since the end of Wings of Liberty. With old friends buried and Kerrigan missing a great deal of her memories, things aren’t really looking up for Raynor’s Raiders and his allies. Mengsk is out for blood, determined to wipe Kerrigan out in her weakened state.
We all know how it plays out. In five titles Kratos has killed gods, titans, the Fates, his peers, innocents and his own family. He is the ultimate warrior, showing no mercy, weakness or compassion. He is rage incarnate, snuffing out the life of everything around him. But under all that rage, all that shouting and unbridled destruction, there is a man. A human.
Dead Space 3 arrived and I was excited, despite all my groaning about reveals of co-op, a pay to win structure and the fact that the game is about going to a frozen planet instead of being, you know, in space. So with the sound turned up way too high, the lights dimmed and my newly purchased adult diaper firmly in place, I was ready to face the necromorphs and pause to grab the calming meds if needed...
Then I started fighting humans.
Far Cry 3 is everything and nothing you expect it to be. Teased with memories of ecstasy, the game instantly catapults you into distilled fear and anxiety. There’s nothing quite like the abrupt murder of your brother right in front of your eyes to initiate the transmogrification of your very being.
“It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to Heaven, we were all going direct the other way…”
Welcome to the battlefield. Earth is at risk, as aliens sow terror across the globe. Outnumbered, outmatched and outmanoeuvred, you are in charge of the XCOM project, the only line of defence against the Extra Terrestrial threat. Can you survive the fight against the unknown?