It feels as though all I've done since getting Shadow of Mordor is rave to people about how much fun I'm having. It's been a long time since a game has elicited such a strong and uncontrollably gleeful response in me. There is a lot to love about Shadow of Mordor, and also a few frustrations.
I fondly remember playing co-op action shooters with my brother as a kid. Of course he'd always blame me when he died, but that's besides the point - Crimsonland reminds me of all those old-school arcade shooters and it's filled with plenty of remastered gore.
I am terrible at Mario Kart. Though I’ve played them all, starting with the series introduction on the SNES, I never really seem to get any better at it. I’ve tried, mind you. I play the game regularly with my family, and regularly I get beaten by my boastful children. In all these years, my skills have essentially remained static, barely changing at all. The same could be reasonably argued for Mario Kart itself.
Having played FFXIV: A Realm Reborn in Beta on the PS3, I wasn't really too sure what to expect on the new generation console. Would it be the same thing, just made a bit more pretty? Or would it make a decent game into a fantastic experience? Square Enix has made an excellent contribution to the MMORPG genre, perhaps the best MMO that I've played to date. Most of their awful UI and account management issues seem to be resolved on the new console, which means I could focus on playing the game instead of the chore of its admin.
I’m a huge Japanese role-playing nut. My phone is filled with JRPG battle themes and there was a point in my life when all I could play were JRPGS. I just generally love Japanese culture. Every single platform I own I have a JRPG in my collection of games. From Chaos Rings on my mobile phone to Valkyria Chronicles on PlayStation 3, I just can’t get enough of them. But there are some games that have eluded me over the years. I never really had a GameCube growing up so I missed out on a few awesome games. One of them was Tales of Symphonia.
The LEGO Movie was certainly a surprise. What could have easily been a silly, mindless kids’ movie has ended up as perhaps one of the greatest animated films ever made, perfectly capturing the slapdash, mix-and-match wonder of a child playing with LEGO, infused with charm and genuine comedy. If you were expecting the same sort of surprise from the movie’s inevitable, incredibly meta tie-in, then you’re set for disappointment I’m afraid. That doesn’t mean that it’s bad.
What is this game, but a miserable pile of ramshackle ideas pilfered from better games? That damning statement about Lords of Shadow 2 is unfortunately true. While I, along with many of you, retained hope for Gabriel Belmont and his introspective battle of self and his quest to destroy Satan, abandon all hope, ye who enter here.
Final Fantasy XIII and XIII-2 were very different. They featured differing combat styles, gameplay mechanics and even changes to open world approaches. Lightning Returns, the final installment in the trilogy, carries on the tradition of changing everything. Unfortunately, these changes are not improvements.
The next time you shrug your shoulders and mutter under your breath, when faced with an obvious truism like “Don't judge a book by its cover”, remember this review. If there was ever a title that captured the essence of that saying, it would be indie UK developer Roll7's PlayStation Vita exclusive, OlliOlli.
If you're a JRPG fan, this game has all the features that you probably associate with the genre - cute yet serious and intriguing characters, multi-facetted plot, plenty of side missions, innovative battle system and hours of gameplay. It appears that the best JRPGs can now truly be found on handheld devices.
As the latest iteration in the franchise, Assassin's Creed IV had quite a tall order ahead of it. It had to be bigger and better than previous games, and make up for the problems in Assassin's Creed III. Burdened with comparisons to previous games, as well as other sandbox giant GTA V, there was a lot of pressure for Assassin’s Creed IV to be something amazing. For the most part, it delivered.
By Nick Reay. Additional coaching by Coach Graeme Essen.
I think the last time I actually devoted time to a sports game that wasn’t an add-on or in-game extra was back sometime in 1995 and it went by the name of Looney Tunes B-Ball. The game was as dope as most of the denizens on lower main road and had me about as hooked. Hooked because the game was fun, hooked because it was fast and fluid and hooked because a great deal of passion went into making it. I am happy to say that those elements that had me addicted to fluffy bunnies slam dunking have manifested themselves in 2K sports’ NBA2K14.
Over the course of the last year or so, I've played my share of Augmented Reality (AR) games, and while I've always maintained that the technology behind the AR technology is impressive, the games just haven't tickled my fancy. I've come to accept that AR games exist merely to dazzle your non-gaming friends and family, or simply to act as glorified tech demos - a promissory note of sorts. That WAS until I played Sony Japan Studio's Open Me!
Not so long ago, I had the strangest thought: what if the 17th century English poet, William Congreve was around today? Would his famously paraphrased quote “Hell has no fury like a woman scorned” be re-tweeted and re-blogged as “Hell has no fury, like a gamer scorned”?
There's an unwritten rule when reviewing anything. It's the ol' “never compare apples with oranges” yarn. You've probably heard it a few times. There are even some commentators that are so adamant, that even the slightest transgression, results in eternal excommunication. I'm exaggerating – of course - but sometimes on those rare occasions when it's nearly impossible to find a coherent opening paragraph, you just have to slide the dunce cap onto your noggin, and plough into it, at full-speed on the“full-retard” setting.