The Tomb Raider franchise has seen one hell of a turn around following the origins story of 2013. It was a fantastic game, one that brought Lara Croft straight back to the gaming limelight. Crystal Dynamics are hard at work on the sequel, Rise of the Tomb Raider, and they’ve already given us the more platform, co-op focused Lara Croft and the Temple of Osiris. Turns out they’ve been working on a mobile game too.
It’s easy to see how various films over the years have helped influence video games. Assassin’s Creed 3 feels like a lengthy session of Mel Gibson’s The Patriot, specifically that one scene where he axed British redcoats a few questions, while Call Of Duty was clearly inspired by a highlight reel of explosions in Michael Bay movies. Rise Of The Tomb Raider is no different, and various movies helped influence the direction of that game. Various kickass films, that is.
Whenever I want to show off my PlayStation 4, I always find that spinning up Tomb Raider: Definitive Edition is a good way to do so. A magnificent upgrade of the original 2013 game, the Definitive Edition packs in plenty of that visual “oomph”, thanks to its fancy hair effects, added layers of dirt, grime and blood as well as being easy on the eyes thanks to a smooth frame rate. Will the Xbox One version of Rise Of The Tomb Raider be as pretty? It better damn well be, as I peer over these screenshots and get all judgemental and stuff.
As brilliant as it was, the Tomb Raider reboot was as much about Lara killing her way through a small army as it was about surviving the harsh, supernatural island she was stranded on. It served as a fantastic setup for the continuation of the series, but Crystal Dynamics was aware that there needed to be a bit more emphasis on the environments Lara would be exploring, and how they could be just as harsh as a loaded gun. Rise of the Tomb Raider has already learnt a lot over the past two years, making the open-world the greatest enemy.
Lara Croft has pilfered quite a few mystical items and knick-knacks over the years. For archaeology of course, not for personal profit. Ancient daggers, ceremonial things and other such bric-a-brac have formed the basis of many a Tomb Raider game. But in the upcoming Rise Of The Tomb Raider, she won’t be going for something physical. Instead, she’ll be seeking out the secret to immortality. Which coincidentally, can also be found if you’re real nice to Dame Helen Mirren.
Lara Croft is an icon of video games. Her empowered, tough and adventurous spirit is fun for everyone. With increasing production value and improved gameplay, Lara Croft games are also getting critical acclaim and love. Unfortunately, this is not one of those titles.
Why do we fall, master Croft? So that we may pick ourselves up…AND RISE! Oh wait, crap, wrong Tomb Raider game. Still! The year is almost done, and a few gems are starting to surface. Gems that are smaller, but no less ambitious than the triple-A blockbusters that have been released so far this year. And it looks like a certain Tomb Raider is once again proving to be a force to be reckoned with.
The Tomb Raider franchise saw a very successful reboot last year in an origin story where Camilla Luddington breathed new life into the heroine. What flew in under the radar several years before though (in 2010), was Lara Croft and the Guardian of Light – a downloadable gem of an arcade game that was packed with action, puzzles, and some fantastic co-op. The sequel, Temple of Osiris, will be available for download in less than a month.
A completely unsubstantiated claim has lit up the Internet this morning stating that the Tomb Raider definitive edition is sub par on the Xbox One compared to how it plays on the PlayStation 4
Sony changed the face of online networks when they released PlayStation Plus onto the gaming world and taking everyone by surprise by giving all their subscribers free games every month. What’s more is that these games were pretty new and generally very good.
If 2013 left one lasting impression on me, it was that this was the year that several remakes of popular games finally got the formula right. DmC: Devil May Cry tops my remake list, but Tomb Raider deserved and won plenty of love as well. And now the remake is getting a remake for next-gen consoles.
One of the best failures of this year had to be the superb Tomb Raider reboot. Managing to shift 4 million units worldwide, the game fell short of the ludicroustacular expectations of publisher Square Enix. Still, the general consensus was that the game was damn good, and a sequel would be most welcome. We might be getting news of that sequel very soon then.
I dread the word reboot. To me, reboot has become a swearword used to make more money by telling the exact same story again, but with new shiny bits and explosions. Then you get those shining examples, things I like to refer to as a 'reimagining' rather than a reboot. A recent example that springs to mind is DmC, where Ninja Theory gave a new story and new purpose to a franchise. Tomb Raider is one such reimagining.
On the technical side, there’s a lot to love about the new Tomb Raider game. For starters, Lara isn’t a top-heavy fantasy, but a more realistic and grounded character. And the world that she happens to be inhabiting and constantly falling through, is rich and detailed. But all of that pales in comparison to the greatest piece of tech on display – her hair.
We’ve already shown one publication’s tremendously high review score for the impending Tomb Raider reboot – but now that reviews are everywhere, it’s time to take a look to see if the newly redesigned Lara has her own merits, or is just a full circle, re-appropriated Nathan Drake. Here’s what critic have to say.