Trophies, achievements and various other bits of digital showboating, gamers do not need this. But then again, I hold a trophy in Resogun that only 3% of other players possess so suck it. Whether you buy into them or not, Trophies are here to stay, with platinum being the creme de la creme of spending too much time playing a game. Just don’t expect MGS:Ground Zeroes to have any platinum trophies.
Pro Evolution Soccer has been in a bit of slump, failing to compete with FIFA’s endless budget. Konami seems to have realised that Pro Evo was on a downward spiral and is doing all it can to ensure that the next game in the beleaguered football sim will be better. The game, says Konami, is “ready for a comeback”
Konami’s regularly reiterated that its latest footie sim, Pro Evolution Soccer 2014 would not be headed to next-gen consoles, despite this year’s FIFA making the jump. It has, however, just confirmed that its next game will indeed be gracing the PS4.
I am, as I told you in my preview, pretty damned excited for Castlevania: Lords of Shadow 2. The first one was an unexpected gem. I may just break my “no special edition” rule for this game – because the “Dracula’s Tomb Premium Edition’ is magnificent.
Konami’s Pro Evolution Soccer 14 was released over a month ago – and unfortunately for Xbox 360 gamers, the online multiplayer has been broken. While PS3 and PC gamers have been able to take on their friends in the beautiful game, Xbox 360 gamers have had to contend with playing all by themselves. That is no longer the case.
It’s very nearly digital football season, with both of the heavy-weight footie sims out this month, Pro Evo 14 is the first out of the gate, and the first of the series in a long time to run on an all-new engine; the same bit of technical wizardry that’ll power the next Metal Gear solid games. It’s out tomorrow in SA (and other PAL territories), with FIFA 14 hitting shelves next week. While uber footie fans will end up with both, the more discerning gamer will probably only end up with one…but which?
While at Gamescom 2013 this year I was given the opportunity to sit in on a mini group-interview with Naoya Hatsumi, the Senior Producer of the upcoming PES 2014.
By Rob Valentine
Every time I hear the Fox engine mentioned I get a little shiver. I’m a long-time fan of the MGS series so when I heard that Konami were going to be using Fox for their upcoming PES title, I was actually pretty keen to give it a spin.
I’ve been waiting for Konami to release a video showing PES 14 to be a game I could actually play; something simple about simply putting a ball in a net. Today is not that day. In the third tutorial video, Konami details Pro Evo 14’s Heart system, which impacts your digital players’ emotions and stuff.
Following on from yesterday’s sexy ball handing, Konami has released another video – this time showing how you’ll attack with your whole team.
I don’t understand football. I will likely never understand football, and I will never even pretend to understand football. Naturally, I don’t understand football games either so you should all be glad that Konami’s explaining how you’ll be handling the ball in its up-coming footie sim PES14 instead of me. Because that would just be offsides.
When Koji Igarashi‘s Castlevania: Symphony of the Night was released on the PlayStation and Saturn in 1997, it was hailed as a revolutionary bit of genius. Reinventing the traditional action platformer as more of an exploration-heavy RPG, it also had the unfortunately effect of splintering the fanbase in to those who favoured the Metroid-styled backtracking, and those who preferred killing beasties as they traverse from one side of a map to the other.