iOS Tag

Posted by Matthew Figueira - 15 Apr 2015

Blizzard know how to put out some quality games. And by put out quality games, I mean peddle digital crack. Hearthstone in particular can be annoyingly addictive. It's either enjoyable, or terribly punishing… AND I SWEAR IF I SEE ONE MORE SHEEP CARD I AM GOING TO RAGE! Just kidding, I’ve been clean for months now. Playing on my PC became boring, and even the port over to tablets didn’t keep me playing for too long. I’m afraid that might change, because that damn card game is now available on mobile.

Posted by Matthew Figueira - 14 Apr 2015

You either love or hate PewDiePie. If you’re the former, I’ve got some great news. If you’re the latter, best you prepare yourself, because you’re about to see even more of the YouTube sensation. He’s set to star in his own game, and it’s coming to a mobile device near you.

Posted by Matthew Figueira - 14 Apr 2015

The Tomb Raider franchise has seen one hell of a turn around following the origins story of  2013. It was a fantastic game, one that brought Lara Croft straight back to the gaming limelight. Crystal Dynamics are hard at work on the sequel, Rise of the Tomb Raider, and they’ve already given us the more platform, co-op focused Lara Croft and the Temple of Osiris. Turns out they’ve been working on a mobile game too.

Posted by Alessandro Barbosa - 10 Apr 2015

The Apple Watch is available at select stores in select countries, but this week the internet was bombarded by numerous reviews taking aim at the company's first new product in five years. In short, it’s not very good – fitting into the mantra that first-generation Apple products never quite get it right. Seems like almost the perfect time for Google to capitalise, and they’re doing just that.

Posted by Zoe Hawkins - 19 Mar 2015

I got an email at the end of last week with an awesome bit of top secret information. It was all about TouchTone, a new indie puzzle game for iOS that looked really cool. I loaded up a review code and have been missing sleep ever since thanks to spending far too much time playing it. Be warned, this may be even more addictive than Threes.

Posted by Alessandro Barbosa - 25 Feb 2015

Are you familiar with the name Pebble? Back in 2012 a small start-up company hit two birds with one stone. They introduced the world, technically, to smartwatches the ePaper Pebble, while simultaneously legitimising Kickstarter as a viable platform for interesting ideas. The first Pebble watch sold like crazy thanks to its $10 million strong backing – a goal which the new Pebble Time is taking aim at.

Posted by Alessandro Barbosa - 13 Feb 2015

Getting on the AppStore is a very tricky thing to do. Apple has some strict guidelines on what they will and won’t allow on their store, which is good and bad in a few ways. While the AppStore is nowhere near the mess that Android’s PlayStore is, Apple sometimes goes a bit nutty and bans titles for no apparent logical reason. For example, having guns depicted in screenshots for your shooter, which is now not allowed by some brand new standards.

Posted by Zoe Hawkins - 17 Dec 2014

When I read this article that Hideo Kojima's game of the year was a random mobile game, I had a small giggle to myself and carried on with my day. But the premise of the game stuck with me, and I couldn't help but buy it, and now I'm ever so glad that I did.

Posted by Zoe Hawkins - 15 Dec 2014

Lindsay Lohan started out as a child star who quickly became a cautionary tale of how not to be famous. However, she has now released an app similar to Kim Kardashian's, but it sounds even crazier, and more self-aware.

Posted by Zoe Hawkins - 12 Dec 2014

I am sort of terrible at Dead Run. Somehow, I think that's part of the point. It's not a game that's built to be easy, and even with practice you can still have an abysmal round, but I still can't stop playing it.

Posted by Matthew Figueira - 27 Nov 2014

I love Oddworld. It’s easily one of the most imaginative places I’ve ever had the joy of experiencing in titles like Abe’s Odyssey and Abe’s Exodus. One venture to that crazy place I missed entirely was Stranger’s Wrath. The game came out way back in 2005 on the original Xbox, and was then ported to PC and PlayStation 3 in 2011. It’s now coming to iOS.

Posted by Zoe Hawkins - 25 Nov 2014

I hate in-app purchases. Whether you call them micro transactions or in-app purchases they boil down to the same thing - taking more money so that you can play your preferred mobile game. How about just letting me buy the full game and play to my heart's content? Well, now they're going for a good cause, so I can't hate them... as much.

Posted by Alessandro Barbosa - 20 Nov 2014

App stores are landmine territory for less savvy online surfers and slightly lazy parents. It’s very easy to download apps and games that have the word “free” plastered next to them, even if they require a lot out of your pocket to actually work as intended. This is especially true for free-to-play games, which have hidden behind the "free "sticker on mobile since the very beginning. That’s thankfully not the case anymore.